Vulkan was the right choice

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leecarter
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Re: Vulkan was the right choice

Post by leecarter »

DogyAUT wrote: Wed, 12. Dec 18, 23:41 My CPU atm is my bottleneck - will anyways replace this next year with a Ryzen 7 3700X and faster memory (3200MHz CL14).
Not to derail the thread, but I really hope the rumors about the Ryzen 3xxx series are true. This is the first AMD rig I've built in a very,very long time (I actually have my 2600k framed - what a beast that was) and I couldn't be more pleased with this 2700x, Intel is still making good products, but from a price/performance perspective I really don't see what they have to offer in the way of a gaming rig compared to Ryzen.
LTerSlash
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Re: Vulkan was the right choice

Post by LTerSlash »

Ill have to say, having a RX580 and a Ryzen 1700, this is one of the few games that i can actually play at 2K @ high... and is very close to be playable at 4K. FPS drops below 30 on areas with asteroids w/ nebulas.
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Alee Enn
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Re: Vulkan was the right choice

Post by Alee Enn »

I'm going to offer a different viewpoint on Vulkan being the right choice. I'm not getting into the technicalities or whether this PC setup is better than that PC setup.
In the world of game development today, streamers and Youtubers (collectively known as content creators) rely on software like OBS to either stream or record. You can mention SLOBS if you like, but that's still OBS. And if you develop a game without considering how it will be demonstrated by the public at large, then you have not considered a major arm of your PR machine.

If content creators are showing off your game, which as it stands, is riddled with bugs, and the streaming software content creators use to stream or record your game makes it look terrible, then it does beg the question, what were you thinking? Did Egosoft ask OBS if they had any plans to support Vulkan? Did Egosoft do a basic search and find this has been a problem for at least three years going back to games like DOOM and DOTA 2? Did they? Because I don't think they did.

Streamers and Youtubers are so important for games today that games like PUBG and Fortnite and League Of Legends are as succesfull today solely because of streamers. And you want to build your game around a graphics codec that is going to cause a lot of trouble for the PR army you don't have to pay anything for?

Egosoft have made their bed .... watch how quickly streams of X4 die off. Do not underestimate the competition, No Man's Sky and Star Citizen are more popular now than they have ever been, and I am sure their games stream fine on OBS.
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leecarter
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Re: Vulkan was the right choice

Post by leecarter »

Alee Enn wrote: Thu, 13. Dec 18, 00:33
Streamers and Youtubers are so important for games today that games like PUBG and Fortnite and League Of Legends are as succesfull today solely because of streamers. And you want to build your game around a graphics codec that is going to cause a lot of trouble for the PR army you don't have to pay anything for?
I've watched probably 20 hours or so of let's plays from various streamers on YouTube, and maybe I'm missing something but I'm not seeing a problem?
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KextV8
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Re: Vulkan was the right choice

Post by KextV8 »

Alee Enn wrote: Thu, 13. Dec 18, 00:33 I'm going to offer a different viewpoint on Vulkan being the right choice. I'm not getting into the technicalities or whether this PC setup is better than that PC setup.
In the world of game development today, streamers and Youtubers (collectively known as content creators) rely on software like OBS to either stream or record. You can mention SLOBS if you like, but that's still OBS. And if you develop a game without considering how it will be demonstrated by the public at large, then you have not considered a major arm of your PR machine.

If content creators are showing off your game, which as it stands, is riddled with bugs, and the streaming software content creators use to stream or record your game makes it look terrible, then it does beg the question, what were you thinking? Did Egosoft ask OBS if they had any plans to support Vulkan? Did Egosoft do a basic search and find this has been a problem for at least three years going back to games like DOOM and DOTA 2? Did they? Because I don't think they did.

Streamers and Youtubers are so important for games today that games like PUBG and Fortnite and League Of Legends are as succesfull today solely because of streamers. And you want to build your game around a graphics codec that is going to cause a lot of trouble for the PR army you don't have to pay anything for?

Egosoft have made their bed .... watch how quickly streams of X4 die off. Do not underestimate the competition, No Man's Sky and Star Citizen are more popular now than they have ever been, and I am sure their games stream fine on OBS.
The only streamers that are going to have a problem streaming this game are the ones that don't actually know how to use their software. Those are the same ones that won't be able to figure out how X works in the first place so you probably don't want them streaming anyway since they'll just trash talk the game they can't figure out how to play.
GBlair4811
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Re: Vulkan was the right choice

Post by GBlair4811 »

ADMNtek wrote: Wed, 12. Dec 18, 21:48
GBlair4811 wrote: Wed, 12. Dec 18, 17:37
niksenior wrote: Wed, 12. Dec 18, 15:15 5% gpu, bull, or you system is ******.
X99-II Motherboard, i7-6850k, 2x SLI Gigabyte OC'd 980ti, 2x 500gb SSD, 1x 1TB SSHD, 1x 4TB Mechanical.

Not really. I can't get it to use more than 20% CPU and 5-6% GPU. It can't pick onboard graphics because my mobo has no onboard. Latest drivers.
i call bull i have one if the fastest 980Ti's ever made (Zotac GeForce GTX 980 Ti AMP! Extreme) and i get to 98% load.
i also have a X99 6/12 cpu and while the total is like 20% that is only because the game only use like 4-5 threads with thread 1 being pinned at 90+%.
so unless you show screenshots i call bull. unless of course you have the game run at potato graphics.
I did on another thread. And i'm using maximised windowed so it doesn't pause when I alt + tab. I monitor the useage and it never goes above this. My frame rates are fine though when it comes to rendering stuff. It's scripts that chug the game badly on the CPU side. I also don't have a core that sits at 90+%, the "main" core mine uses sits at 50%.
rrohde
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Re: Vulkan was the right choice

Post by rrohde »

Yep, Vulkan is the way to go. One of my favorite 'hardccore simulations' (DCS) is planning to move to Vulkan as well. Can't stop progress - for which I am very happy.
PC: Intel Core i7-7700K 4.2GHz @ 5.1GHz | MSI GTX 1080 TI | ASUS Maximus IX Hero | 32GB DDR4 RAM | 512GB Samsung 850 PRO SSD | Win10 Pro 64bit | Oculus Rift CV1 | Jetseat 908 | Monstertech MTX Sim Rig | VKB Gunfighter Pro Mk.II w/ MCG PRO
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Alee Enn
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Re: Vulkan was the right choice

Post by Alee Enn »

KextV8 wrote: Thu, 13. Dec 18, 01:24 The only streamers that are going to have a problem streaming this game are the ones that don't actually know how to use their software. Those are the same ones that won't be able to figure out how X works in the first place so you probably don't want them streaming anyway since they'll just trash talk the game they can't figure out how to play.
Wow .... you're literally calling every streamer out there an idiot.
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OwnlyMe
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Re: Vulkan was the right choice

Post by OwnlyMe »

- game looks like crap
- terrible framerates
- cant turn off vsync

are you ****** kidding me?
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KextV8
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Re: Vulkan was the right choice

Post by KextV8 »

Alee Enn wrote: Thu, 13. Dec 18, 09:24
Wow .... you're literally calling every streamer out there an idiot.
Not even. There are tons of people out there streaming X4 without issue. As for the rest, well, if the shoe fits....
Cinderelli
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Re: Vulkan was the right choice

Post by Cinderelli »

Kalantris wrote: Wed, 12. Dec 18, 13:32 They also added SLI support to the new Vulcan allowing developers to create their own SLI profiles for their games. I'm eagerly awaiting SLI support :).
You and me both.
Cinderelli
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Re: Vulkan was the right choice

Post by Cinderelli »

DogyAUT wrote: Wed, 12. Dec 18, 23:41 I am playing at 1440p 165hz here (with 4xMSAA) and G-Sync.

RTX 2080 Ti @2050MHz Core/7500MHz Memory
i7-6850K @4,2GHz
32GB RAM @2666MHz CL15 (Quadchannel and Dual Ranked Memory)

My FPS is in a range of 70-140 FPS.
GPU usage is mostly in a range of 60-80% - CPU at 40-70% on all 12 threads.

Playing with 2xSSAA (which results in 5K resolution @1440p) my FPS range is about 35-65 FPS with 100% GPU Load.

My CPU atm is my bottleneck - will anyways replace this next year with a Ryzen 7 3700X and faster memory (3200MHz CL14).
Thanks for sharing your specs. I'm 5960X 32GG ram @ 2800 2x 2080Ti I'm playing on a 32inch 4K display and am really pissed there is no SLI support yet.
Cinderelli
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Re: Vulkan was the right choice

Post by Cinderelli »

Kane Hart wrote: Wed, 12. Dec 18, 23:44 I have a 1070 and have hit 80-100% GPU it also depends on the setting. People wanting to max out that AA though would benefit a lot with a second GPU.
It really is a no-brainer for Egosoft to enable multi GPU support. I'm not sure why they haven't yet.
I get really frustrated when I play X4 and see one of my GPU's sitting there doing nothing.
Cinderelli
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Re: Vulkan was the right choice

Post by Cinderelli »

leecarter wrote: Thu, 13. Dec 18, 00:11 I'm running a 2080 at 4k ultra settings with AA off (always off at 4k), G-Synced at 60 FPS in most areas with occasional drops into the high 30s when things get busy in-game. I haven't bothered monitoring my Ryzen 2700x's usage, but the fan controller is only kicking on intermittently so it can't be getting worked too hard.

My 2080 peaks at 98% usage, so I'm not sure how a 980ti manages 6% regardless of my being in 4k, but whatever.
Yup, there is no way his 980ti is managing 6%.
Cinderelli
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Re: Vulkan was the right choice

Post by Cinderelli »

OwnlyMe wrote: Thu, 13. Dec 18, 09:46 - game looks like crap
- terrible framerates
- cant turn off vsync

are you ****** kidding me?
Vsync can be turned off...do your home work.
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KextV8
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Re: Vulkan was the right choice

Post by KextV8 »

Cinderelli wrote: Thu, 13. Dec 18, 16:33 Yup, there is no way his 980ti is managing 6%.
Extreme CPU bottleneck could do that. You'd experience like 4/5 fps though probably. When I get the map based FPS drop(CPU bottleneck), my GPU drops usage from capped out to around 25%.
OwnlyMe
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Re: Vulkan was the right choice

Post by OwnlyMe »

Cinderelli wrote: Thu, 13. Dec 18, 16:35
OwnlyMe wrote: Thu, 13. Dec 18, 09:46 - game looks like crap
- terrible framerates
- cant turn off vsync

are you ****** kidding me?
Vsync can be turned off...do your home work.
and why do i have ridiculous mouse lag on stations with "triple buffer vsync" (which is supposed to be vsync off)
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Alee Enn
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Re: Vulkan was the right choice

Post by Alee Enn »

KextV8 wrote: Thu, 13. Dec 18, 13:50
Alee Enn wrote: Thu, 13. Dec 18, 09:24
Wow .... you're literally calling every streamer out there an idiot.
Not even. There are tons of people out there streaming X4 without issue. As for the rest, well, if the shoe fits....
You've shown you know nothing about streaming. Everyone trying to stream X4 has 2 opyions 1) Use OBS and stream via display capture. Even then gameplay is stuttery and display capture is not the ideal way as whatever you do is streamed. Or 2) Use an alternative capture method ie capture card or stream directly from your graphics card.

OBS have never supported Vulkan and have no plan to either. OBS is the #1 choice for streamers.

If you're going to make a statement like "they don't know their software", at least know what you're talking about. You however, I now consider an idiot. GG.
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Rolling Stone
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Re: Vulkan was the right choice

Post by Rolling Stone »

Alee Enn wrote: Thu, 13. Dec 18, 00:33 I'm going to offer a different viewpoint on Vulkan being the right choice. I'm not getting into the technicalities or whether this PC setup is better than that PC setup.
In the world of game development today, streamers and Youtubers (collectively known as content creators) rely on software like OBS to either stream or record. You can mention SLOBS if you like, but that's still OBS. And if you develop a game without considering how it will be demonstrated by the public at large, then you have not considered a major arm of your PR machine.

If content creators are showing off your game, which as it stands, is riddled with bugs, and the streaming software content creators use to stream or record your game makes it look terrible, then it does beg the question, what were you thinking? Did Egosoft ask OBS if they had any plans to support Vulkan? Did Egosoft do a basic search and find this has been a problem for at least three years going back to games like DOOM and DOTA 2? Did they? Because I don't think they did.

Streamers and Youtubers are so important for games today that games like PUBG and Fortnite and League Of Legends are as succesfull today solely because of streamers. And you want to build your game around a graphics codec that is going to cause a lot of trouble for the PR army you don't have to pay anything for?

Egosoft have made their bed .... watch how quickly streams of X4 die off. Do not underestimate the competition, No Man's Sky and Star Citizen are more popular now than they have ever been, and I am sure their games stream fine on OBS.
Then OBS/SLOBS needs to be updated with Vulkan support

Egosoft did what was right for them, I also agree with the choice of Vulkan and it's going to have some growing pains. But why is it's Egosoft's problem that OBS isn't being updated?
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Masterdude420
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Re: Vulkan was the right choice

Post by Masterdude420 »

Hi you are right, you actually don't need such a high end pc to run this game good. Well, my rig is pretty high end BUT I know from others and myself, that we noticed a way better game experience when using the free Game Booster App Razer Cortex!


I use this software already a long time and all my games get way better performance especially Sandbox games like X4, GTA or Mount and Blade Warband so on..


Home Page of Razer Cortex:
https://www.razer.com/cortex


enjoy! It's for free!

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