Moonshinemister wrote: ↑Sat, 24. Nov 18, 18:50
XR was a disaster as people expecting an X Game but got something completely new/different
nah, only "not-so-bright" people and there's no pity for them. Opportunity to learn.
Moonshinemister wrote: ↑Sat, 24. Nov 18, 18:50
Whoever is the designer of this game, has not played the previous Games i guess.
I don't know if He played the games, but He is the same person that designer ALL X games since X1 to X4 and hopefully more. And let's face it X1 was pretty awful as well compared to any other game back then. It only had better graphics, but lacked in every other area. Even compared to old Elite 2. So don't fall for that nostalgic "old games were great, new ones are garbage" just because they are different and you've lost the ability to adapt.
Moonshinemister wrote: ↑Sat, 24. Nov 18, 18:50
Players like me comming from X1 to X3 had already accepted the overall Game Design was changed... a Solar Power Plant in X1 is something different than you see in X3... it was already no longer the same view and it took a while to feel back home.
X1 to X3 are the same game with pretty much same everything, jeez, stations look different and they can be connected now... what a big change. If you played X2 and had problems adapting to even X3, whew...
Moonshinemister wrote: ↑Sat, 24. Nov 18, 18:50
All X1 to X3 Parts had a good storyline (after the bugs were fixed for sure). Now you tell me this is X4 and no Storyline...
some X games do, some don't, some do, some don't. Thing is X games are not played for story really. And free start still suits them. A lot of people didn't cared about story, never finishing it. I did, and I will miss it in X4, but can live without it. It's not like there are no plots whatsoever. Just not the main campaign, that's all.
this is funny, I've never considered X games a "space games". There is nothing "space" in them (except of course space pirates who stole space cash from the space bank running from space police so they don't go into space jail). The core gameplay would work exactly the same with navy ships or trucks. Just because the game has star skybox doesn't make it a space game. Late Rebirth and X4 are the first that actually try to resemble a space.
Moonshinemister wrote: ↑Sat, 24. Nov 18, 18:50
1st person shooter.... this was never missing in any previous X-Game
not a "shooter". But "1st person" is a thing since X2? (Wiki says X:Tension, never played that, it wasn't in X1.) And in my eyes Rebirth has a LOT of X1 resemblance. Just better in every aspect.
Moonshinemister wrote: ↑Sat, 24. Nov 18, 18:50
You should have a look on Sid Meiers Civilization Series... they never lost the overall focus of the good Gameplay from Version 1 to Version 6....
that's funny. I've never played it beyond Civ 3. But friends of mine who do are all stuck with Civ IV, saying it's the best and has the best mod support. And while they own civ V they never played it much and went back to 4. So I will take your words with reserve.