Ship/Station Interior Customization

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mr.WHO
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Joined: Thu, 12. Oct 06, 17:19
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Re: Ship/Station Interior Customization

Post by mr.WHO »

BlackDog wrote: Mon, 8. Oct 18, 21:24
Which is just hilarious when you compare that to other concepts for the Boron:

https://img00.deviantart.net/5968/i/200 ... ductor.jpg

https://pre00.deviantart.net/b44e/th/pr ... ductor.jpg
These two seems more like something you would find if some Borons got stuck in Dead Space universe.
ZaphodBeeblebrox
Posts: 1849
Joined: Mon, 10. Apr 06, 20:35
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Re: Ship/Station Interior Customization

Post by ZaphodBeeblebrox »

The next time some one complains about the NPC character models in X4, I need to attach the Boron image above just to remind them how bad X3 characters really where.
Last edited by ZaphodBeeblebrox on Tue, 9. Oct 18, 06:03, edited 2 times in total.
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BlackDog
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Re: Ship/Station Interior Customization

Post by BlackDog »

Link doesnt work
reanor
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Re: Ship/Station Interior Customization

Post by reanor »

Tenlar Scarflame wrote: Fri, 5. Oct 18, 19:19
Tamina wrote: Fri, 5. Oct 18, 19:10 No Longhair-Bernd bobblehead? :O
That is disappointing.
Elite Dangerous lets me have dashboard bobbleheads. Rebel Galaxy Outlaw is going to let me have dashboard bobbleheads. I want a Bernd dashboard bobblehead, bruh. :D
You know, even though I understand that half of these posts are a result of hype and excitement for new X game realease so close, in all the honesty, I wouldn't want Egosoft switch to ED developers ways. There is very little content in ED and a lot of money grind. X games are all full of content and a lot more interesting than ED to play. If I have to sacrifice fluff to allow them keep X games as engaging and as ineesting, I'll do it any day with my eyes closed! Content over fluff! Content over fluff! Content over fluff! *dance* *space party* :pirat: :pisa: :) :spam: :skull:
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