Of course, the chances of salvaging anything beyond raw materials should be fairly low, as in perhaps a 25% chance of recovering a single functional item on a fighter, and perhaps 40% for one item on a capital ship and 10% chance of recovering two items. The value of raw materials probably shouldn't exceed 1% of the cost of the ship, if even that much.
More importantly, it should be possible to repair damaged (not destroyed) ships over time, given the raw materials and labor, without access to a shipyard. I'm thinking along the lines of 1% per hour or so for a capital ship or station, with a full repair team, and requiring resources costing about half of what the shipyard would charge for the repair. Basically, cheaper to DIY, but a lot slower (but less mind-numbingly tedious than floating there with a repair laser for an hour, and less cheezy than putting a weight on the firing button and walking away for a while).
Dedicated salvage ship or drone for destroyed ships
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