Capturing Xenon cap chips NOT!

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Nanook
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Post by Nanook »

SyberSmoke wrote:...First off they said "Theoretically", not in practice. ...
Saying it's theoretically possible does not preclude it from being actually possible. Sorry, your logic is flawed. :(
...end of story...
I highly doubt it. :P
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Ezarkal
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Post by Ezarkal »

Actually his logic is sound. He only said that something theoretically possible might not be so practically.

However, I agree with you on the second point. Devs only said that the pure xenon station in TO had no interior. That statement has absolutely no relation to ship capture, so unless they specify otherwise, they may just make the "I" capturable somehow in future games/expansions.

I keep hope!
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SyberSmoke
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Post by SyberSmoke »

Nanook wrote:
SyberSmoke wrote:...First off they said "Theoretically", not in practice. ...
Saying it's theoretically possible does not preclude it from being actually possible. Sorry, your logic is flawed. :(
...end of story...
I highly doubt it. :P
True, Theory is theory until proven or disproven. As it stands, while theoretical, it can not be accomplished because of various reasons. This could be because, as suggested, those sections are vestigial and unsupported in the ship. They are there by hard coded design, but bypassed and inaccessible.

Since the ship is an AI controlled vessel in the lore, capturing it should not even be considered through boarding. Instead would it not be better to look at it as if fighting a computer and not a crew, through hacking?

May be firing missiles or hacking pods into the ship in an effort to gain access to the ships processing network. Then sample the AI and patch it to be friendly and controllable.

Simply put, boarding should not be necessary or even desirable when trying to take over a Zenon ship. Plus as I said since Egosoft makes the lore, they can make it say what ever they please and who are we to say their direction is wrong.

Their goal with the Zenon is to make a threat, a Bogyman that can appear at any time and wreak havoc as they please. To be able to capture that threat and make it our own defeats that purpose. But it is also another shiny toy that we want, but can not have.

Isn't that really why people are putting up such a fuss about them? That they are toys we can not have but desire? New game, new rules...kind of how I see it.
Virtualaughing
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Post by Virtualaughing »

The only vanilla Xenon "capture" should be to use them as drones. And they have to turn against you after a short period of time as they take the control back.

Imagine that to send the captured Xenon to infotrade their nests and even shoot them before you arrive.
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I think Egosoft has already worked out our doom, because Xenon AI will reach the stars! :D
Zetoss
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Post by Zetoss »

Some thoughts...

¤ Ships don't need to be impossible to put crew on just because the Xenon have evolved, their "minds" are still set on terraforming so some things are very hard for them to change and they are technically nothing more than malfunctioning AI so there is not enough reason they should OR should not have interiors that can be used and controlled by crew that one can say it has to be 100% one way or the other. Logic does not always apply to Xenon, since technically they are still the result of AI malfunction they can still evolve in random directions that have no need to make sense.

¤ Hacking an almost "living" AI is not a very safe way to control it for long, if you'd go down that road I think Virualaughing's idea that they should turn after some time makes the most sense. What makes much more sense is to actually use the boarding crew to physically rip out the computer controlling the ship but then you'd need to replace it with a crafted item that reconfigures the ship to either be used by crew or work as a standalone AGI in an AI sandbox. Learning how to craft this special replacement computer should probably be connected to a mission, you don't just wake up on a tuesday and go "I'm gonna put this chip on that gizmo and tadaa now I can surely take over a ship I've never seen the interior of!"

¤ Since (as stated above) Xenon are just AI gone haywire that can change some things about themselves they can be very unpredictable. It doesn't mean they have to be intelligent and come up with optimal solutions, quite frankly if they did everyone else would be doomed in no time at all since they would just create millions of factories in places the other races can't find them and then flood the whole galaxy at once, good luck stopping fleets of hundreds of thousands of Xenon. They are irrational and malfunctioning, don't bother trying to understand or predict them.

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