[LUV][LU Remap] Diverse Game Starts for LU - v1.0.6 (Updated 2016-02-14)

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solarahawk
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Post by solarahawk »

I already replied to your PM, but if anyone else recommends an alternate service that is accessible in China, feel free to let me know.

Is Nexusmods available there? I guess I could try xdownloads, but although I appreciate the effort put into that archive, its design and lack of editing controls annoys the heck out of me.
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X2-Illuminatus
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Post by X2-Illuminatus »

solarahawk wrote:its design and lack of editing controls annoys the heck out of me.
There's a known bug, which prevents any formatting from being saved, when you upload your script/mod for the first time. However, it works after the script/mod has been added to the database. Provided you're logged in, there's a small edit button ([ external image ]) next to the title of your download. If you click on it, you can change the formatting of your post, upload new versions etc.
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solarahawk
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Post by solarahawk »

What the...? So there is. :roll:

Thanks so much! I have been meaning to contact SS_T to ask him to help me remove or update some old entries of mine.
Sparky Sparkycorp
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Post by Sparky Sparkycorp »

Hello again :)

Not sure if tiny bug or tiny vanilla issue but the Split start, Unholy Traitor, has a Paranid picture. Yuck!
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solarahawk
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Post by solarahawk »

Ah, that was a bad t-file reference. Unholy Traitor is supposed to be Paranid. I have fixed it.
gastovski
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Post by gastovski »

Why i am getting instantly blown up when i start a newgame with this mod?.

Terran Tourist works ok but many others bugged i think.
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solarahawk
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Post by solarahawk »

No, I don't believe it is the Diverse Starts itself but something about your install setup. Your issue tickles an old memory but I can't recall the details. Maybe if you try to use the wrong version of the Diverse Starts for your map.

Which version of the DS mod did you install? LU Vanilla or the LU Remap version? What other mods do you have installed?
gastovski
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Post by gastovski »

It's vanilla version.

These mods i installed atm

Small Fixes And Improvements.
Misc Tweaks
Sate Monitoring
MK3 Improve
Easy Connect
Space Dust
Stolen Saturn
Cockpit mod by Shasslar
IEX LU edition
Phanon and Revelations Plus
GNS
XMR
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solarahawk
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Post by solarahawk »

Hmm, OK. When I get a chance later, I'll try to replicate your issue.
gastovski
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Post by gastovski »

No need Stolen Saturn was causing it, thank for the replies, much obliged.
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solarahawk
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Post by solarahawk »

Oh, I see the problem. It was a map conflict. Both Stolen Saturn and IEX have to change the game map to make their changes. They can't both be installed at the same time without a patch.

I guess I should make an IEX-friendly version of Stolen Saturn.[/i]
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dizzy
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Post by dizzy »

Or make a "Stolen Saturn" version that doesn't require x3_galaxy changes :) (as suggested by Jack08) That way it will be more compatible with all sorts of things.
X3LU 1.5.2/1.7.0 Youtube series with: IEX 1.5b + LUVi, SIaF r7 (previously also used Phanon Plus 4.02, Revelation Plus 1.04, Diverse Game Starts - LU Edition)
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solarahawk
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Post by solarahawk »

Yeah, I'm leaning that way. I'll try whipping something up this weekend.
BlackArchon
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Post by BlackArchon »

I just started with LU 1.6.1, vukica's LU remap 0.61 and Diverse Game Starts LU Remap Edition (V.1.0.6) as a "Ruthless Buccaneer" in Gaian Star.
There is a Pirate Mining Outpost, a Pirate Stock Exchange and a Pirate Shipyard in the sector. All of them were red when I started, and I couldn't dock at any of these stations. Then after a few seconds the special pirate setup script (setup.diverse.gamestarts.xml) seemed to run, because the stock exchange and the mining outpost were now allowed targets for docking. After I reset my ship's friend/foe settings, these two stations turned correctly from red to white. But the Pirate shipyard remained red and didn't allow me to dock at it. Leaving and re-entering the sector didn't change anything.

Edit:
Another minor oversight: The "Yaki Ronin" start says I start with an M3 on the title screen, but I start with an M4.

Edit 2:
The "Simple Lar" start lets you begin in an Octopus Sentinel with two 5 MJ shields in its cargo bay. However, the ship can only use three 1 MJ shields. So are these two 5 MJ shields intended for sale, or is this a minor oversight?
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solarahawk
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Post by solarahawk »

Thanks. I'll take a look.
BlackArchon
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Post by BlackArchon »

I was bored so I looked into these three issues, here is the fixed version: http://blubb.najut.org/x3/lu/Diverse%20 ... 0fixed.zip

The correct universe coordinates for Gaian Star in LU remap are "18,13" while the setup script looked at "19,13". Now it works as intended. :)
The other two minor text errors are also fixed.
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solarahawk
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Post by solarahawk »

Thanks for that!

I verified your changes and updated the main post.
BlackArchon
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Post by BlackArchon »

I also fixed the text issue for the "Yaki Ronin" start and changed the shields from 2x 5MJ to 3x 1MJ on the "Simple Lar" start on both versions, maybe you want to include this on the standard LU vanilla update as well.
tstivers
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Post by tstivers »

I tried to install this mod. Upon installing it, however, the game starts did not appear. It was at that point that I realized I didn't have the custom LU game starts either (which I wasn't aware existed until now). It turns out, renaming gamestarts.pck to gamestarts.pck.bak in the addon/types folder solved the problem and the LU game starts and diverse game starts now appear.

I used the proper install instructions, completely uninstalled X3, reinstalled, installed LU. I'm using the GOG version of X3 and don't even have steam installed to play around with files etc.

Just thought I'd post this in case someone runs into this in the future. Perhaps the OP can add it to the main post.
BlackArchon
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Post by BlackArchon »

This is a confirmed issue with the GOG version of X3:AP. Egosoft said they wanted to patch this with an update to the GOG version (german source) which removes the file. Since I don't own the GOG version, I don't know if they have already patched this.

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