[MOD] Armed Scaldis

The place to discuss scripting and game modifications for X Rebirth.

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Lander1979
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Post by Lander1979 »

Link Updated, Thanks again alexalsp!
Last edited by Lander1979 on Tue, 17. Mar 15, 01:29, edited 1 time in total.
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alexalsp
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Post by alexalsp »

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alexalsp
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Post by alexalsp »

cocpit has problem http://clip2net.com/s/3ehwaU2

or it's problem with capital brige mod.
oliverjanda
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Post by oliverjanda »

moving the playerdpck a little up may help
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Lander1979
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Post by Lander1979 »

I think the Capital Ship Bridge mod requires an update (same thing occurred when EGO added the new Canterran Mining Ships). I'm not sure if that is something we can change inside this mod or not.
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alexalsp
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Post by alexalsp »

oliverjanda wrote:moving the playerdpck a little up may help
It does not help. Only changing the location of the cabin top.
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Lander1979
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Post by Lander1979 »

I don't think moving the player deck will help, as the capital ship bridge mod changes all the dock and platform locations, and it will make life complicated for anyone not using that mod.
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alexalsp
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Post by alexalsp »

I checked a few other ships , everything is fine.
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Lander1979
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Post by Lander1979 »

This is what I have found when unpacking the cap ship bridge mod.

units_size_xl_cargo_hauler_3.xml

Code: Select all

<?xml version="1.0"?>
<diff>
  <replace sel="/components/component[@name='units_size_xl_cargo_hauler_3']/connections/connection[@name='connection_dock_p01']/offset/position">
      <position x="240" y="91" z="-450"/>
  </replace>
</diff>
<!-- Scaldis -->
I think we need a file identical to this one with a few minor adjustments.
Something like this;

units_size_xl_cargo_hauler_3_plus.xml

Code: Select all

<?xml version="1.0"?>
<diff>
  <replace sel="/components/component[@name='units_size_xl_cargo_hauler_3_plus']/connections/connection[@name='connection_dock_p01']/offset/position">
      <position x="240" y="91" z="-450"/>
  </replace>
</diff>
<!-- Scaldis Plus -->
Any thoughts?
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alexalsp
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Post by alexalsp »

Yes it helped. I changed other options. ))) Lol.

extensions\Armed Scaldis\assets\units\size_xl\units_size_xl_cargo_hauler_3_plus.xml

Replace in Files

Code: Select all


			<connection name="connection_dock_p01" tags="dock_p ">
				<offset>
					<position x="-56" y="80" z="200"/>
				</offset>
			</connection>


on this cod

Code: Select all


			<connection name="connection_dock_p01" tags="dock_p ">
				<offset>
					<position x="240" y="91" z="-450"/>
				</offset>
			</connection>


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Lander1979
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Post by Lander1979 »

Ok, testing a new build now. I will host both versions for people who aren't using the Bridge Mod and people who are using it.

EDIT: Both Versions available for download. Please Enjoy... :)
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Lander1979
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Post by Lander1979 »

Small Update for Russian Language Files. Thanks alexalsp.
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balogt
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Post by balogt »

I did modify it once more to have what I call an IHC turret which replaces the from mining laser..its a fun fwd cannon.

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