Ambushclose wrote:Here is the link to this amazing very early Star Wars TC by Ameer Nuub
I have been working for months trying to finish and incorporate other mods into his dead project using it as a starting point.
Thanks for the kind words… For the “Star Wars Chronicles: Total Conversion” I did do much of the sound fx / soundtrack replacement and choices, loadscreens, ship tweaking, game capture and promotional video, etc. but that is all very low skill stuff. The real credit for that mod goes primarily to people like Arachno.R, Mikska, etc. who build / texture the ship models from scratch or redo others models. Miksa’s Star Wars cockpits are amazing. Glad to see people working on it!
DarrenTomlyn wrote: Pity. One of the biggest problems I have with people modding games, is that they always throw everything into large mods - making it an all or nothing scenario - which I hate.
As it stands, all my ships are in addition to the standard ships, but would maybe like to replace them eventually. Cannot do all this with a mod - only individual ships/spk's...
I could not agree with this more. Many modders say they don’t even know how to make one, and it’s pretty frustrating to know that learning how is so extremely simple compared to the substantial ship creation skills they already know. It would be such a huge thing for the community. They have no responsibility to learn anything they don’t have an interest in no matter how easy, and I completely understand that (and subscribe to it myself), but it’s still pretty frustrating.
DarrenTomlyn wrote: I'm still annoyed because I lost a lot of ships I had in X3R, that are no longer available for, or cannot import into, X3TC... I'm currently focused on Star Wars, but will add other factions after I'm happy with these.
After “SW Chronicles” died, I went ahead and did what I wanted with the mod, adding more and more ships, including other franchise ships from Star Trek, Battlestar Galactica, etc.
I don’t remember how many ships I made / acquired after the mod died and which ones were and weren’t included in “Chronicles”, but I can tell you that I do have the .xsp’s for all of them, including the Star Wars Dreadnaught, Rebel Assault Frigate, GR-75, Acclamator, Quasar Fire, K-wings, Action IV, etc.
I would be glad to help with some kind of joint project, but as stated previously, it would be as a general workhorse on low-level stuff. As stated in the previous mod description, I am decent with audio and video, and can do a large amount of grunt work that better coders would like to delegate, but ship building from scratch is currently out of my league.
If there is any project that gets going, the thing I would imagine to suggest is to release and improve. That is, to start small with what can be accomplished
immediately, release it, and build from there. We all have grand visions of total conversions with custom mechanics, plots, cannon realistic specs and movie specific balancing, etc. etc. but how happy would we be if we could just get a basic working product with Star Wars ships and sounds? I envision and ache for getting down to ship to ship comm being Star Wars characters / aliens in the pop-up window pictures, and taunts, etc. But I would still be really happy to fly by a Carrack Light Cruiser, a Bulwark, Bulk Cruiser, other ships that have not yet been created for X3.
My 2 cents… good luck, and may the force be with you.