Bernd what part of this speaks "success" to you?

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gbjbaanb
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Re: Bernd what part of this speaks "success" to you?

Post by gbjbaanb »

snwboardn21 wrote:


"we already knew that we had to really change some things, because the game was getting complicated and increasingly more difficult to get into for new players."

What exactly was difficult?
Well, the UI in X3 was a bit naff for newcomers - I think the rest of us who have played it for hundreds of hours have gotten used to it, but I went back to AP deliberately to have a look at the UI with as much objectiveness as I could get... it is pretty bad, not terrible by any means, but for a newbie.. its not good.

The answer is obviously to revamp the UI somewhat, the commands and options offered by those menus all need to be retained but presented differently. I'd say what was really needed was 2 things - a way to pop a context menu for each and every item (ship, npc merchant, station etc) and another way of getting to those items - a contacts manager of some sort.

What X:R has done has scrapped all those menu commands though and replaced them with something awful. It needs to go, it needs a way to locate all of your assets or things you want to interact with in a really easy way, and then pop menus for them that allow you to interact with them just like we did with X3.

I think sometimes you can just decide to "do something different" and deliberately get so far away from what you started with you throw out all the good bits you should have kept. Ego have obviously done this, its the old 'lets rewrite from scratch' mistake all over again.
pr0nflakes
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Re: Bernd what part of this speaks "success" to you?

Post by pr0nflakes »

gbjbaanb wrote:
Well, the UI in X3 was a bit naff for newcomers - I think the rest of us who have played it for hundreds of hours have gotten used to it, but I went back to AP deliberately to have a look at the UI with as much objectiveness as I could get... it is pretty bad, not terrible by any means, but for a newbie.. its not good.

The answer is obviously to revamp the UI somewhat, the commands and options offered by those menus all need to be retained but presented differently. I'd say what was really needed was 2 things - a way to pop a context menu for each and every item (ship, npc merchant, station etc) and another way of getting to those items - a contacts manager of some sort.

What X:R has done has scrapped all those menu commands though and replaced them with something awful. It needs to go, it needs a way to locate all of your assets or things you want to interact with in a really easy way, and then pop menus for them that allow you to interact with them just like we did with X3.

I think sometimes you can just decide to "do something different" and deliberately get so far away from what you started with you throw out all the good bits you should have kept. Ego have obviously done this, its the old 'lets rewrite from scratch' mistake all over again.
The UI in x3 was fine, it just needed a "Warning you need to use your keyboard and prolonged use may induce carpel tunnel syndrome".
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snwboardn21
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Post by snwboardn21 »

Mauzi! wrote:
Ahem wrote:I notice most of those reviewers on Steam have "0 hours on record". Not sure you can trust people who havent played the game.

Is this becoming a bit of a smear campaign do you think?
While I don't like the idea of the game being reviewed by players who have less than let's say 30h in the game to even have seen enough, one needs to consider that bugs can prevent you from progressing after even 30mins already.

On the other hand, many X veterans like myself don't quite bother to post on Steam (hating it as a whole, why adding to it?), but rather try to use the Egosoft forum which should be the very first place for feedback. Sadly, until now the feedback was truly uni-directional - which nicely adds into the general mess of not only the game but also the verious verbal excrements of Egosoft's CEO.

So... yeah, I guess we could use more posts on Steam from people with more hours under their belt, but seriously, at least myself I cannot be bothered to write all the same stuff again and again here and then on Steam too. Plus, it's written in many other places aside from Steam already too, which allows to find out that even the 2h-player reviews seem rather correct.
You're signature just fires me up again. I think most of my problem is I don't feel like I can play right now. I was happy go lucky until I realized that there was an immersion breaking bug... I even posted about how happy I was Bernd addressed the issues... and now I read his quote and think "that guy is smoking a cigar laughing at us."

I guess it bodes well that we are emotional over his game... How does the saying go -It's better to be talked about than not talked about at all
"It is better to keep ones mouth shut and be thought a fool, than to open it and remove all doubt"
mielgato
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Post by mielgato »

Peeps should relax a bit in their life...

I agree that the game (and Ego) deserve their bad reviews about X:R, after 10 hours of play, and nearly 2 weeks after the release, I still can't play the game thanks to incredibly low framerate even at lowest set with a mid range rig who can run both CPU and GPU intensive games (actually have more than 40 games in steam library, all the oldest (from 2012 or older) run at highest or ultra, all the most recent run with at least medium-to-high set with satisfying and stable fps (40+)

I won't talk about bugs since I can't even experience them without getting a headache from the framerates ...

Still, everywhere I take a look, it's the same song

State of decay get flammed because there is a lot of bugs, because game isn't deep enough, because game is ugly, because peeps have sh*t instead of saliva ? (it's just the best Z-Survival ever made...)

Panzar get its load of sh*t spat all over it, featuring the pay2win (it's definitely not), lack of end game (well, probably as deep as LoL... lol.) lack of open world (who care ? what will you do in an open world if it's for waiting for the same thing anyway ? all these openworld mmo lack of decent pvp anyway)

I could add far moar to my list, basically each game have their lot of haters and whiners, each patch give them a chance to get more attention from commercially zombified customers

Still, the world would be far better if all those peoples would just cool down and rationalize for once...
Last edited by mielgato on Tue, 26. Nov 13, 20:24, edited 1 time in total.
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Mauzi!
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Post by Mauzi! »

snwboardn21 wrote:You're signature just fires me up again. I think most of my problem is I don't feel like I can play right now. I was happy go lucky until I realized that there was an immersion breaking bug... I even posted about how happy I was Bernd addressed the issues... and now I read his quote and think "that guy is smoking a cigar laughing at us."

I guess it bodes well that we are emotional over his game... How does the saying go -It's better to be talked about than not talked about at all
As bad as it might feel for you, I shall take this as compliment to make sure that people won't forget about the lies. So, to add to this...

[ external image ]

Btw, I especially agree on your latter sentence - it is the sole reason why I am still here. If all those who factually don't play the game anymore but still lurk in this forum would be gone, well... besides "finally" having no more arguments about Bernd's "success"... I guess the forum would be near dead and with it the game too soon.
"I would like to say how amazed we all are here by the huge success of the game" - Bernd Lehahn
"Any fan of space simulations will find the UI in X Rebirth easy to use and much more intuitive, but the 'Trade, Fight, Build, Think' gameplay elements and interaction remain as deep as X game fans have come to expect" - Bernd Lehahn
"Sir, we are lacking 'success' for a while now and must take action !" - "Okay, let's pull off an XR then!".
ea01bg
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Post by ea01bg »

Smear champagne, why would anyone NEED to start a smear champagne? Egosoft has done that themselves. How they can release a product thats just so completely and totally broken and not get sued or jailed for outright fraud is beyond me. And Im just talking about the game breaking bugs. Egosoft dumb ed the X universe down trying for a next gen xbox release , only rebirth (after birth more fitting title) is so totally messed up that not even MS would allow it on the console. So wht did egosoft do ? They pushed it out on steam where they could get away with ripping off everyone.
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werewolves?
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Post by werewolves? »

I wouldn't say smear campaign, I would say there is a bit of a typica bandwagon going on with a lot of hysterical behaviour, some valid claims, and some people who made ill informed decisions and now regret it (but can't blame themselves for their own mistake).

Some of the personal focus on Bernd is just sad and weird, the same with the hysterical claims of "EGOSOFT LIED TO ME!!!f THEY LIED TO ME DADDY!!!". Get a grip, most of you are adults.
pr0nflakes
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Post by pr0nflakes »

werewolves? wrote:I wouldn't say smear campaign, I would say there is a bit of a typica bandwagon going on with a lot of hysterical behaviour, some valid claims, and some people who made ill informed decisions and now regret it (but can't blame themselves for their own mistake).

Some of the personal focus on Bernd is just sad and weird, the same with the hysterical claims of "EGOSOFT LIED TO ME!!!f THEY LIED TO ME DADDY!!!". Get a grip, most of you are adults.
All i see is people having a laugh at what is the best example of comic irony i have seen in a long time.
Its not a personal attack its just poking fun.
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Helios01
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Post by Helios01 »

I highly agree with the strategic map element. I remember how boring it was to fleet up some ships, and how slow the console commanding is. Seeing a strategic map with different fleets, stations and ships displayed, with the possibility to command them by dragging your mouse would be awesome. I think that X shouldn't get opened to new players by taking out or simplifying the old features, but by polishing the UI, ease of access/control and just adding a nice tutorial to explain all those things to new people. No need to make a revolutionary new game that noone will like.

I was quite keen on buying a collector's edition of X Rebirth on Christmas, but after reading the Steam reviews (no matter how many "0hrs on record" people are here, but I couldn't find a single positive one after scrolling 4 pages), after seeing what people here on Egosoft forums wrote and I guess I don't even need to go to YT just to see the same, I have decided to only wait for the game to go -75% and then buy it as a normal edition... At least I can finally save up for X-Plane 10 and stop deciding between these two.

So no I haven't even played Rebirth, but from those thing I read here and from Egosoft's explanation starting with "only one ship" and ending with "no pilotable capships" is a little bit enough for me. I remember playing X:BtF and that the only one pilotable ship feature didn't really bother me that much. It goes well with the game because it's not holding you back in anything, just that you won't be able to sit in a different seat. And I understand that it's way better to have one nice cockpit than seeing absolutely nothing as in X3s. But hell, why all the other things got so terribly wrong?

I firmly hope that Egosoft will realize what they've done wrong and to focus on making X4 the most awesome space simulator ever made. Hell it NEEDS to be awesome, it's gonna compete with ELITE and STAR CITIZEN!! X only needs to be diverse with lots of possibilities, while remaining easy to use if the player gets to a higher level of having a huge running empire and several fleets. No matter how easy it is to get in it, that all can be easilly learned with a simple tutorial. I know you can do it, so you have my high hopes on X4 and good luck, Egosoft!
"If we do not destroy ourselves, we will one day venture to the stars" - Carl Sagan
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Post by RWolf »

In the Star Citizen live stream going on right now, they just commented on X Rebirth. They all laughed when it came up. Hilarious, they talked about the importance of presenting quality content.
ruger44
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Post by ruger44 »

I have close to 40hours on the game. I would like to independent traders. I can get every thing else ok.My ship a just setting there doing nothing till I get back.Just dropped it off in a friendly sector till I get back from Devries sector .
leecarter
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Post by leecarter »

I reviewed it, I do not have zero hours in the game (only wish I did), but my review still says 0 hours. So something isn't right with their review system.

I did uninstall the game before I reviewed, so maybe that's it?

Anyway, I can speak from personal experience that the number of hours listed on the review don't mean anything.
Tripp_UK
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Post by Tripp_UK »

I went back and checked, they're not all zero hours anymore. It must have been a bug, the review system is in Beta. Although it's clear from the reviews that the community really do not like this game.
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Post by leecarter »

Yup, my hours are now showing on my review, as it appears all of them are. I'm seeing a pretty good sample of hours played in the reviews actually.
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Post by leecarter »

So I guess the whole "0 hours played hater conspiracy" has been put to rest, whats next?

It has been funny watching the defenders of this game dancing from one foot to the next. A few I recall off the top of my head:
  • * Steam forums are always full of trolls early on
    * Metacritic scores don't mean anything without professional reviews
    * Metacritic scores don't mean anything despite professional reviews
    * They told us this wasn't going to be X4
    * High initial sales means the game was successful
    * Bad Steam reviews are done by a bunch of zero hours played know nothings
Feel free to add to the list as I'm sure there's more I can't think of.
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Post by Tripp_UK »

leecarter wrote:So I guess the whole "0 hours played hater conspiracy" has been put to rest, whats next?

It has been funny watching the defenders of this game dancing from one foot to the next. A few I recall off the top of my head:
  • * Steam forums are always full of trolls early on
    * Metacritic scores don't mean anything without professional reviews
    * Metacritic scores don't mean anything despite professional reviews
    * They told us this wasn't going to be X4
    * High initial sales means the game was successful
    * Bad Steam reviews are done by a bunch of zero hours played know nothings
Feel free to add to the list as I'm sure there's more I can't think of.
You forgot the part where "Anyone with anything negative to say over X Rebirth, don't know what they're talking about."
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Post by skadog »

I have many hours playing this game, many restarts, and many crashes. I can honestly say that after the first 4 hours of play I could tell that this was a subpar game. Since I doubt that I could get a refund I am hopeful that this game can have some new life breathed back into it by the community.. So now I have many mods, but almost all of the mods I have loaded should have not even been necessary. This is the part that makes me angry, it's not like this is Ego's first rodeo.. They are supposed to be professionals. How many releases do they have to bumble through to get it right, or even get close to getting it right. I'm not talking about the constant crashes, poor optimization, it's the obviously taped on amateurish content and features, "living, breathing, universe", indeed.. I just don't see how anyone can defend this title or the developers. You must have your happy helmets strapped on too tight, or not played the game more than 4 hours.
"Who do you think pays for all this rubbish? They're not gonna make their money back, you know, I told them, I said to them, Bernie, I said they'll never make their money back." - Eric Idle, Always look on the bright side of life.
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Post by BDK »

Ahem wrote:I notice most of those reviewers on Steam have "0 hours on record". Not sure you can trust people who havent played the game.
Ever heard of offline mode?
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Post by Azaezel »

I completely agree with all the harsh critics. For the one that like this product: Good for you! I think they should have not called it X: Rebirth but more on the lines of Space Station Sight Seeing - In Station Zombies - Get On the Fastest Lane - Game. Was it seven years?

"Space Rainbows, That's what it is missing. If we had that, we could sell this game for $89.95"
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Post by HETPE3B »

* Bad Steam reviews are done by a bunch of zero hours played know nothings
those people simply downloaded from piratebay. and i have to say i want to be one of them not the sucker who preordered.
-----
they wanted gta in space(so why not trevor is co-pilot?)
they wanted fast paced game - total fail -
dock to stations - gets you slower, and kills fps portion with drop in fps.
you want to run around with a bunch of sitting down folks? NO!
you want to shoot them from time to time - why? it's a game
no, going throw same lockers on every station... that's a bum simulator.
a ye "exploring mode" another bum feature - fly around pick up stuff for 30 min and you got about 5 millions. unlimited inventory - are u fakin kidding? and those 50 mairnes where is place for them?
main ship nice? - meh... - discoverer was nice - skunk is something you and i smoke.


toilet won't flush, no shower - call me stupid, making toilet flush is not a key feature xD,
but this shows how much time devs put in game, how polished it is.
that game is so good you can make toilet flush just for fun...
you had no time for beta testers before launch, but i saw more easter eggs then in latest gta

of course modder will do things....
http://www.google.se/url?sa=i&rct=j&q=& ... 6723580141
but modders must maybe fix some minor issues, put some, remove some. not fixing the game from game breaking bugs.

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