[MOD] ATIS - Automatic Trading Inside Station [BETA v0.6 - 22th may 2014]

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ybeline
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Post by ybeline »

Hello Anubitus,
Anubitus wrote:could you add a hotkey that one can press so the best trade of that moment shows in the little screen..?
I'll look into that but as far as I know, it's currently not possible (except via the main menu).
Anubitus wrote:Its just, when i have completed the trade, i would like to move on to the next..
For now, the only way to do that is undocking and docking again. Not very practical indeed :D Updating ATIS after each trade is planned.
Anubitus wrote:Also handy if you forgot who to sell the items to..
This issue will be fixed by using the mission waypoints :)

Regards,

ybeline
kelmenwong
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Joined: Sat, 17. Mar 12, 17:40
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Post by kelmenwong »

when the message closed, is there a way to recall/re-show them?
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ybeline
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Post by ybeline »

Hello,

ATIS v0.5 [BETA] is out!

Even if almost nothing has changed on the user's side, it will now be a lot easier for me to implement further improvements (code is a lot prettier and more practical).

Please, feel free to test it and share your opinion and critics :)

Regards,

ybeline
Spiveray
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Joined: Fri, 29. Nov 13, 22:26
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Post by Spiveray »

Hi, I installed version 0,5 and now i have a problem.

When i visit some stations, i recieve ATIS window with:"Buy null from null and sell it to null". What is "null"? In 0,4 update everything was right.
lubatomy
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Post by lubatomy »

something else to consider, check if the player can actually talk to the NPC. Not sure what the check would be but in the past I have docked and it gives me that nice juicy trade information and then i find both the NPC and they are red icon because they are members of plutarc who hates me at that point.
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ybeline
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Post by ybeline »

Hello,
Spiveray wrote:Hi, I installed version 0,5 and now i have a problem.

When i visit some stations, i recieve ATIS window with:"Buy null from null and sell it to null". What is "null"? In 0,4 update everything was right.
Yes, I've played a little with beta 0.5 activated and it seems that there are some bugs. I don't have time to deal with it for now, sorry.
You can go back to beta 0.4 by editing the content.xml of 0.4 and changing version number 4 to number 5, to trick the game to load your save.
lubatomy wrote:something else to consider, check if the player can actually talk to the NPC. Not sure what the check would be but in the past I have docked and it gives me that nice juicy trade information and then i find both the NPC and they are red icon because they are members of plutarc who hates me at that point.
Thanks for your idea, sir. This is something planned for implementation, when I'll have time to dedicate to it :)

Regards,

ybeline
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ybeline
Posts: 83
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Post by ybeline »

Hello,

ATIS v0.6 [BETA] is out!

I have added guidance and gone back to a less buggy build.

Please, feel free to test it and share your opinion and critics :)

Regards,

ybeline
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YorrickVander
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Post by YorrickVander »

Did you manage to iron out the null trade bugs I mentioned? If so, damn fella that's fast work :) They've been apparent since I first PM'd you at least.

EDIT : might be fine for trade on same platform, the null bug came up trading between stations.
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kazuya112
Posts: 37
Joined: Thu, 25. Nov 04, 11:56
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Post by kazuya112 »

Hello There,

wish to use this Mod but the Dropbox link is down.

Is there a chance to get the 0.6 again?

thx
jielong1234
Posts: 2
Joined: Thu, 19. Jun 08, 07:19

Post by jielong1234 »

The dropbox link has fail
Can someone please update the download link?
This mod really helps a lot to make some money in the beginning of the game.

Thank you very much for making this mod!
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ybeline
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Post by ybeline »

Hello,

I have just updated the download link (nexus.com), but I don't even know if the mod is still working :P

As I'll be starting a 3.50 new game, I might also update this mod, I guess.

(Especially because UI is finally tweakable! I think I'll expand it sector wide and add something to interact with crafting :) )

Regards,

ybeline
shdwphnx
Posts: 22
Joined: Wed, 9. Nov 05, 19:48
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Post by shdwphnx »

ybeline wrote:Hello,

I have just updated the download link (nexus.com), but I don't even know if the mod is still working :P

As I'll be starting a 3.50 new game, I might also update this mod, I guess.

(Especially because UI is finally tweakable! I think I'll expand it sector wide and add something to interact with crafting :) )

Regards,

ybeline

v0.6 does not seem to be working for me. Does it work for you? If not, any decision on whether or not you are going to update it?


Thank you. :)

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