3. Will some/all Capital Ships have a bridge you can walk onto in 1st person and give commands to the captain or watch the battle from or are we stuck inside our skunk while inside the capital ship? If not then what can you do exactly while docked to a capital ship?
No there is currently no plan to have a “bridge” view. I don’t see that changing anytime soon, but see my comments above about feedback. You can dock on capital ships including your own, you can walk around and talk to NPCs but this is not a proper indoor representation including a bridge and more importantly there is no plan for any direct control while you are ON the ship. On the contrary: You have UI modes while you are in your much more versatile, fast and maneuverable player ship (the Skunk). With those modes you can very quickly and efficiently command a capital ship to pick up objects for example.
What the hell they Egosoft team thinking about ?
First they definitely remove capital ship control even for next titles when multiple controllable ship will be back just cause Bernd "don't like" the "slow turn" of the capital ship, but god damn it if we want to control this huge and slow monster why the hell we should not be able ?
Capital ship control is the ONLY thing that make me discover this game, cause i was tired and i HATE to only control fighters and small ship, i want to control a huge ship that can take shoot for 3 minutes minimum before be destroy, make smart decision and really use intelligent strategic decision about the positioning of the ship, i love how the fact that the position of the ship that have turret on some position can definitely affect the fight, also controlling a turret is a funny thing, really funny, who don't want to control the turret of the Millenium Falcon or the big one of the Battlestar Galactica ?
They have remove two really nice feature that have for sure attract maybe half of their actual customers...What a poor decision...
But with this, no bridge, no CIC, it mean for sure NO control AT ALL except basic order for our capital ship...
So you still hoping that even if we can't control capital ship and turret or dreaming about commanding a capital ship, ask him to make a 25° left rotation, engine to 35%, move 750m next to something, ask the gun station 3 to 8 to shoot at the subsystem you want, ask for missile tube 4, 5 and 9 to shoot the type of missile you want against an enemy ship ?
Haha no !!! Egosoft is just drowning your dream and your hope and just throw it away from you...
Damn it "WHAT THE HELL" is the only thing that can fit with the situation...
No bridge + short time inside the capital ship for sure mean no more order than what we can do from the Skunk...
So yes, rather than ONLY take away capital ship control, they decide to take away the funny turret control, even if initially the Skunk have one, but this is too nice to stop like this the devastation of the happiness of space sim fan...
They know for sure that everyone like capital ship and want to control and/or command them, so no, their is will no more such possibility, damn poor logic...
Why the hell prevent people from doing what they like the most can be a nice thing ?
Rather than have a decent corvette we have the smallest one with a poor 2 room when a game that are several year older (Mass Effect) have a ship with several bridge, huge space and a lot of fun with NPC...
I really hope some modders will "fix" this stupid thing/think and create some 3D bridge for capital ship, like we see a cockpit mod for X3TC/AP and a capital ship commander interface where we will be able from our seat i the middle of the huge bridge in front of the main huge armored windows order everything we want from a rotation to the exact position we expect the ship to go, make him move to the exact distance from actual we want, shoot with each individual or group of turret we want to the exact target we want and same for missile, drone and fighter where we can ask them to focus on a target or a subsystem of a ship while do what ALMOST EVERYONE will enjoy to see which is :
Watching our beast taking shoot to his shield, shooting with really huge laser/turrets and make an impressive battle while moving in a programmed path like a snake approach for trying to avoid some enemy projectile without be invincible or avoid all of them (and like huge warship do example here :
http://en.wikipedia.org/wiki/Battle_of_the_Nile http://en.wikipedia.org/wiki/File:Battl ... ir_Bay.png and more modern example
http://globalmilitaryreview.blogspot.fr ... -ship.html )...
But no they decide to take away from the player this feature, and it not something they just don't have the time yet for the final, this is something that they have not even planed at all, like if one of the most beautiful, fun, enjoying, nice and impressive thing of the whole story of the science fiction spaceship fight is just a uninteresting, boring and useless thing...
Yeah i'm REALLY and HEAVILY mad and disappointed, i was hoping a lot with capital ship, mainly with how they have talk almost too much about them and make us thing that their will be a lot of thing to do with them, i don't see the point to make capital ship so much detailed with so much possibility that they can give and make us even have to build them while following a blue print to build and own this beast, the FINAL and the MOST GLORIOUS achievement of the space adventure, and ONLY be able to dock and only extremely basically command them with poor few abstract order that don't give us any real control at all on them...
Yeah that it, owning a capital ship will have for ONLY difference next to other capital ship the fact that we will JUST give them some order and nothing else...
I'm sorry but it WON'T give to anyone the real impression to owning this or to get the achievement to build and own one, they will just running on background and while following orders and give us money, we can simply throw money out of airlock, use cheat for give us the amount that cap ship can give us and watch NPC owned capital ship maneuvering it will be the SAME thing...
And just watching a slow maneuvering ship IS boring rather than control a slow maneuvering ship.
Watching our money wasted capital ship try to execute our order in a battle will not give you more impression than watch battle between NPC capital ship except that we will say, yeah he will probably do a stupid thing and be a waste of money...
If only the game was online, YES maybe it CAN PROBABLY be a POSSIBLE argument for take capital ship away from player...But no, and even Star Citizen that are build around multiplayer allow player to own, command AND CONTROL capital ship, even if a group of player will have to capturing one for own one...
This is a really poor decision Egosoft, you have just throw away what make the success of previous titles and what maybe the majority was expecting.
I used to considerate X Rebirth like my "favorite game" now i turn my head next to Star Citizen, their is finally nothing in X Rebirth that SC don't have, and their is a bench of things apparently that SC have and XR don't have including the capital ship which are the MORE IMPORTANT in EVERY space movies/games.
Egosoft have make a huge list of useless error and i hope some modders will fix it...