Epic Sphere of Lag

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Morkonan
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Post by Morkonan »

Alan Phipps wrote:... but you would still get the race rep hit for each killed ship that way.
Wait..

You're telling me that because squids can't drive worth a flip, I'll have to take the faction hit for their incompetence?

Makes sense. :D
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Aragosnat
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Post by Aragosnat »

The only thing I can say is. Have a few dozen fully loaded M7m's in sector and while looking away release a few thousand hammers and or flails. As the slow down should only occure while looking at them. Noticed this during my time in Terran sectors. Also make sure to have no vid cams active either. And who cares about rep lose. Look at all the free calamari. :twisted:
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ChristensenCT
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Post by ChristensenCT »

For anyone still suggesting that you can drop a station in the center, regardless of rep loss, I can already tell you that won't work. Remember, station placement has a very finicky collision avoidance system so you wouldn't be able to drop it anywhere near the Barracuda.
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StarSword
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Post by StarSword »

ChristensenCT wrote:For anyone still suggesting that you can drop a station in the center, regardless of rep loss, I can already tell you that won't work. Remember, station placement has a very finicky collision avoidance system so you wouldn't be able to drop it anywhere near the Barracuda.
Oh, yes it will. The collision avoidance system only applies to immobile objects like asteroids and sometimes existing stations. The fact that it doesn't work on ships enables a tactic folks here like to call "station-bombing", i.e. building a cheapo station directly on top of an enemy capital ship.

I did it to myself once upon a time. :lol:
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