Atheism - A Universe Without GoD - Alpha Available

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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bluenog143
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Joined: Wed, 26. Oct 11, 23:35
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Post by bluenog143 »

The thing I dislike about GOD is how it spawns wares, ships, stations, etc. out of nowhere. I think everything should be bought, not with fake unlimited credits but with credits that the AI earns. And then wares need to be bought instead of spawned and ships should require resources/wares also to build at the shipyard with a timer, etc.

Basically it needs to be for the AI as it is for the player. If the player can't do it (with no cheating) then neither should the AI.

Basically a real dynamic economy. It also makes fighting more strategic which is really fun and cool. Which means that instead of me just attacking some random terran sector then all of a sudden a whole fleet is spawned then jumped to m location, I will have to think "Where could I strike, so that I cripple enemy resources to stop nearby ship production and thus slowdown overall ship production?" "And also which sector could I do a hit-and-run striker where there are few or no enemy ships"? And then also diversion attacks would be cool too.
And since ships could no longer be spawned, they would have to be made with resources and paid for credits. AND, ships need to be constructed with a time limit just like it is at the player HQ.

This is kind of a basic overview of what I think about GOD and what I think shoulod be done about it. BTW I'm not saying to go make this EJ lol.
Just giving my reasons why I dislike GOD, because ruining the terran economy is just a tip of the iceberg.
SinisterDeath wrote:This reminds me of something...

"I don't believe in GoD, but GoD sure believes in blowing up my factories."
Dark_Ansem wrote:Seeing your creation in-game and working makes one feel all warm and fuzzy inside.

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