[MOD HUD] Pure X HUD v6 by Familiar (AP|TC) 13.08.2013

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cptANGRIST
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Post by cptANGRIST »

Familiar wrote:I don't like rectangles because if they enabled, I see only rectangles, but not ships.
Just click little bit lower/right the icon.
:) :)

so this means we are not getting a "rectangulars enabled" version.. :-p

- in fact this way is really good, while flyng at areas contain planets,, :)


thanks for your HUD again,,
i have seen that FreeLancer game.. (yes that was a game..)

But This is Spartaaaaa.... :)
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Familiar
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Post by Familiar »

cptANGRIST wrote:
Familiar wrote:I don't like rectangles because if they enabled, I see only rectangles, but not ships.
Just click little bit lower/right the icon.
:) :)

so this means we are not getting a "rectangulars enabled" version.. :-p

- in fact this way is really good, while flyng at areas contain planets,, :)


thanks for your HUD again,,
That exactly the way you start modding. ^)
When you realize nobody will make it for you. Except youself
darkelfsin
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Post by darkelfsin »

thanks ,great work man......... :lol: :D
DarthVain
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Post by DarthVain »

Awesome :)
Another one bites the dust!!

DarthVain
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Arkblade
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Post by Arkblade »

I'm modified this HUD MOD, it's for X3AP.
http://www.mediafire.com/?cm7mymbm5inkvaf

this is unofficial.
please note that.

Installation
Unpack into your \X3 Terran Conflict\dds folder.
if you don't have the "dds" folder. make it.
It will create following files:
gui_master.dds
interface_framework_XT_diff.dds
interface_template_blackpearl_diff.dds

UnInstallation
Just delete files mentioned above.
Probe1
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Joined: Sat, 7. Jan 12, 01:37
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Post by Probe1 »

I have a problem. I really like this mod. A lot. But the station icons are just too small for my bad eyesight. to clearly identify in a hurry. I have to lean in and look carefully.. it's just too difficult I just use the side menu.

That defeats the function of the mod no? Can someone assist me in making the station icons a bit larger? Just 20% or so..

(Edit: I'm asking how. I don't know how to edit this)
Baleur
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Post by Baleur »

Thanks Arkblade, will try :)
I'm guessing this simply includes the graph icons and such?

Edit: wow m8, looks perfect. Should be stickied in the first post :)
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A5PECT
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Post by A5PECT »

What's new in Ark's version?
Admitting you have a problem is the first step in figuring out how to make it worse.
Baleur
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Post by Baleur »

Jump beacon icon, new Albion Prelude graph menu icons and such missing stuff. :)
CPU: Intel i7 6300k RAM: 32gb GPU: nVidia 1070 6gb VRAM
Probe1
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Post by Probe1 »

-nuked-
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Familiar
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Post by Familiar »

O'k gents, I finally got back to X and want to improve this HUD a bit.

This far I've made some adjustments in gui_master.dds

-added jump beacon icons
-added icons for space station
-worked on cursors - made selection more comfortable.

To do:

-replace station icons to something more laconic and readable
-recolor some stuff in menus
-put damage on missile icons (XRM values)
-make loading screens pack showing some XRM stuff.
-(may be) to do something with main menu.
-adapt screens to 16:9 ratio.

For now uploading new gui_master.dds
https://dl.dropbox.com/u/18265894/Pure% ... master.dds
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Familiar
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Post by Familiar »

Updated first post. v2 available to download
Aegyen
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Post by Aegyen »

Download link is dead. 404, no file found.
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Familiar
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Post by Familiar »

Sorry, n now fixed the link
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joelR
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Post by joelR »

Thanks Familiar.
Aegyen
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Post by Aegyen »

Glad to see you are back, I had been using an 'unofficial' version of your HUD, for a long while... :P

I am giving XRM a go now, and using the latest version of your HUD, and want to ask if you would consider a request?

One of the HUDs, made for X, had transparent menus. Specifically, it had a 'more' transparent menu for the Sector map. You could actually see a 'bit' better through it, without it being clear.

This came in handy, for me anyway, when placing things like SPPs, and, or, wanting to get the orientation correct for standalone factories.

Would you consider maybe an alternate menu overlay? :D
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Familiar
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Post by Familiar »

Aegyen wrote:Glad to see you are back, I had been using an 'unofficial' version of your HUD, for a long while... :P

I am giving XRM a go now, and using the latest version of your HUD, and want to ask if you would consider a request?

One of the HUDs, made for X, had transparent menus. Specifically, it had a 'more' transparent menu for the Sector map. You could actually see a 'bit' better through it, without it being clear.

This came in handy, for me anyway, when placing things like SPPs, and, or, wanting to get the orientation correct for standalone factories.

Would you consider maybe an alternate menu overlay? :D
Have you tried "camera view" ability of advanced satellites?
May be it is what you're looking for?
Aegyen
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Post by Aegyen »

Using the Adv Sat camera is okay, but it doesn't work well when trying to point solar panels. Also, being able to see through the sector map is handy when you are working a battle.

Was just a hope, but thanks anyway.. :wink:
Schabernack
Posts: 217
Joined: Wed, 18. Apr 07, 19:32

Post by Schabernack »

i am using minimal HUD and try out yours today.
Also what Aegyen said. Having a more transparent sector MAP would be an improvement.
- complex building
- Flying through sektor with sinza and while checking out what shows up in the sektor map, uuups there was a rock ...
- also out of my view it would improve the feeling you get for a sektor if you would still be able to see more of it when you change from time to time into sektor map

EDIT:
just tried it out
+ the gravidar is just 8)
+ i love also that the border on the left is gone
- personaly i'd like a version without these icons from ships and stations, i have either the sector map or i can switch through targets by hotkeys, these icons do kind of ruin the atmosphere for me. Not like when i go out for a walk and i see Namesigns and Icons above every Person and thing

it is a very nice Hud
learn from the past, live the moment, dream of the future
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Roenie
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Post by Roenie »

Schabernack wrote:i'd like a version without these icons from ships and stations, these icons do kind of ruin the atmosphere for me.
I've tried most HUDs on these forums just now and this is definitely the best. It looks beautiful. The only downside to me is those circles at the top left of stations. Without them, it would be the perfect HUD mod. (Please do not remove the icons of ships though - stations are easy to see without icons, ships are not.)

Only one more thing I can think of is; I would like is a bigger universe map, but none of the hud mods I checked out offer that. Not possible?
I claim this planet in the name of Ed, bringer of bacon.
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