Coming Soon - X3: Terran Conflict 2.0 Updated 18-Mar-09

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Bane_v2
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Post by Bane_v2 »

Nice! Thanks for the update and letting us know the date early.

I was going to wait for 2.0 before restarting (since I assume we'll have to restart to see all the changes), but April 7th? Hmm, to restart now and again in April or just wait for April...
Poacher886
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Post by Poacher886 »

So whats in the Patch for NON-story players then??
amtct
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Post by amtct »

Poacher886 wrote:So whats in the Patch for NON-story players then??
Bad news....
Nanook
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Post by Nanook »

Bane_v2 wrote:Nice! Thanks for the update and letting us know the date early.

I was going to wait for 2.0 before restarting (since I assume we'll have to restart to see all the changes)...
Generally, savegames are compatible with all patches, unless you've modded your game. So no, you shouldn't have to restart to see the changes.
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Poacher886
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Post by Poacher886 »

amtct wrote:
Poacher886 wrote:So whats in the Patch for NON-story players then??
Bad news....

Surely most people DONT play the story line though!
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Vinniversym
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Post by Vinniversym »

In these push our saves will not despair, game continue?
CBJ
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EGOSOFT
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Post by CBJ »

No, your saves will not disappear with this patch. You'll be able to load them and carry on playing.
All-a-Mort
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Post by All-a-Mort »

Nanook wrote:
Bane_v2 wrote:Nice! Thanks for the update and letting us know the date early.

I was going to wait for 2.0 before restarting (since I assume we'll have to restart to see all the changes)...
Generally, savegames are compatible with all patches, unless you've modded your game. So no, you shouldn't have to restart to see the changes.
Is modded different from 'Modified'? As in, if you use scripts with the resulting 'Modified' tag in your game, does this render savegames corrupt with the patch installed?
tanner1ie
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Post by tanner1ie »

More X, always a good thing, but we're only up to 1.4 - where'd 2.0 come from?!
So again great to get new missions but it's very soon. (i still haven't finished the existing missions, and i'm guessing few people have.)
Terran stations - also a good thing, (Which should have been in the game, in the first place, though maybe there wasn't time)
I wonder will ATF and any of the prototype ships in the game be made available to purchase. - You should be able to buy any ship the races you are friendly with have. (You shouldn't have to capture them.)
Will there be more patches in the meantime, as i'm sure it's take a while to produce new missions?
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jannix
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Post by jannix »

These guys never rest! ;) This is great news. I was looking to pick up a boxed version anyway and say goodbye to Steam forever.
xeon_1
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Post by xeon_1 »

data_plague wrote:
Nanook wrote:
Bane_v2 wrote:Nice! Thanks for the update and letting us know the date early.

I was going to wait for 2.0 before restarting (since I assume we'll have to restart to see all the changes)...
Generally, savegames are compatible with all patches, unless you've modded your game. So no, you shouldn't have to restart to see the changes.
Is modded different from 'Modified'? As in, if you use scripts with the resulting 'Modified' tag in your game, does this render savegames corrupt with the patch installed?
Modded means that you have added ships and need to select a mod package at the initial launcher of the game.
This changes the core files of the game and thus in most cases isn't compatible with a new patch
A scripts on the other hand may or may not be compatible with new patches but mostly they are compatible with new patches.
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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths »

tanner1ie wrote:More X, always a good thing, but we're only up to 1.4 - where'd 2.0 come from?!
Maybe they can't count to 1.5 :P :lol:

Seriously though, Great news... I look forward to the release.
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amtct
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Post by amtct »

1.5,1.6.1.7,1.8,1.9 are in this patch.
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philip_hughes
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Post by philip_hughes »

The wording was exciting. Seems that the response from tc was better than the guys at egosoft thought (or even hoped). I thoroughly approve of them tweaking the product then releasing it in the states. This move could result in profitttsssss.
Split now give me death? Nah. Just give me your ship.
mrsack
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Post by mrsack »

Improved property window :D

Doubtful :cry:
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mad_axeman
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Post by mad_axeman »

Poacher886 wrote:So whats in the Patch for NON-story players then??
From what's been announced, almost s*d-all, besides some fixes.
The plot's gone from being not required to absolutely blinking essential if you want to make use of the real goodies in it.
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surferx
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Post by surferx »

As far as the box, I think I'll just stick with my original which will now become the collectors edition. :D
As for changes, and fixes: I hope the patrol/defend stations rewards get more balanced. You're now getting more reward for less risk.
2. Fingers crossed that the hardest hub missions get just a little more manageable. Not much easier though. It's a big undertaking and it should be on par with the Bala Gi missions on a difficulty scale.
3rd and last I wish they would take the Superman "S" off the Springblossom and rebalance it a little. It could have half the speed and one less shield and still be a very formidable ship. The Springblossom is X3:TC's over-maxed ship to X3:reunion's Hyperion. Only it's much more so.
If you want to go fast, go alone.
If you want to go far, go together.

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AjaxDude
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Post by AjaxDude »

This looks awesome, but who the hell is IGS Games? I've never heard of them. Egosoft couldn't have picked a more obscure publisher.

I would have picked Stardock, as they would distributed it through both retail and their Impulse digital distribution system.
How can one player flying one ship defeat a big gang of pirates?

Good flying, or reinforcements. Lots of reinforcements.
Stryc9
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Post by Stryc9 »

Bows down before the mighty Egosoft Gods and praises them for bringing us US citizens their massively awesome disc of gaming goodness.
Overspecialize and you breed in weakness, it's slow death. -Major Motoko Kusanagi
eladan
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Post by eladan »

AjaxDude wrote:This looks awesome, but who the hell is IGS Games? I've never heard of them. Egosoft couldn't have picked a more obscure publisher.

I would have picked Stardock, as they would distributed it through both retail and their Impulse digital distribution system.
I very much doubt Egosoft had the luxury to be able to pick and choose from myriads of potential publishers. Were I you, I'd be very grateful that they found a publisher at all, since I still strongly suspect that they would have published 1.0 in the US if they had been able to secure a publisher by the time of release.

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