That might help any slow running or instability you're experiencing.

Moderators: timon37, Moderators for English X Forum
I correct myself, My apologies.Whitegaurd wrote:Umm, in case you guys havn't noticed, it seems barryd007uk3 is gone, Kapeesh... Vanished.
Probably only registered to have a piss at Egosoft, not realizing that they community here would actually HELP him.
*sigh* I hate those sort of people. Don't bother having a whine if you don't have any serious reason to.
In the UKStryc9 wrote:I would like to see you try that seeing as most retailers won't give you your money back for an opened game, they'll just let you exchange it for the exact same product. We can thank people who buy the games, copy them then return them for that little nugget of punishment.KipperTheFish wrote:Heres the solution we all should try.
Return the game from whence it came, get your money back (after all its a defective product).
Wait 12 months.
Now buy the game, patched and maybe expanded, from the bargin bucket at your local game store.
It worked for me on X3R and I'm happier for it.
I'm not convinced that you could successfully argue that faults in the game are significant enough to have prevented all enjoyment, and the seller could provide evidence from places like this forum where many people argue that the game is quite playable making the ‘inherent fault’ argument very subjective. You may well win a small claim however where the seller can’t be bothered to provide someone to attend court because of the time/cost, but if everyone did this then I expect the game would be removed from shelves or the sellers would attend court.Kitch wrote:A game that doesn't work or has major bugs in it can be argued as inherently faulty and not "fit for purpose" in the condition it was sold.
So it's pretty much running on a 2.1Ghz processor (though one of the other cores will take system tasks, etc).Processor: AMD Phenom(tm) 8450 Triple-Core Processor (3 CPUs), ~2.1GHz
How about this: The engine that TC is based on was written prior to multicore CPUs becoming popular. There was no compelling reason at the time the engine was written to make it multithreaded, as very few systems would have been able to make use of the feature.Social-Pariah wrote:Why you would take a game that will stress CPUs to this degree and NOT make it multicore compatable is a question that will go properly unanswered I suppose.
Yes, I realise multicores existed at the time Reunion was released, but:googlemeier wrote:I had bought my multicore system in Nov 2005, before I bought X3 Reunion.