NEWS: X³: Terran Conflict Rolling Demo zum Download verfügbar
Moderator: Moderatoren für Deutsches X-Forum
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- Joined: Thu, 23. Aug 07, 15:26
Warum setzt ihr die Ergebnisse in SPOILER?
Wird dies hier der offizielle Benchmark Thread? Dann sollte der Ersteller oder ein Mod evtl die Überschrift ändern ala "X3TC Rolling Demo Ergebnisse".
Ich werd heute Nachmittag dann auch mal posten.^^
Bin schon auf die frames gespannt.
Wird dies hier der offizielle Benchmark Thread? Dann sollte der Ersteller oder ein Mod evtl die Überschrift ändern ala "X3TC Rolling Demo Ergebnisse".
Ich werd heute Nachmittag dann auch mal posten.^^
Bin schon auf die frames gespannt.
Is it a PC or a Mac? - Yes.
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- Posts: 29
- Joined: Sat, 11. Feb 06, 14:33
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- Joined: Thu, 23. Aug 07, 15:26
@ Neophyte25
Kannst du selber ändern, indem du auf deinen Startpost mit der Überschrift gehst und rechts oben in der Ecke des Beitrags auf "Edit" klickst.
Benenn ihn am besten in "X3TC Rolling Demo Ergebnisse"
Kannst du selber ändern, indem du auf deinen Startpost mit der Überschrift gehst und rechts oben in der Ecke des Beitrags auf "Edit" klickst.
Benenn ihn am besten in "X3TC Rolling Demo Ergebnisse"
Last edited by EarthZone on Wed, 5. Nov 08, 11:11, edited 1 time in total.
Is it a PC or a Mac? - Yes.
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- Posts: 6693
- Joined: Wed, 6. Nov 02, 20:31
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0011.5827
CPU Info: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs) 2,88Ghz getaktet
Usable System Memory: 3328 MB
Video Settings During Benchmark:
Screen Resolution: 1152 x 864 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 36.9 average fps 12.0 minimum fps 75.0 maximum fps
Scene "Fight" 77.0 average fps 26.0 minimum fps 208.0 maximum fps
Scene "Build" 89.1 average fps 58.0 minimum fps 126.0 maximum fps
Scene "Think" 39.6 average fps 24.0 minimum fps 67.0 maximum fps
Overall average framerate: 60.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
60,6 fps bei 1152*864, alles an und max *pascht*
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0011.5827
CPU Info: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs) 2,88Ghz getaktet
Usable System Memory: 3328 MB
Video Settings During Benchmark:
Screen Resolution: 1152 x 864 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 36.9 average fps 12.0 minimum fps 75.0 maximum fps
Scene "Fight" 77.0 average fps 26.0 minimum fps 208.0 maximum fps
Scene "Build" 89.1 average fps 58.0 minimum fps 126.0 maximum fps
Scene "Think" 39.6 average fps 24.0 minimum fps 67.0 maximum fps
Overall average framerate: 60.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
60,6 fps bei 1152*864, alles an und max *pascht*

Last edited by Chaber on Thu, 6. Nov 08, 22:22, edited 1 time in total.
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- Joined: Sat, 11. Feb 06, 14:33
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- Posts: 258
- Joined: Tue, 18. Oct 05, 12:21
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- Posts: 826
- Joined: Sat, 22. Apr 06, 13:40
Spoiler
Show
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Basic (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [2297 MB] Driver: 7.15.0010.0119
CPU Info: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 24.5 average fps 5.0 minimum fps 52.0 maximum fps
Scene "Fight" 51.0 average fps 18.0 minimum fps 127.0 maximum fps
Scene "Build" 69.5 average fps 38.0 minimum fps 151.0 maximum fps
Scene "Think" 31.9 average fps 16.0 minimum fps 58.0 maximum fps
Overall average framerate: 44.2 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Basic (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [2297 MB] Driver: 7.15.0010.0119
CPU Info: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 24.5 average fps 5.0 minimum fps 52.0 maximum fps
Scene "Fight" 51.0 average fps 18.0 minimum fps 127.0 maximum fps
Scene "Build" 69.5 average fps 38.0 minimum fps 151.0 maximum fps
Scene "Think" 31.9 average fps 16.0 minimum fps 58.0 maximum fps
Overall average framerate: 44.2 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com

-------------------
nochmal in in höheren dingsen da kaum ein unterschied
Spoiler
Show
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Basic (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [2297 MB] Driver: 7.15.0010.0119
CPU Info: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: disabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 24.1 average fps 4.0 minimum fps 51.0 maximum fps
Scene "Fight" 49.9 average fps 18.0 minimum fps 123.0 maximum fps
Scene "Build" 68.2 average fps 37.0 minimum fps 150.0 maximum fps
Scene "Think" 31.4 average fps 15.0 minimum fps 58.0 maximum fps
Overall average framerate: 43.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Basic (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [2297 MB] Driver: 7.15.0010.0119
CPU Info: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: disabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 24.1 average fps 4.0 minimum fps 51.0 maximum fps
Scene "Fight" 49.9 average fps 18.0 minimum fps 123.0 maximum fps
Scene "Build" 68.2 average fps 37.0 minimum fps 150.0 maximum fps
Scene "Think" 31.4 average fps 15.0 minimum fps 58.0 maximum fps
Overall average framerate: 43.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com

?giliewgnal rid tsi
!nohcs dneniehcsna
!nohcs dneniehcsna
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- Posts: 215
- Joined: Fri, 8. Aug 08, 11:48
So denn Spoiler ich mal mit, hier meine ergebnisse
LOL wie geht das mit dem Spoiler?
undefined--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.070227-2300)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8600 GT [512 MB] Driver: 6.14.0011.7824
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+, MMX, 3DNow (2 CPUs), ~2.2GHz
Usable System Memory: 1536 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 17.5 average fps 5.0 minimum fps 34.0 maximum fps
Scene "Fight" 25.7 average fps 12.0 minimum fps 42.0 maximum fps
Scene "Build" 10.6 average fps 5.0 minimum fps 17.0 maximum fps
Scene "Think" 7.7 average fps 2.0 minimum fps 7.0 maximum fps
Overall average framerate: 15.4 fpsundefinedundefinedundefined
LOL wie geht das mit dem Spoiler?
undefined--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.070227-2300)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8600 GT [512 MB] Driver: 6.14.0011.7824
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+, MMX, 3DNow (2 CPUs), ~2.2GHz
Usable System Memory: 1536 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 17.5 average fps 5.0 minimum fps 34.0 maximum fps
Scene "Fight" 25.7 average fps 12.0 minimum fps 42.0 maximum fps
Scene "Build" 10.6 average fps 5.0 minimum fps 17.0 maximum fps
Scene "Think" 7.7 average fps 2.0 minimum fps 7.0 maximum fps
Overall average framerate: 15.4 fpsundefinedundefinedundefined
Last edited by Dr.Zou on Wed, 5. Nov 08, 12:36, edited 2 times in total.
SteelVipers
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- Posts: 29
- Joined: Sat, 11. Feb 06, 14:33
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- Posts: 1208
- Joined: Tue, 23. Aug 05, 13:59
Hab den benchmark mit meiner Kiste gemacht.
Auf ganz low.
Neue Daddelkiste ist fällig
Greetings
Auf ganz low.
Neue Daddelkiste ist fällig

Aber selbst in low siehts fantastisch aus--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.080814-1233)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 7300 GT [512 MB] Driver: 6.14.0011.7824
CPU Info: AMD Sempron(tm) Processor 3000+, MMX, 3DNow, ~2.0GHz
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 16.3 average fps 3.0 minimum fps 32.0 maximum fps
Scene "Fight" 27.4 average fps 11.0 minimum fps 73.0 maximum fps
Scene "Build" 24.0 average fps 15.0 minimum fps 37.0 maximum fps
Scene "Think" 10.2 average fps 6.0 minimum fps 18.0 maximum fps
Overall average framerate: 19.5 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com

Greetings
Last edited by axs099 on Wed, 5. Nov 08, 13:21, edited 1 time in total.
Piratenjagd macht Laune
http://www.seizewell.de/ http://x-lexikon.xibo.at/
X-Clans
Tipps und Hilfe zu X
http://www.seizewell.de/ http://x-lexikon.xibo.at/
X-Clans
Tipps und Hilfe zu X
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- Posts: 721
- Joined: Sun, 12. Sep 04, 14:32
habe auch mit meiner alten Kiste getestet. Es sieht wie folgt aus:
Bei AS 2x sieht es noch gut aus.
Für eine 5 Jahre alte Kiste ist es doch nicht schlecht.
Ob ich es doch kaufe sollte....mmh fraglich
So das wars. Manchmal relative flüssig, manchmal Diashow
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: RADEON X800 PRO [256 MB] Driver: 6.14.0010.6764
CPU Info: Intel(R) Pentium(R) 4 CPU 2.80GHz
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 2.b
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 11.3 average fps 2.0 minimum fps 27.0 maximum fps
Scene "Fight" 19.3 average fps 2.0 minimum fps 45.0 maximum fps
Scene "Build" 13.9 average fps 6.0 minimum fps 24.0 maximum fps
Scene "Think" 7.6 average fps 4.0 minimum fps 13.0 maximum fps
Overall average framerate: 13.0 fps
2. TEST
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 1.4
Antialias Mode: 2x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: medium
Shader Quality: medium
High Quality Bumpmaps: disabled
Environment Mapping: enabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 13.1 average fps 2.0 minimum fps 29.0 maximum fps
Scene "Fight" 26.4 average fps 8.0 minimum fps 62.0 maximum fps
Scene "Build" 36.5 average fps 22.0 minimum fps 58.0 maximum fps
Scene "Think" 17.0 average fps 8.0 minimum fps 28.0 maximum fps
Overall average framerate: 23.2 fps
3. TEST
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 1.4
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: medium
Shader Quality: medium
High Quality Bumpmaps: disabled
Environment Mapping: enabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 13.1 average fps 2.0 minimum fps 29.0 maximum fps
Scene "Fight" 26.3 average fps 9.0 minimum fps 61.0 maximum fps
Scene "Build" 36.9 average fps 22.0 minimum fps 59.0 maximum fps
Scene "Think" 17.4 average fps 10.0 minimum fps 28.0 maximum fps
Overall average framerate: 23.4 fps
Bei AS 2x sieht es noch gut aus.
Für eine 5 Jahre alte Kiste ist es doch nicht schlecht.

Ob ich es doch kaufe sollte....mmh fraglich
Last edited by Drache257 on Wed, 5. Nov 08, 16:32, edited 1 time in total.
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- Joined: Thu, 4. Nov 04, 09:22
So leute jetzt lasst mal den chef da ran 

Machts doch bitte in quotes, da wird die schrift kleiner, und man muss nicht immer alles markieren.--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 7900 GTX [512 MB] Driver: 6.14.0011.7516
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+, MMX, 3DNow (2 CPUs), ~3.0GHz
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 24.6 average fps 7.0 minimum fps 50.0 maximum fps
Scene "Fight" 46.3 average fps 18.0 minimum fps 97.0 maximum fps
Scene "Build" 49.2 average fps 33.0 minimum fps 69.0 maximum fps
Scene "Think" 18.9 average fps 11.0 minimum fps 38.0 maximum fps
Overall average framerate: 34.8 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
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- Posts: 5309
- Joined: Wed, 6. Nov 02, 20:31
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 8800 GTS 512 [2287 MB] Driver: 7.15.0011.7824
CPU Info: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs), ~2.7GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 35.6 average fps 12.0 minimum fps 81.0 maximum fps
Scene "Fight" 71.5 average fps 28.0 minimum fps 139.0 maximum fps
Scene "Build" 82.4 average fps 40.0 minimum fps 111.0 maximum fps
Scene "Think" 41.8 average fps 24.0 minimum fps 70.0 maximum fps
Overall average framerate: 57.8 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Last edited by Stormsong on Mon, 10. Nov 08, 21:17, edited 1 time in total.
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and science."
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- Posts: 468
- Joined: Thu, 18. Jan 07, 15:32
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8600 GT [512 MB] Driver: 6.14.0011.7824
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+, MMX, 3DNow (2 CPUs), ~2.2GHz
Usable System Memory: 3328 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 20.2 average fps 5.0 minimum fps 39.0 maximum fps
Scene "Fight" 33.8 average fps 14.0 minimum fps 58.0 maximum fps
Scene "Build" 32.6 average fps 21.0 minimum fps 45.0 maximum fps
Scene "Think" 14.1 average fps 10.0 minimum fps 26.0 maximum fps
Overall average framerate: 25.2 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8600 GT [512 MB] Driver: 6.14.0011.7824
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+, MMX, 3DNow (2 CPUs), ~2.2GHz
Usable System Memory: 3328 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 20.2 average fps 5.0 minimum fps 39.0 maximum fps
Scene "Fight" 33.8 average fps 14.0 minimum fps 58.0 maximum fps
Scene "Build" 32.6 average fps 21.0 minimum fps 45.0 maximum fps
Scene "Think" 14.1 average fps 10.0 minimum fps 26.0 maximum fps
Overall average framerate: 25.2 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
MD IST NICHT MSCI!!!!
MD ist Eventdriven. Es passiert etwas - du reagierst darauf.
Bin nicht für weitere Mod Projekte zu haben.
ND VSM XTC
Allgemeine MD-Fragen
MD ist Eventdriven. Es passiert etwas - du reagierst darauf.
Bin nicht für weitere Mod Projekte zu haben.
ND VSM XTC
Allgemeine MD-Fragen
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- Posts: 22
- Joined: Mon, 6. Feb 06, 14:24
So hab hier dann auch mal mein Benchmark Ergebnis:
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 8800 GS [1777 MB] Driver: 7.15.0011.7824
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6400+ (2 CPUs), ~3.2GHz
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 33.9 average fps 12.0 minimum fps 64.0 maximum fps
Scene "Fight" 66.7 average fps 24.0 minimum fps 145.0 maximum fps
Scene "Build" 82.9 average fps 54.0 minimum fps 112.0 maximum fps
Scene "Think" 38.9 average fps 24.0 minimum fps 62.0 maximum fps
Overall average framerate: 55.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
(vert. sync. iss aus)
Und hier nochmal mit etwas höher angesetzten Einstellungen:
(kann man zufrieden sein mit)
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 8800 GS [1777 MB] Driver: 7.15.0011.7824
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6400+ (2 CPUs), ~3.2GHz
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 32.1 average fps 10.0 minimum fps 65.0 maximum fps
Scene "Fight" 52.1 average fps 23.0 minimum fps 102.0 maximum fps
Scene "Build" 40.9 average fps 17.0 minimum fps 60.0 maximum fps
Scene "Think" 25.3 average fps 15.0 minimum fps 44.0 maximum fps
Overall average framerate: 37.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 8800 GS [1777 MB] Driver: 7.15.0011.7824
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6400+ (2 CPUs), ~3.2GHz
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 33.9 average fps 12.0 minimum fps 64.0 maximum fps
Scene "Fight" 66.7 average fps 24.0 minimum fps 145.0 maximum fps
Scene "Build" 82.9 average fps 54.0 minimum fps 112.0 maximum fps
Scene "Think" 38.9 average fps 24.0 minimum fps 62.0 maximum fps
Overall average framerate: 55.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
(vert. sync. iss aus)
Und hier nochmal mit etwas höher angesetzten Einstellungen:
(kann man zufrieden sein mit)
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 8800 GS [1777 MB] Driver: 7.15.0011.7824
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6400+ (2 CPUs), ~3.2GHz
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 32.1 average fps 10.0 minimum fps 65.0 maximum fps
Scene "Fight" 52.1 average fps 23.0 minimum fps 102.0 maximum fps
Scene "Build" 40.9 average fps 17.0 minimum fps 60.0 maximum fps
Scene "Think" 25.3 average fps 15.0 minimum fps 44.0 maximum fps
Overall average framerate: 37.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Last edited by GoldTiger84 on Wed, 5. Nov 08, 14:13, edited 1 time in total.
Christopher Kopf
-
- Posts: 155
- Joined: Wed, 6. Nov 02, 20:31
Ach ich lass das mit den Spoilern, iss zu nervig dauernd wieder den Text zu marken 
Also man muss ja sagen, der Think-Benchmark iss sehr gut gelungen, sieht super aus.
Das Benchtool hat allerdings meinen Prozessor net ganz richtig erkannt: Er läuft net auf 1.9, sondern auf 2.7 GHz. Außerdem iss ads Vista ne x64 Version, steht auch ent im Benchergebnis. (Ok, 32er können keine 4GB Ram nutzen, aber zur Übersicht...)
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 8800 GT [2287 MB] Driver: 7.15.0011.7824
CPU Info: Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz (2 CPUs), ~1.9GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 4x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 32.4 average fps 12.0 minimum fps 74.0 maximum fps
Scene "Fight" 60.1 average fps 23.0 minimum fps 110.0 maximum fps
Scene "Build" 57.4 average fps 10.0 minimum fps 78.0 maximum fps
Scene "Think" 35.4 average fps 13.0 minimum fps 64.0 maximum fps
Overall average framerate: 46.4 fps

Also man muss ja sagen, der Think-Benchmark iss sehr gut gelungen, sieht super aus.
Das Benchtool hat allerdings meinen Prozessor net ganz richtig erkannt: Er läuft net auf 1.9, sondern auf 2.7 GHz. Außerdem iss ads Vista ne x64 Version, steht auch ent im Benchergebnis. (Ok, 32er können keine 4GB Ram nutzen, aber zur Übersicht...)
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce 8800 GT [2287 MB] Driver: 7.15.0011.7824
CPU Info: Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz (2 CPUs), ~1.9GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 4x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 32.4 average fps 12.0 minimum fps 74.0 maximum fps
Scene "Fight" 60.1 average fps 23.0 minimum fps 110.0 maximum fps
Scene "Build" 57.4 average fps 10.0 minimum fps 78.0 maximum fps
Scene "Think" 35.4 average fps 13.0 minimum fps 64.0 maximum fps
Overall average framerate: 46.4 fps
Was nich geht, geht nich... oder doch??