NEWS: X³: Terran Conflict at Games Convention Leipzig

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Xenon_Slayer
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Post by Xenon_Slayer »

There will be a presentation of X³: Terran Conflict, provided though a live stream. Most likely in German. Scheduled to start at 8:40 BST. (Obviously has been delayed somewhat)
Link To Live Coverage

UPDATE: 09:08 BST - It's Starting
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Post by Al »

How about a little more notice next time :p
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Post by Xenon_Slayer »

Sorry. Only just found out myself. We will provide a link to a recording if one becomes available.
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Post by Al »

sounds good. I'm sure someone from Egosoft or publisher must have been taking a video
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Post by Xenon_Slayer »

Apparently, this website will do it of their own accord. So, we just need someone to search the site. I'm far too busy :p
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Post by Al »

I should be busy but our management off at another site this week so I'll have a mooch and see what I can find.

Edit: nothing obvious at the moment. I'll try again later.
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Post by TheElf »

A german user took some videos on the fare.

You can view them here: http://www.youtube.com/profile_videos?user=DSE125
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Post by nirwin »

Looks pretty cool and everything, but it's still not showing us much new stuff.

We get to see a trans-orbital accelerator, but not actually using one, the missile salvo we have already seen, but nice to see it again. The independant firing aim is a nice looking addition and will probably please a few people. Some nice views of a few new ships.

Would have liked to see if the trading interface/BBS had improved, but I guess I'll have to wait for the 'Trade' trailer.

I'm hoping the trans-orbital accelerator works in a similar way to Freelancer's 'trade lanes' as moving very fast through these large sectors could really help make the player feel like they are really in space and could make for some pretty cool trips round the solar system.
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Post by silentWitness »

Well it's looking polished... I'm feeling upbeat about this release!
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Post by Vitez »

Well, this video shows flyght control that is unlike to previous X games as I see (more like DS1).
Pity :cry:
Last edited by Vitez on Sat, 23. Aug 08, 22:27, edited 1 time in total.
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Post by uxnhoj123 »

Ooooh, in one of the shots, a player navigates the sector menu, and I noticed that one of them is called "Jupiter 2". For some reason I just like the idea of navigating familiar space.

Maybe that's just me though. I also get the same burgers from Wendy's every day for lunch :-/
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Post by Al »

I'd rather stay away from anything real world. X-universe is my get-away from reality :)
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Post by pjknibbs »

Al wrote:I'd rather stay away from anything real world. X-universe is my get-away from reality :)
Even if X3:TC goes to Sol system it's hardly "real world", considering we're a thousand years in the future!
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Post by Al »

Yeah but as soon as people see the planets in the solar system I'm sure there will be complaints about the size/colour etc of planets etc.

I guess its a personal thing :)
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Post by Demotruk »

Al wrote:Yeah but as soon as people see the planets in the solar system I'm sure there will be complaints about the size/colour etc of planets etc.

I guess its a personal thing :)
Well I had no complaints about the Sol Systems in XTM. The Earth sector there was done very well.
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Post by A5PECT »

Demotruk wrote:The Earth sector there was done very well.
My favorite part of XTM's rendition of the Sol system was that you could actually see that the jump gate that takes you from the Earth to the Moon actually pointed to the Moon from Earth (and vice versa). :D

But I really like how the new Accelerator Gates look in the X3:TC screenshots, so I can't wait to see how those work (hopefully not just an Ancient's Jump Gate copy).
Vitez wrote:Well, this video shows flyght control that is unlike to previous X games as I see (more like DS1).
Pity :cry:
Yeah, I'm a bit wary of changes to the X3 combat mechanic (although I will admit it can stand some tweaking). I've spent the last few years becoming an ace pilot in the X-universe, I don't want to be degraded to a novice as soon as Terran Conflict comes out. :S
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Post by Vitez »

Al wrote:I'd rather stay away from anything real world. X-universe is my get-away from reality :)
Same here :D That's why X2 is still my favourite. It's like a dream to me. 8)
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Post by xeon_1 »

KloHunt3r wrote:
Vitez wrote:Well, this video shows flyght control that is unlike to previous X games as I see (more like DS1).
Pity :cry:
Yeah, I'm a bit wary of changes to the X3 combat mechanic (although I will admit it can stand some tweaking). I've spent the last few years becoming an ace pilot in the X-universe, I don't want to be degraded to a novice as soon as Terran Conflict comes out. :S
Same here it looks more like freelancer flight control.
it seem like they have ditched the joystick support from the game and turned it into an fps but then with ships.
"No need for flying skill just a fast mouse arm" from the looks of the video.
I guess i will be waiting to hear form people that got to hear if the joystick support has been dropped or neutered.
If it has no terran conflict for me.
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Post by Vitez »

Hmmm...just found this countdown.
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Post by jordan kirwan »

34 days are they for real!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
shorter than i thought :P
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