That's what makes the Rimes Factory L so cool - it has both ecells and wheat as resources - and a product that is in high demand in both Argon and Boron home sectors (as anyone who has built a Hyperion and had to scrape the resources together can tell you.)jlehtone wrote: Once the factory is already running steadily, a single Apprentice does not have enough work to train up quickly. You need another ship, that does only the selling. That keeps the resource stocks empty and trainee busy. But now the Tech fabs may no longer be ideal, as they may have limited market for their product. At least the weapon types do. Anything that sells as secondary sounds like a good school.
Even when the apprentices can't sell they are continually buying product because the station is always empty of Cloth Rimes (price set to -1 of average and other races set to buy).
Cloth Rimes are a secondary in NPC stations and available in Trading Stations and having wheat as it's secondary resource is also a bonus (wheat is used to make Spacefuel and Cloth Rimes **edit** - so is going to survive God more readily than say an over production of Argon Beef (if beef ain't making Cahoonas it's got nowhere's else ta go!)).
The station has trained most of my pilots (roughly 30 - not many I know but as I said I spend a lot of time doing other things and most of the time the station has two CAG's fully trained waiting for me to build a complex)
The other method's are more succesful (I especially like the idea for X2 style loop - I'm going to set one up tonight just for old times sake) and allow you to train pilots quicker - I posted this as an easy way to train pilots with very good results. This is my set and forget trainng ground all i do is equip the ships set commercial agent on and find some xenon to kill.
**edit** removed incorrect information about wheat being a secondary resource used in NPC stations - it isn't
**edit** -wheat is a secondary resource - no it isn't - yes it is - it is!! - MadKelt continues internal debate online!