[UPDATE] *XTM PATCH .7.2 RELEASED!* [MOD/AL-plugin]

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-XTM-
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Post by -XTM- »

the cargo bay is way too big- look at m1s and m2s.
Ehm?? 5000 vs 10000 for a Titan, how much smaller do you want it to be?

About the docking, I still don't know...2 versions might contradicht and glog things up regarding functionality.
Maybe someting for a M0/Explorer/Gaterepair class to keep in mind.
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Sandalpocalypse
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Post by Sandalpocalypse »

it said 10,000 when I posted,

and 5000 is still probably a little high.. *shrug*
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Post by -XTM- »

You sure?? I could have sworn I changed that this afternoon already but hey, I'm getting old so doesn't realy matter now does it :)
Halve the Titan's sound rather fair to me since it's price will be higher then 50% anyway...but still, once I'll get to fitting equipment I'll do some testing...It's fine as long as it can take 2000 EC's and some additional guns/rockets.

I'll look into those different version setup's, a need to know for sure cause it's getting crowded in my tships fast this way.
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Rakeris
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Post by Rakeris »

That looks awesome Moxy! Keep up the good work!!
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Red Spot
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Post by Red Spot »

Moxy wrote:
the cargo bay is way too big- look at m1s and m2s.
Ehm?? 5000 vs 10000 for a Titan, how much smaller do you want it to be?

About the docking, I still don't know...2 versions might contradicht and glog things up regarding functionality.
Maybe someting for a M0/Explorer/Gaterepair class to keep in mind.

I'd say give it 2 bays and give people a link to DSs X3editor .. :D



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Post by CO. Dragon Corp »

Awesome screenshots, I really like the idea.

Argh, this mod will gimme some trouble, I see it coming :D . I will surely download it but then I use another mod which I desperately need for gameplay: The "M6 upgrade" mod. Both mods are most likely using a modified TShip file...

Any idea how it'll be possible to join these two mods, so that I don't loose my upgraded corvette?

Red Spot wrote: I'd say give it 2 bays and give people a link to DSs X3editor .. :D

G
Just had a look at the "Terracorp Combat Pilot" script/mod and therefore I vote for three figher slots :D
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Post by bulletstop »

Sweet so how much,lol. Seriously nicely done.
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Post by -XTM- »

About mods and stuff, when this will be released (don't expect anything soon, then again....maybe next week or so for people who volunteer as beta-testers) there will be a few bridges to cross first;
It's going to be a big file, for example; a Osprey Raider and the current M7 combined are running at 6mb and thats without LODs 2 and 3.
With those added, they surely cros 10 mb.

If anybody knows somebody *grin* who can accomodate for some hosting space in the order of around 50mb, I'd be very happy.

Then there is the issue of compressing the files back to BOB format of which I currently don't yet know if it's supported by DS tools or some other importer....if that's a no then forget it alltogether atm.

I'll ask Mehrunes for some cooperation regarding the M6 mod as I'm fond of it as well.

BTW : If you think you know a nicely fitting name for the Argon M7 class then by all means share!
but stick with Greek Mithology (Giant side) if at all possible plz.
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Sandalpocalypse
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Post by Sandalpocalypse »

merging the tships files would be extremely easy; just copy and paste the relevant lines into mehrune's file. (easier than copying the current m6 files over to another tships.)
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Post by -XTM- »

merging the tships files would be extremely easy; just copy and paste the relevant lines into mehrune's file. (easier than copying the current m6 files over to another tships.)
Yes it would but I'd like things to go beyond that.
Currently there are already a dozen mods or more and thats probably just for starters.
If people would team-up it would make things much easier, but then again...so much wishes, so much votes....difficult to start but hey, that's not a real reason imo.
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Blinki1984
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Post by Blinki1984 »

Since your development is doing quite well how about some new weapontechnology.

Missile cruiser.

IBCM (Intercontinental balistic Crouse Missile)
This Rocket is launched from the sector navigation menue, by selecting the enemy Target on the Map and accept the launch order.
It could reach any target within the sector.
It could also be launche remotly by console command.

Once launched it will automaticly trying to avoid enemy fire.
Therfore it has its own small shield.

The IBCM could be ordered withe different Warheads (nuclear, EMP etc.)

What do you think can anyone do this ?
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Post by CO. Dragon Corp »

Moxy wrote: I'll ask Mehrunes for some cooperation regarding the M6 mod as I'm fond of it as well.
That sentence alone makes me wanna cry...tears of joy :D .

Great news, man. I would like to volunteer as a beta-tester!



And then let me think about a good name....


- Argon Achilles (greek word for "pain")

- Argon Aegle (greek for "light, radiance, glory")

- MY FAVORITE: Argon Agamemnon (greek for "very steadfast")

- Argon Apollo (greek word for "strong")

- Argon Caliope (greek word for....I got no idea ^^)

- Argon Daedalus ("curiously wrought")

- Argon Deimos ("terror" :twisted: )

- Argon Hades ("unseen" --> maybe deliver it with a cloaking device :lol: )

- Argon Nemesis ("retribution, righteous anger")

- Argon Phobos ("fear")

- Argon Prometheus ("foresightful")

- Argon Thanatos ("death")


and so on :D
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Post by -XTM- »

Those are all great suggestions except they belong to the Paranid more or less.
The Argon use of Greek Mithology is more on par with their western translations (Titan/Colossus/Centaur), except for the Atlas class which isn't even ingame yet.
Come to think of it, all are more or less bound to their ingame sizes, Mammoth and such.
Bit vague how I'm trying to explain this but I hope it will be clear enough.

Ehrm...

Well, I guess Achilles-class would do....fits the bill more or less.
Hmmm :)
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Red Spot
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Post by Red Spot »

Moxy wrote:Well, I guess Achilles-class would do....fits the bill more or less.
Hmmm :)

the weak spot ..

know the myth off achilles ..??
than you know how they got the name achilles heal(?)..

so it suggests a weak spot .. :roll: :D



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Post by -XTM- »

*grin* Yeah...like any captain would serve on it when that's the classname, hahaha.
Ok, Achilles is exit...totally forgot about that 'little' detail, I got stuck on the Hektor-part.
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A dJ
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Post by A dJ »

Hmm, some others then.

Argon Golem
Argon Minotaur
Argon Wyvern

This will become an exellent mod IMHO.
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Post by -XTM- »

Golem... :D That one MUST go the Pirates!!!...I'll do my best to create a ship which excells at uglyness for it.


Small update;

http://img260.imageshack.us/img260/7152 ... r211jy.jpg


Better or worse?
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A dJ
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Post by A dJ »

:lol:

I think the color of the previous one looks better.
Other than that I can't really tell what you changed :P
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Post by CO. Dragon Corp »

Moxy wrote:Golem... :D That one MUST go the Pirates!!!...I'll do my best to create a ship which excells at uglyness for it.


Small update;

http://img260.imageshack.us/img260/7152 ... r211jy.jpg


Better or worse?
To be honest I liked the first version more. It looked a bit like a submarine, with the command bridge as highest point of the structure.

But at least it's your mod and it's excellent work anyway! :)

I also thought about the melting with Mehrune's M6-upgrade mod: He gave most of the corvettes one more shield slot. For instance my argon centaur has 4x 125MW --> 525MW. So my suggestion is to give the M7 at least 2x 1GJ shields. Of course with variation based on the race. Split ships always have less shields :wink: .
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Post by -XTM- »

To be honest I liked the first version more. It looked a bit like a submarine, with the command bridge as highest point of the structure.
Now you've done it, plz don't ever post in this topic again! :wink:

Imo both versions are still a no-go....someting is missing and that might very well be the part that makes you say 'Ooooh I want to have that ship in my fleet'.

Then again, I want to finish this up so I can start on the Split cause it annoys the crap out of me that all their big ships look so much alike.
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