M2 Ships should be able to dock small quantities of fighters

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Should M2s hold small amounts of fighters?

Yes
218
88%
No
30
12%
 
Total votes: 248

rustamk
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Post by rustamk »

Well at the moment the ratio for yes is 9 to 1. I hope someone at Egosoft will take notice of this.

Rustam
GrendelMk1
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Post by GrendelMk1 »

If nothing else, I'd like to be able to dock my personal fighter on my M2 when I get to the point of actually owning one.

"Welcome aboard, Admiral."

Cap ships have small craft. ALL of them do. Might only be a RHIOt boat, but it's there.
rustamk
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Post by rustamk »

Agreed.

For people who vote for No, say why!

Rustam
Arbalest
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Post by Arbalest »

GrendelMk1 wrote:If nothing else, I'd like to be able to dock my personal fighter on my M2 when I get to the point of actually owning one.

"Welcome aboard, Admiral."

Cap ships have small craft. ALL of them do. Might only be a RHIOt boat, but it's there.
Yeah, that's why I voted yes. I don't think they should be able to carry more than 2 or 3 fighters so there is still a reason for an M1. But I would like my personal fighter to be docked... partly for "Welcome aboard, Admiral" game immersion, but also to reduce the micromanagement hassle if I want the small ship available on demand for exploration or whatever, while still using the M2 as main flagship. I'd be happy if I could just dock a single fighter.
Yonder
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Post by Yonder »

Modern day Destroyers have Helicopter landing pads on them, not only are these used for cargo, but also for attack helicopters at times. They can also be supported by coming up alongside support vessels.

I would like for TLs at least to be able to have a single TS dock with them externally.
soleseacher
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Post by soleseacher »

I personally think that egosoft had some other stratagy with regards the likes of TL's and capital ships which I do think will come out later on in future patches.
I have seen mention in other threads with regards to ship models ingame that have been locked due to time restaints on releace.
I think the main one being the mention of the tug.
Think about it,
1. A TL for instance is designed for carrying and deploying stations so what better support ships to carry than Tugs, which are there and was also hinted at in the manual.
2. Then theres the Novas I dont think they were all ment to use the same model.
3. Then the Frieghters have a totally differant approach to.
No I personally don't think we have seen the big picture yet.
I defo think we are going to see some cool changes in future patches as more and more of these models are released into the game and the full senario of the game unfolds.
Come on boys we know how Egosoft works there not going to tell us what the hole story is that will just be like putting up one big spoiler.
So lets give them a chance when u reach for the stars like egosoft tends to do. It take time :D

P.S
Remember This is X3 were talking about not X2 :roll:
StarDragon99
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Post by StarDragon99 »

In X2 the fighters show up on the outside of the destroyer because the Destroyers do not have dockingbays but instead have docking tubes, so the fighters are docked externaly.
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Lazza
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Post by Lazza »

Rustam[/quote]
I personaly use the ships to ferry larger wares up to my M2s from my fabs...what REALLY pisses me off though is the inability for the TLs to dock TSs dispite the bay[/quote]

I agree absolutely. Right up to the release of X3 I was building my empire in X2, fighting in an Argon Centaur or a Titan, and commanding a small fleet of Mammoths which carried the factories and the Demeters which would then supply the loops I built.

My plan for X3 was to do the same, but later to combine the fabs into single complexes using the upgrade kit, whatever it is called.

Because the devs of X3 decided to change everything that moved, I am no longer able to do this, although I suspect it could be done if the TL was modded, but I personally do not know how to do this.

Thank you, Egosoft, for ruining what was a great game. I used to play X2 whenever I was able to, now I simply do not have the enthusiasm to play X3, I just can`t be bothered.

Lazza
Yonder
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Post by Yonder »

what do you guys mean by the bay, is there an unused portion of the TLs which looks like it could be an external docking tube? Or are you referring to the fighter launch bays?
soleseacher
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Post by soleseacher »

what do you guys mean by the bay, is there an unused portion of the TLs which looks like it could be an external docking tube? Or are you referring to the fighter launch bays?
No what they meen is in X2 TL's did have a docking bay on the back of the ship, much the same as a station docking bay.
Were M2's were underslung.
rustamk
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Post by rustamk »

Still 9:1. How can I bring this to the developers attention for fixing in future patches? Can any of the mods bring it to their attention please? It seems like the vast majority of people agree with me.

Rustam
nilof
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Post by nilof »

I think an M2 should be able to dock 2-3 fighters, since i want to dock an M5, my personal M3 and a third ship I might occasionally use.

That was what I used the docking slots for in X2, convenience.
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ChrisF0001
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Post by ChrisF0001 »

I voted yes, since I do want the M2 to be able to dock with *something*.

However, I wouldn't really mind if only M1s could dock with fighters... If only *all* cap ships could dock with a TP, and TLs, of course, with a TS as well.

I'd like to think that these big ships had crews, after all...
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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths »

Yes, but there can be only one :)

In X2 I typically only used my docked ships for missions and refuelling. I don't mind the lack of being able to do this in X3 as permenantly docked ships on destroyers are only partially useful. I think the idea now is to capitalise (no pun intended) on the strengths of the TLs, M1s, and M2s.
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rustamk
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Post by rustamk »

Mods, please tell me how I can bring this thread to the developers attention.

In the meantime, keep voting. If you vote for "no" then say why. I would like to hear the other point of view. If you vote yes, make a comment to specify what you would like (i.e. how many ships, what type etc).

Thanks

Rustam
banjaxo
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Post by banjaxo »

I voted yes, I think 3 bays - 1x M3, M4, M5.

That gives flexibility without upsetting the M1/M2 balance, and allows you to fly around in your M2, swapping ships to pick up the different types of BBS missions without too much fuss.
Gambito
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Post by Gambito »

Devs wont make a change on this, mods probably will though

I dont think m2s should carry any fighter compliments because they are solely muscle machines, and in the more diverse sphere of X3 and like somebody already mentioned, you should have logistics sorted out ie, a freighter tailing you or fighter escort.

Having even 1 fighter docked in a m2 is just a way of allowing a lazy player to switch to a fast crafter to take care of misc. buissness.

Even your opening statement about the bismark etc isnt exactly a good point, as one of those destroyers would fall to the larger dreadnoughts that once sailed the seas.

Keep the m2s as pure muscle, it creates more game focus on forcing players to either go completely bandit with them (their choice) or to use proper escorts and logistics, i mean hey, which navy sends out a lone destroyer by itself in any operation?
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rustamk
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Post by rustamk »

I dont think m2s should carry any fighter compliments because they are solely muscle machines, and in the more diverse sphere of X3 and like somebody already mentioned, you should have logistics sorted out ie, a freighter tailing you or fighter escort.
Do you not think that a ship the size of an M1, with twice as many guns would not be capable of carrying a fighter or two?

As I said before, when the freighter gets blown to dust by the nearest Khaak M5 or by me manouvering then I would be pretty unhappy.
Even your opening statement about the bismark etc isnt exactly a good point, as one of those destroyers would fall to the larger dreadnoughts that once sailed the seas.
The Bismarck sank because a small torpedo plane scored a lucky hit on its steering tail, not from other destroyers. The ship, which was rendered immobile by the hit was then closed in on by RAF and the Royal Navy and pounded until it sank. Most Destroyers these days have helicopter pads etc etc.
which navy sends out a lone destroyer by itself in any operation
If one is enough to do the job, one is what you send.

Rustam
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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths »

rustamk wrote:
which navy sends out a lone destroyer by itself in any operation
If one is enough to do the job, one is what you send.

Rustam
Well in the spirit of the X2/X3 manuals if you think 1 is enough send 2 if you think 2 is enough send 4, etc..

Seriously though, both of you are right to a degree... You send enough ships to guarentee victory but not so many as to loose everything if things go wrong. But if your backside is in a sling, send everything! :)
Lenna (aka [SRK] The_Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"When eating an elephant take one bite at a time" - Creighton Abrams
rustamk
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Post by rustamk »

Well, the thing is that this is not about strategy, but about logic. A ship the size of an M1 with twice as many guns, that costs just as much has to have one or two docking ports, no?

Rustam

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