X-Verse Fleet Fest I

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Olterin
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Post by Olterin »

EmperorJon wrote::S

So that's me against Imp3.

Goodbye everyone. Nice knowing you.
Replace Imp3 with X2-Eliah, and then you get "QFT". edit: 'QFT' = 'quoted for truth'; bear with me, it's too hot around here to think properly and to not be lazy

There is no way my fleet will be able to stand up to that many Solanos, even if the Shrike's FAAs somehow all manage to shoot all the time (energy problems, I think not) - 28 fighters won't help there... So, my only hope would be the absolutely ginormous size of the Phoenix forcing the Solanos to break off their attack runs before they're in MD range... A fool's hope, if you ask me.
Last edited by Olterin on Wed, 14. Jul 10, 15:12, edited 1 time in total.
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EmperorJon
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Post by EmperorJon »

QFT?
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I'm Jon. I'm mostly not around any more. If you want to talk, please message me! It's cool.
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X2-Eliah
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Post by X2-Eliah »

I'd like to see the battle video first before being confident myself - neither description nor TJ's texts indicate whether i had 15 or 150 Solanos left at then end of my fight, and how hard/long it was.

P.S. QFT means 'quoted for truth' or somesuch.

P.P.S. Also, when making my fleet, I expected the Phoenixes used in some fleets to be my Nr.1 problem, because Solanos with MDs really will have tons of trouble getting into firing range and not breaking off. Hopefully, friendly fire will take care of them, as I doubt the MDs will reach the hull sufficiently.
Triaxx2
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Post by Triaxx2 »

Spam fleets being precisely the reason I armed up with the Raptor and two TL's with FAA. :D
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Deadbeat_Spinn
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Post by Deadbeat_Spinn »

Triaxx2 wrote:Spam fleets being precisely the reason I armed up with the Raptor and two TL's with FAA. :D
Lucky for me I'm using a lot of MD's, PBG's, and a Deimos with PSG/FAA. That's assuming I survive my first match of course.
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Post by Cpt.Jericho »

And yet, I believe the Slugdeworms are going to win this XFF. I think it's the only fleet that can defeat the Solanos, no matter what you guys think about capship fleets and oversized Teladi ships or FAs.
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Triaxx2
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Post by Triaxx2 »

Only one way to find out. Someone want to try a test match say mine vs. the Solano's?
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X2-Eliah
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Post by X2-Eliah »

:roll: Indeed. Saying that only more spam can counter spam is a bit rushed - we've only had two true battles with spam involved.

Then again, this being a tournament, it's all up to how the matches will be lined up - triaxx's fleet should have little problem with fighters/TMs, but against any real fleet it will most likely prove to be a one-trick pony.
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Post by Cpt.Jericho »

All I can say is that I ran a match between my fleet and le barons fleet and another one with the Sludgeworm. Both times my fleet went down - now I want you to consider that I had lots of FAs, PSGs and a few PBGs mounted. Anyone still here who thinks that a capship fleet has the slightest chance?
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X2-Eliah
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Post by X2-Eliah »

Yes. With all due respect, your fleet has no destroyers, only 6 FAAs spread among 2 ships, and only one psg-boat, and tiny fighters that would be good distraction if not for the psg-boat, which will do much worse to you than to opponent. The Katanas are a particular waste of credits, imo, they've proven to be among the worse of the M6 class, itself being not particularly the best for a battle.

Frankly, looking at it I see a seriously crippled fleet, suffering of the 'jack of all trades, master of none' symptom, caused by a generic weapon spread among generic ship selection, which often counter each other, not support it (psgs versus own decoy fighters, Katanas versus frigates (will cause friendly fire and collision wonkiness).

:roll: My, writing that was really fun, I invite everyone else to do the same ripping-apart on my fleet, in the name of jolly good fun.

Anywho, point is, your fleet not really a capship fleet, and it has insufficient weaponry against both small and large targets. Also, what fleet contest would this be without opponents criticising each other's fleets?

P.S. You have 2 salvage insurances, hence you ought to get a new deimos spawning once the old one is destroyed, for two times :)
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Post by Triaxx2 »

I guess it comes down to whether the HEPT's and PAC's on the fighters can overcome the hulls of the capitals after the Raptor's PBE's set to work on the shields.

I would normally say don't count out the M7 as being useful, but it's a Deimos, so... ;)
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Post by Cpt.Jericho »

@X2-Eliah
Honestly, what good did the M2 or M1 we've seen so far? And don't compare the outfit of my Katanas with that of the Ronins. Sure, I should've used more MAMLs for the main battery but those missles were supposed to take care of most threats; didn't work against Spitzeuk, granted, but against Kalu's Iggys I wouldn't want to miss them. The Katana is better than the matches so far suggest - especially with the right outfit.
As for the Jack of all Trade, I agree. But it was a reasonable step to take after the first spamfleets appeared. And those 3 frigates can take out a Destroyer. All M2 that were allowed have only 8 guns in front - 2 Panther have combined 12, no matter what shields it's death to one M7 and an M2 leaving 1 M7 mostly unharmed. My original Setup was 2 Panther and a Tiger and those can easily rip a destroyer apart.
X2-Eliah wrote:My, writing that was really fun, I invite everyone else to do the same ripping-apart on my fleet, in the name of jolly good fun.
Not a bad idea. Have to think about that for a while ;)

Edit: Maybe this outfit would do, if anyone dares to run this :D:
250x Harrier (4xMD, 8xMDAmmo, 5MJ)
75x Boa (4xMD, 8xMDAmmo, 200MJ)
Overall cost: 208.530.475 Cr (too lazy to finetune the setup)

X2-Eliah wrote:P.S. You have 2 salvage insurances, hence you ought to get a new deimos spawning once the old one is destroyed, for two times
When you die ingame, do you only get your playership back? It's the whole fleet or nothing dude :P
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Aro
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Post by Aro »

Wow, nobody has posted for a few days.

@DS, not run the bonus battle as kyons don't like my puter. And to not see what happens if TJ does run it.

Any battle I've run will not always end the same as there is variation within matches. Such as the Olterin vs stemardue fight, the Katana's had a decent chance of winning. Here's an interesting thought, the power of a computer can affect the outcome of a battle (and if one observes that battle...).

Cpt.Jericho wrote:
X2-Eliah wrote:P.S. You have 2 salvage insurances, hence you ought to get a new deimos spawning once the old one is destroyed, for two times
When you die ingame, do you only get your playership back? It's the whole fleet or nothing dude :P
But you need to use them first, the captains were too stubborn to hit the accept button. One captain stayed on board when the ship sunk, no not an honour thing, he was reading the salvage insurance EULA and ToS 8)


Speaking of TJ wonder how his trip is going.
Cpt.Jericho
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Post by Cpt.Jericho »

Aro wrote:Any battle I've run will not always end the same as there is variation within matches. Such as the Olterin vs stemardue fight, the Katana's had a decent chance of winning. Here's an interesting thought, the power of a computer can affect the outcome of a battle (and if one observes that battle...).
I also experienced that. Let's just look at it like at any sport: Sometimes the better team may have a bad day. Interesting would be if those Katanas had some decent weapons mounted; EMPCs work well on fighters. But agains capships MAMLs would've been a wiser choice. Some missles for a little distraction and an odd impact might have helped, too.
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Triaxx2
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Post by Triaxx2 »

I totally can't wait to get my new video card and a copy of TC to play with this stuff and see it all in action.
Cpt.Jericho
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Post by Cpt.Jericho »

Running the saves looks even better than the videos ;)
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Deadbeat_Spinn
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Post by Deadbeat_Spinn »

The only reason I haven't posted in this thread for a few days is because,

1. TJ is on vacation, again. (He's had more vacations in 4 months than I've had in over 5 years). :evil:

2. Ship layouts are finished, or almost finished according to the tech thread (though I'm unsure what still needs work fleetwise). So I don't have any tech work to get done until the XFF II fleets are made and the deadline for it hits. Or if TJ adds the bonus match I made and the reviews for it are positive and people want more then I'll make the others but again that's future work.

3. I've been unable to break the Fleet Calculator as of yet.


Ok so it was 3 reasons, sue me (but you aren't going to get anything).
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Technojerk36
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Post by Technojerk36 »

I'm back! I'll upload what videos remain to be uploaded before starting fights though as I'm pretty far behind on the video side of things.

> Ok, what was up with all that talk about some ships not really being said ships and that someone wanted a recount of something back on page 122?

> I'm all confused as to which method of spawning I am supposed to use. The manual director way, the false patch director way or the *shudders* manual manual way?

> DS, you can relax. I will do the bonus match. :)

Oh and I'm going to London for the weekend for some reason I quite haven't figured out yet. Sucks that I'm traveling this much this month. The selection of movies is HORRIBLE this month and the Menu isn't that great either. :(
My "for Dummies" guides: Trade Command Software Mk III | Advanced Satellites | X3: TC (Co-author: K-64) | SETA Repair
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Aro
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Post by Aro »

Technojerk36 wrote:> I'm all confused as to which method of spawning I am supposed to use. The manual director way, the false patch director way or the *shudders* manual manual way?
The director spawner 1.0:
Extract the files from the .zip link I sent you and plop them in to your tc folder keeping folder paths. Start game and run the fight when you are ready.
BeidAmmikon
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Post by BeidAmmikon »

Deadbeat_Spinn wrote:3. I've been unable to break the Fleet Calculator as of yet.
Which one? :twisted:
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against the rulers of the darkness of this world, against spiritual wickedness in high places

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