Well, N-S generally sends a barrage of pods with at least 10 or 15 marines. If he does that, he won't have a problem.Graphil wrote:A little bit of advice. You might want to complete your latest plan first before installing the 2.5 patch which is now out.
Wanton use of nukes and the path to galactic conquest!
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Graphil wrote:A little bit of advice. You might want to complete your latest plan first before installing the 2.5 patch which is now out.
Steam user. Too late!perkint wrote:As suggested N-S complete currently researched and planned missions before allowing any change in parameters (ie installing 2.5). You cannot allow the game to be changed from under you whilst in the middle of an OP, obviously!

Prev chapter<->Next chapter
98 - The Bad..
As far as opposing forces go I've surreptitiously made a detailed survey of all the ships in the sector in order to identify those that might prove a particular threat and to assign some target priorities and the way we're looking at it currently, and based on my fleet disposition, the two Orbital Weapon Platforms are going to be the most immediate threat. Armed with CIG's they pack a fair amount of firepower, but we're currently out of gun range and aim to stay that way, which means they'll be resorting to long-range engagement with Banshee missiles. With a 15Km range and about 75Mj of damage on a Banshee that puts us well within range of bombardment so they'll have to go first.
On the plus side these are small OWPs so have minimal shielding and armour which means they won't take too much to destroy and this is where 'Providence' comes in as I plan to do it with a single Hammer torpedo barrage at each one. That's still significant overkill and will mean a few leftover Hammer torpedos running loose around the sector, but they should only pick up new targets from the military ships and not cause any unwanted collateral damage.
With the OWPs destroyed that's the signal for the next phase of the mission. Firstly, it's the cue for the bombers to go into action and deploy two barrages of Tomahawk heavy torpedoes at the Boreas destroyer, followed swiftly by 'Providence' backing them up with three further Hammer barrages. One at the Boreas and one each at the two Skiron M6. I checked over the Boreas with a view to the possibility of attempting a capture, but with six flak cannons onboard along with innumerable heavy guns I think I could quite easily get my entire fighter force chewed up without sufficient gain. I've deemed it not worth the cost in lives for the attempt. Similarly with the SKiron, I think their armament is too effective to make a boarding attempt viable and even if I could land a pod on them there's the problem of keeping the shields supressed on such a small ship.
Secondly, Blue wing will be moving in to deal with the handful of defence fighters running around the sector. Armed with Hurricane missiles which are fast, highly maneuvarable and pack a nice 6Mj warhead they're ideal for taking out fast-moving opponents such as M5/M4 as the Hurricane missile is a one-shot kill on most M5 and M4's won't take much more than a couple hits. Purple wing meantime will be deploying ready to commence shield supression operations and Green wing will be floating about ready to pounce on anything that needs pouncing on.
Having decided I'm not going to attempt to capture the heavies then, that means I'm going to destroy them instead. However the problem with using selfseeker missiles is that once they lose their original target they're entirely of their own free will as to what they want to chase, and there's six ships in this sector I don't want destroyed. I've done my maths tho and I've concluded that sufficient hits from two Tomahawk salvoes followed up by a Hammer one should be enough to knock out the Boreas. For the Skirons with their 1Gj of shielding a Hammer barrage is overkill and I fully expect to have some loose torpedoes roving afterwards, but I'm confident they'll go for the nearest target and that ought to be the 6Gj shielded Aquilos. With 6Gj of shields they'll take a few dents, but should be perfectly safe.
Hopefully at this point in proceedings Blue wing will have mopped up the remaining fighters so the only ships left shooting will be my own and we'll be moving from outright offense to commencing boarding operations on the chosen targets and attempting to board all six ships as fast as possible before someone shows up to say 'Oi! What you up to?'. Of the six ships I'm going for only three have any armaments tho, the two Aquilos which have a handful of heavy missiles onboard, but nothing that my guys should have any trouble with as long as they keep alert and the anti-missile turrets active, and a couple tailguns which some accurate boarding pod fire will neatly avoid. There's also the Supply Mammoth which has a few heavy guns, but a full boarding pod spread should avoid any trouble there. The other three civilian TLs have no weapons so can be boarded without any undue fuss and that makes life easier.
If we can do this cleanly enough and fast enough then hopefully we'll be able to secure all six target ships before any trouble shows up, but if it does at least I can count on some attrition as they blunder into my minefield and anything that does make it thru the gate, well my backs covered by the lasertowers I've got position near the gate and with 'Awesomesauce' looming over it waiting to hammer IBL rounds into anything that comes within range.
Right, time to get ugly..
Assets
1x Shrike 'Preemptive Shrike'
1x Phoenix 'Awesomesauce'
1x Kestrel 'Flash IV'
1x Caiman 'NMMC Storage'
1x Iguana Vanguard 'Suicide Taxi Services'
26x Vulture Miner
13x Vulture Super Freighter
Time: 7-22:28
Credits: 644,117
Last edited by NUKLEAR-SLUG on Fri, 16. Oct 09, 17:57, edited 2 times in total.
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hmmm, no luring the Boreas away to some far away corner and just kiting (*) it and keeping the shields down with flails?? takes some time, but worth it imho.
only downside is that the rest of the operation might have to deal with a boreas flying around or your busy with kiting it and doing everything from a distance...
ah well, probably some other chance to get a boreas will arise eventually
* if ur not familiar with this term: hit it from range, while running away, so staying out of gunfire range
only downside is that the rest of the operation might have to deal with a boreas flying around or your busy with kiting it and doing everything from a distance...
ah well, probably some other chance to get a boreas will arise eventually

* if ur not familiar with this term: hit it from range, while running away, so staying out of gunfire range
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those TLs are DEFENETLY in the wrong place at the very wrong time 

Don't anyone move....or ill fill ya with little yellow bolts of light
http://www.youtube.com/watch?v=amcyqMpO ... o_response
http://www.youtube.com/watch?v=amcyqMpO ... o_response
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I dunno. The TL's are probably figuring that Legend's Home is the safest place in the galaxy, what with Steve's Buccaneers running around stealing whatever's not got a full complement of Flak Arrays... 

My music - Von Neumann's Children - Lasers and Tactics
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No. Deep in Terran Space is safer - no jumpgates.
I design beautiful, powerful stations that transform your gameplay and look stunning. Now presenting Tachyon Developments - The Terran Collection - now with Community of Planets ship and station technologies!
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Also, some advice for our intrepid Admiral of Atrocities; post-2.5, the Cluster Flak Array is apparently something to be quite afraid of. 
And everyone stay the **** away from Gothsheep... I swear he's started... um... beeping at me. O.o Called me an inefficient fleshbag or something...

And everyone stay the **** away from Gothsheep... I swear he's started... um... beeping at me. O.o Called me an inefficient fleshbag or something...
My music - Von Neumann's Children - Lasers and Tactics
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I smell Reaper indoctrination. Nasty.
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Prev chapter<->Next chapter
99 - And The Ugly..
Operation: 'Look, whats that over there? Yoink!'
And war is indeed an ugly thing, but depending where you're stood it can also be a quite profitable venture and as I'm standing on the right side today I can't say as I'm too bothered. Anyway I digress, let's do some crime.
'Providence' has been provided with a short tape loop to play over the bridge comm system, a nice soothing mantra 'Long walk, short airlock' just to keep him focused on the target list provided, but other than that he's weapons free and at his discretion..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-1.jpg
.. there goes the two OWPs. Positioning for that one was pretty good actually as allowing for launch and flight times both OWP's blew pretty much simultaneously. I like simultaneous, doesn't give them chance to react. Speaking of which the Tomahawk salvoes from 'It's A Mystery' and the three Hammer salvoes from 'Providence' also arrived pretty much on time..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-2.jpg
.. much to the chagrin of the Boreas and I'm fairly sure there's a couple exploding Skiron in there someplace as well, tho it's impossible to tell with the Boreas going up. There were definitely two to start with anyway and they weren't there after the glow from the remains of the Boreas had faded, so job done.
With Blue wing having made mincemeat of the police ships and currently chasing down the last of the M5's that means we've wiped out the entire defense net in a little over a minute. Pretty good I reckon! Seems we definitely overcooked on the missiles at the Boreas group tho as what I'm choosing to designate Aquilo-A..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-3.jpg
.. has taken a hell of a thump, although it's still plenty active so Purple wing are up and moving to intercept and bring those shields right down. Meantime 'Awesomesauce' is busy doing something in the background over by the gate, attempting to frag MKII drones with IBL fire as far as I can tell. I don't fancy his chances much.
As an added unexpected bonus tho it turns out not being able to capture the Boreas wasn't a dead loss (not that I particularly wanted it anyway) as while it was busy being turned inside out by a Tomahawk/Hammer combo it was also busy spewing its guts all over the sector..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-4.gif
.. so we've got some goodies to hoover up as an added side-objective. With the big capitals removed 'Providence' won't be needing any live warheads for a while as he's on boarding duty now so transferring them over to my TL I order it to head over to the debris cloud, drop some freight drones and get hoovering.
Aquilos of course are an armed M7M and these ones have a quite nasty array of weapons on their tail turret which they're quite happily swapping between to make things maximally awkward. The CIGs and HEPTS aren't too big a deal, but the FLAK they're packing is giving Purple wing a bit of a headache. It's a good thing they've got superheavy shields as they'd be in big trouble otherwise. Of course having a tail gun is all well and good but is of little use if some no good Gannet captain is sat waiting for you to turn your tail away from him..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-5.jpg
.. and then shoves four boarding pods in your face. And these aren't pods loaded with normal marines, oh no, these are my elite ninja shock-troopers who while away their days coming up with new and interesting methods to take ships with maximum violence and minimal damage.
With the first Aquilo captured cleanly I transfer jumpdrive and e-cells over and jump it back to the safety of PTNI. The exit strategy for today is to run jumpdrive relays to get any captured ships out securely first and then my own. To do this one ship jumps to PTNI shipyard, transfers jumpdrive and e-cells to a waiting Pelican, and then that Pelican jumps back to me to return the jumpdrive. Worst case scenario I end up with a few sacrificial Pelicans stuck here as I don't see them escaping alive. Best case I manage to capture a couple jumpdrives as well and that'll save me a bit of cash.
The second Aquilo proves to be a bit more tenacious than the last and manages to score some good hits with it's FLAK cannons on one of Purple Wing, destroying him, as the second batch of pods are landing. That's first casualty then, but it's soon captured and this time comes with an intact jumpdrive so a quick e-cell transfer and it's away.
With the two Aquilos secured and retrieved that's the primary objective achieved. Secondary objective is grab as many of the four civilian TLs as I can before anybody tries to stop me. First up is the Supply Mammoth as that's nearest and the initial run goes ok, the shields are down and 'Providence' is in place for a full spread pod salvo with the reserve marine team. I'm using a full 8-pod spread as the Mammoth has guns all over and the reserve team for the same reason, I've no great wish to risk my elites being shot at unnecessarily. As it turns out perhaps I should have sent the elite force in as despite the Mammoth taking out one empty pod the full team of ten gets in, makes it to deck 3 and then gets wiped out. Yipe!
Deciding that Supply Mammoth is a tricky one I designate it for taking later as I don't want to waste pods so instead we go after the other three Mammoths which conveniently are quite close to each other..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-6.jpg
.. and with Purple Wing already on the case and stripping the shields off the Casino I know I can fire just two pods at each of these..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-7.jpg
.. landing ten elites on each and pretty much garuntee a good capture. That'll leave me just eight pods remaining, so enough for one more attempt on the Supply Mammoth.
We're just finishing up with the Arena and moving onto the Hospital ship when I notice we've got company..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-8.gif
.. A scout, presumably come to see what all the excitement is about. If he gets out the system there's no telling what he'll bring back with him. Fortunately chasing down these guys is just the sort of thing that Green wing specialises in.
With the Casino, Arena and Hospital ship secured and safely jumped out of system I've started to close down the operation and move out any non-essential ships such as Red wing and one of the bombers while I make a second attempt on this last Supply Mammoth. I've got no reserve team anymore as they're apparently dead on this Mammoth somewhere so it's going to have to be an elite team I risk sending in. I've scanned the Mammoth and there's no obvious security system or apparent marines onboard that would explain the carnage of the last attempt so I'm really not sure what went wrong. Hopefully we'll have better luck this time, it's still on 83% hull so worth the capture attempt.
The Supply Mammoth is having none of it tho and is making life as difficult as possible as it's maintining a position that only provides 'Providence' with a stern shot, and a stern shot would mean the pods would have to group tightly to make contact making it much easier for the Mammoth to shoot them down. What I want him to do is try and make a turn so that I can hit him with a full 8-pod spread across his flank and that will make it very hard for him to shoot down more than one or two pods at most.
We're chasing him for a good while waiting for the ideal shot and I'm pretty sure he's just about to start making a turn when..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-9.gif
.. Ah crap, reinforcements!
I'm out of time, looks like that particular Mammoth will live to fight another day. While Purple wing breaks contact and makes for their home Raptor for evac I give the retreat order and jump back to the north gate to retrieve my Lasertowers and then bounce home..
Assets
1x Shrike 'Preemptive Shrike'
1x Phoenix 'Awesomesauce'
1x Kestrel 'Flash IV'
1x Caiman 'NMMC Storage'
1x Iguana Vanguard 'Suicide Taxi Services'
26x Vulture Miner
13x Vulture Super Freighter
Time: 7-22:28
Credits: 644,117
99 - And The Ugly..
Operation: 'Look, whats that over there? Yoink!'
And war is indeed an ugly thing, but depending where you're stood it can also be a quite profitable venture and as I'm standing on the right side today I can't say as I'm too bothered. Anyway I digress, let's do some crime.
'Providence' has been provided with a short tape loop to play over the bridge comm system, a nice soothing mantra 'Long walk, short airlock' just to keep him focused on the target list provided, but other than that he's weapons free and at his discretion..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-1.jpg
.. there goes the two OWPs. Positioning for that one was pretty good actually as allowing for launch and flight times both OWP's blew pretty much simultaneously. I like simultaneous, doesn't give them chance to react. Speaking of which the Tomahawk salvoes from 'It's A Mystery' and the three Hammer salvoes from 'Providence' also arrived pretty much on time..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-2.jpg
.. much to the chagrin of the Boreas and I'm fairly sure there's a couple exploding Skiron in there someplace as well, tho it's impossible to tell with the Boreas going up. There were definitely two to start with anyway and they weren't there after the glow from the remains of the Boreas had faded, so job done.
With Blue wing having made mincemeat of the police ships and currently chasing down the last of the M5's that means we've wiped out the entire defense net in a little over a minute. Pretty good I reckon! Seems we definitely overcooked on the missiles at the Boreas group tho as what I'm choosing to designate Aquilo-A..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-3.jpg
.. has taken a hell of a thump, although it's still plenty active so Purple wing are up and moving to intercept and bring those shields right down. Meantime 'Awesomesauce' is busy doing something in the background over by the gate, attempting to frag MKII drones with IBL fire as far as I can tell. I don't fancy his chances much.
As an added unexpected bonus tho it turns out not being able to capture the Boreas wasn't a dead loss (not that I particularly wanted it anyway) as while it was busy being turned inside out by a Tomahawk/Hammer combo it was also busy spewing its guts all over the sector..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-4.gif
.. so we've got some goodies to hoover up as an added side-objective. With the big capitals removed 'Providence' won't be needing any live warheads for a while as he's on boarding duty now so transferring them over to my TL I order it to head over to the debris cloud, drop some freight drones and get hoovering.
Aquilos of course are an armed M7M and these ones have a quite nasty array of weapons on their tail turret which they're quite happily swapping between to make things maximally awkward. The CIGs and HEPTS aren't too big a deal, but the FLAK they're packing is giving Purple wing a bit of a headache. It's a good thing they've got superheavy shields as they'd be in big trouble otherwise. Of course having a tail gun is all well and good but is of little use if some no good Gannet captain is sat waiting for you to turn your tail away from him..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-5.jpg
.. and then shoves four boarding pods in your face. And these aren't pods loaded with normal marines, oh no, these are my elite ninja shock-troopers who while away their days coming up with new and interesting methods to take ships with maximum violence and minimal damage.
With the first Aquilo captured cleanly I transfer jumpdrive and e-cells over and jump it back to the safety of PTNI. The exit strategy for today is to run jumpdrive relays to get any captured ships out securely first and then my own. To do this one ship jumps to PTNI shipyard, transfers jumpdrive and e-cells to a waiting Pelican, and then that Pelican jumps back to me to return the jumpdrive. Worst case scenario I end up with a few sacrificial Pelicans stuck here as I don't see them escaping alive. Best case I manage to capture a couple jumpdrives as well and that'll save me a bit of cash.
The second Aquilo proves to be a bit more tenacious than the last and manages to score some good hits with it's FLAK cannons on one of Purple Wing, destroying him, as the second batch of pods are landing. That's first casualty then, but it's soon captured and this time comes with an intact jumpdrive so a quick e-cell transfer and it's away.
With the two Aquilos secured and retrieved that's the primary objective achieved. Secondary objective is grab as many of the four civilian TLs as I can before anybody tries to stop me. First up is the Supply Mammoth as that's nearest and the initial run goes ok, the shields are down and 'Providence' is in place for a full spread pod salvo with the reserve marine team. I'm using a full 8-pod spread as the Mammoth has guns all over and the reserve team for the same reason, I've no great wish to risk my elites being shot at unnecessarily. As it turns out perhaps I should have sent the elite force in as despite the Mammoth taking out one empty pod the full team of ten gets in, makes it to deck 3 and then gets wiped out. Yipe!
Deciding that Supply Mammoth is a tricky one I designate it for taking later as I don't want to waste pods so instead we go after the other three Mammoths which conveniently are quite close to each other..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-6.jpg
.. and with Purple Wing already on the case and stripping the shields off the Casino I know I can fire just two pods at each of these..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-7.jpg
.. landing ten elites on each and pretty much garuntee a good capture. That'll leave me just eight pods remaining, so enough for one more attempt on the Supply Mammoth.
We're just finishing up with the Arena and moving onto the Hospital ship when I notice we've got company..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-8.gif
.. A scout, presumably come to see what all the excitement is about. If he gets out the system there's no telling what he'll bring back with him. Fortunately chasing down these guys is just the sort of thing that Green wing specialises in.
With the Casino, Arena and Hospital ship secured and safely jumped out of system I've started to close down the operation and move out any non-essential ships such as Red wing and one of the bombers while I make a second attempt on this last Supply Mammoth. I've got no reserve team anymore as they're apparently dead on this Mammoth somewhere so it's going to have to be an elite team I risk sending in. I've scanned the Mammoth and there's no obvious security system or apparent marines onboard that would explain the carnage of the last attempt so I'm really not sure what went wrong. Hopefully we'll have better luck this time, it's still on 83% hull so worth the capture attempt.
The Supply Mammoth is having none of it tho and is making life as difficult as possible as it's maintining a position that only provides 'Providence' with a stern shot, and a stern shot would mean the pods would have to group tightly to make contact making it much easier for the Mammoth to shoot them down. What I want him to do is try and make a turn so that I can hit him with a full 8-pod spread across his flank and that will make it very hard for him to shoot down more than one or two pods at most.
We're chasing him for a good while waiting for the ideal shot and I'm pretty sure he's just about to start making a turn when..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-9.gif
.. Ah crap, reinforcements!
I'm out of time, looks like that particular Mammoth will live to fight another day. While Purple wing breaks contact and makes for their home Raptor for evac I give the retreat order and jump back to the north gate to retrieve my Lasertowers and then bounce home..
Assets
1x Shrike 'Preemptive Shrike'
1x Phoenix 'Awesomesauce'
1x Kestrel 'Flash IV'
1x Caiman 'NMMC Storage'
1x Iguana Vanguard 'Suicide Taxi Services'
26x Vulture Miner
13x Vulture Super Freighter
Time: 7-22:28
Credits: 644,117
Last edited by NUKLEAR-SLUG on Sun, 18. Oct 09, 13:03, edited 1 time in total.
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Do I live for another day's glory, or do I go to Xaar...? 
Yup, also should have warned, boarding is now a pretty meatshield-heavy operation. TL's in particular seem to be nastier to capture...

Yup, also should have warned, boarding is now a pretty meatshield-heavy operation. TL's in particular seem to be nastier to capture...
My music - Von Neumann's Children - Lasers and Tactics
I'm on Twitch! 21:15 EST Sundays. Come watch me die a lot.
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See? I do know what I'm doing when it comes to that... you could've left out that annoying tape though, I heard ya the first time round
Now, next time, may I have that tape removed and some of my bridge crew replaced? I had to send two of them to the brig and one out the airlock as they were getting a bit too trigger-happy. Might want to give the guys here more opportunities to shoot live warheads so they aren't as trigger-happy on live ops, perhaps?

Now, next time, may I have that tape removed and some of my bridge crew replaced? I had to send two of them to the brig and one out the airlock as they were getting a bit too trigger-happy. Might want to give the guys here more opportunities to shoot live warheads so they aren't as trigger-happy on live ops, perhaps?

"Do or do not, there is no try"
"My Other Overwhelming Mixed Assault Fleet is a Brigantine" -Seleucius, commenting on my ship naming scheme
"My Other Overwhelming Mixed Assault Fleet is a Brigantine" -Seleucius, commenting on my ship naming scheme
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Ah yes, every M7M captain's dream: firing full salvos of the heavies at traders while floating parked above the gate they came through. Very therapeutic.Olterin wrote:Now, next time, may I have that tape removed and some of my bridge crew replaced? I had to send two of them to the brig and one out the airlock as they were getting a bit too trigger-happy. Might want to give the guys here more opportunities to shoot live warheads so they aren't as trigger-happy on live ops, perhaps?
My goodness, the goodies! I'd put that one around 'Up There' on the 1 to Jackpot scale. Whatever are you going to do with all those wafers!NUKLEAR-SLUG wrote:As an added unexpected bonus tho it turns out not being able to capture the Boreas wasn't a dead loss (not that I particularly wanted it anyway) as while it was busy being turned inside out by a Tomahawk/Hammer combo it was also busy spewing its guts all over the sector..
http://dbbr17626.pwp.blueyonder.co.uk/steve/99-4.gif