I wanted to play with mods now that I can run X4, and the weirdest thing happened:
Workshop mods work fine but Nexus Mods do not seem to work at all, no matter where I put them (.config/EgoSoft/.../extensions or steamapps/common/X4/extensions).
This is my modlist:
Code: Select all
directory name origin status
=====================================================================
ArgonCitizenStart Nexus (not working)
escape_teleport Workshop (working)
InfoCenter Nexus (not working)
Skip Station Scan Nexus (not working)
CrystalFinder Nexus (not working)
G_Work_Around Nexus (not working)
mej_improved_explore_behaviour Nexus (working)
trade_buy_notification Nexus (working)
DeadAirGate Nexus (not working)
HolomapInfoColors Nexus (not working)
paintjobsforsale Workshop (working)
vxLegalInventory Nexus (not working)
equipnorng Nexus (working)
IncreasedLongRangeScan Nexus (not working)
RightClickAPI Nexus (not working)
z_freeqspaintjobs Workshop (working)
So 3 out of 3 workshop mods work, but only out 3 of 13 nexus mods are even shown in the extensions menu.
Is there a Linux-related reason for that? They're all listed here:
viewtopic.php?f=181&t=410888 and I do not think that 2.2 would break so many, right?
The debug log only shows missing *.sig files, but that's normal as far as I know.
Anyone got the same issues?