X Rebirth - The wait is almost over! [PRE-ORDER NOW]
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If they are doing massive single systems then yes they need 64bit because of floating point or somit or other iirc. 32bit can only do things so big before the need of 64bit. If they are doing this then great. Its about time.
Fact of the matter is 64bit cpus have been around for god knows how long now so its not that surprising some games will need 64bit. I highly doubt many ppl have 32bit only cpus or OS's anymore if you do then well sorry but old tech and os's dont last forever and i think the industry has given ppl enough time to upgrade by now i think.
I was very surprised with the 64bit as a minimal without 32bit in the specs. Either a oversight of the person doing the specs or it really s just 64bit. Either way if its 64bit only then great.
About the higher specs than crysis 3 etc. Crysis 3 is a small but very visually packed game, x rebirth is a massive fully simulated universe, which game do you think needs 64bit let alone other specs? Kinda obvious if you think about the two games and what there trying to do compared to each other.
Besides when has system specs posted for games ever really been that accurate in the first place. Ive known games thats either run crap compared to minimum when you had far better hardware and then some games that ran fine on very old hardware. Remember there a guideline only and not to be taken as 100% fact.
Anyhow thats my 2 pennies worth.
Fact of the matter is 64bit cpus have been around for god knows how long now so its not that surprising some games will need 64bit. I highly doubt many ppl have 32bit only cpus or OS's anymore if you do then well sorry but old tech and os's dont last forever and i think the industry has given ppl enough time to upgrade by now i think.
I was very surprised with the 64bit as a minimal without 32bit in the specs. Either a oversight of the person doing the specs or it really s just 64bit. Either way if its 64bit only then great.
About the higher specs than crysis 3 etc. Crysis 3 is a small but very visually packed game, x rebirth is a massive fully simulated universe, which game do you think needs 64bit let alone other specs? Kinda obvious if you think about the two games and what there trying to do compared to each other.
Besides when has system specs posted for games ever really been that accurate in the first place. Ive known games thats either run crap compared to minimum when you had far better hardware and then some games that ran fine on very old hardware. Remember there a guideline only and not to be taken as 100% fact.
Anyhow thats my 2 pennies worth.
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^
that's what i call a comment....

[XTrilogy]: Holy Argnu cows! I have found it! An asteroid of pure ore - 100% - I am rich! Now, I just need to find one like that made from silicon. hmmm, where do I want to go today?
X REBIRTH? "JUST A TOURIST until X4 IS RELEASED! Because That SUPERNOVA sure went FUBAR" (Quoting T.Hawk. Read all about it at: http://forum.egosoft.com/viewtopic.php?t=353678)
X REBIRTH? "JUST A TOURIST until X4 IS RELEASED! Because That SUPERNOVA sure went FUBAR" (Quoting T.Hawk. Read all about it at: http://forum.egosoft.com/viewtopic.php?t=353678)

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I agree 100% that 64bit only is a very very good positive thing. I am just confused as to why the angst when it was brought up, the needless inference that we were requesting something unnecessary when they were going to release it that way all along.
My point was I hope they did it for the right reasons, not as a cop out for masking a problem. Civ5 did this upon initial release, the memory leak was so bad at first that they just suggested systems with more memory...
Just want people to think, would you be happy with the game being released on time, if it meant a patchwork of fixes to make it stable in the future, and how many people were waiting for this game to now be frustrated at having insufficient hardware.
My point was I hope they did it for the right reasons, not as a cop out for masking a problem. Civ5 did this upon initial release, the memory leak was so bad at first that they just suggested systems with more memory...
Just want people to think, would you be happy with the game being released on time, if it meant a patchwork of fixes to make it stable in the future, and how many people were waiting for this game to now be frustrated at having insufficient hardware.
X Rebirth for PC is expected to be released in Soon™
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If you have been around long enough you know how bad the x games are at release. This may be different then again it may not. As many pc devs are these days they get it out and then patch later. If its buggy well blame the publisher for a deadline release date i guess. But the more complex a game is the harder it is to nail down every little bug or even large ones sometimes.
What probably egosoft or DS could consider is doing what arma 3 or many of the games on steam nowadays are doing and sell the game and have early access, large testing basically and you get sometimes a cheaper price for paying early. This way you know it will probably be problematic but then again there letting the public mass test it and help find all the bugs alot quicker and therefore patch sooner rather than later if possible.
Somit to consider at least ES/DS.
But regards to bugs just cos its 64bit, well i dont believe for a second a buggy 32bit version would be any diff tbh. Bugs are bugs if its gona happen it will. All you can do is just hope there more of the minor kind instead of the annoying kind.
What probably egosoft or DS could consider is doing what arma 3 or many of the games on steam nowadays are doing and sell the game and have early access, large testing basically and you get sometimes a cheaper price for paying early. This way you know it will probably be problematic but then again there letting the public mass test it and help find all the bugs alot quicker and therefore patch sooner rather than later if possible.
Somit to consider at least ES/DS.
But regards to bugs just cos its 64bit, well i dont believe for a second a buggy 32bit version would be any diff tbh. Bugs are bugs if its gona happen it will. All you can do is just hope there more of the minor kind instead of the annoying kind.
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Will be supported Sli / Crossfire?.
Thanks.
Thanks.
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We just had such a discussion a few weeks ago, with some replies from CBJ in this topic.Ghostlamer wrote:Will be supported Sli / Crossfire?.
CBJ wrote:Games don't support (or indeed not support) SLI. The whole point of SLI and Crossfire is that they are supposed to be completely transparent to applications that use the graphics card(s). It's possible for a game to benefit to a lesser or greater degree from an SLI or Crossfire setup, but it's up to NVIDIA and AMD to make sure their drivers support games' use of standard DirectX calls, not the other way around.
As to the question of whether X Rebirth benefits from SLI, I'd say the answer is that it would benefit somewhat more from it than previous X series games. That's not saying all that much, though, since previous X series games were almost entirely CPU bound and throwing more graphics card power at them rarely had much effect at all.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
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The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
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I think everyone has 64bit processor is not a new feature lol still i have a question for dev if they may asker it: Will the game run on a older Pc on lowest settings?
Here are my specs:
amd athlon x2 64 6000+ 3.01Ghz
4gb ram ddr2 800mhz
Geforce 9600gt 512 mb 256 bit
A simple answer yes or no so i would know if u buy the game now in November or later when i will have better pc.
Thank you.
Here are my specs:
amd athlon x2 64 6000+ 3.01Ghz
4gb ram ddr2 800mhz
Geforce 9600gt 512 mb 256 bit
A simple answer yes or no so i would know if u buy the game now in November or later when i will have better pc.
Thank you.
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Mike2988 wrote:I think everyone has 64bit processor is not a new feature lol still i have a question for dev if they may asker it: Will the game run on a older Pc on lowest settings?
Here are my specs:
amd athlon x2 64 6000+ 3.01Ghz
4gb ram ddr2 800mhz
Geforce 9600gt 512 mb 256 bit
A simple answer yes or no so i would know if u buy the game now in November or later when i will have better pc.
Thank you.
It will run but expect it to run at around 15-20 fps.. sorry mate but the fact that the game now has massive station i'm afraid that your system will suffer due to too many polys being rendered imagine the earth sector tourus eternal...but everywhere.
If your system is a desktop i suggest upgrade.. it's gonna cost a fair amount though.
What you can do is buy a new motherboar, ram and keep the gpu
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When I read your comment, I immediately thought of the Xenon Hub sector, lol. That music was so cool... for the first 10 minutes.ThommoHawk wrote:what I meant by 'irritating':
When spending hundreds of hours in a game - sometimes dozens of hours in just one sector doing stuff (X games can be like that), background music for me becomes 'less is more ... better' sort of thing, and just turning off the music often means losing a lot of ambience in the soundtrack too.
This is all I meant with it being irritating (potentially, for me). I am weary of music's potential to sound good the first time, but then being fatiguing when repeated over and over... great background music can repeat over without becoming an annoyance, and adds to atmosphere.
Unfortunately, that sector was where I kept my entire fleet... :/
P.S. Anyone complaining about system requirements must not be playing a lot of recent games. They really aren't steep at all by today's standards. Sorry, but that's the way it is! Personally, I was surprised at how low the requirements are. My poor old Core i5 might cut it after all!
Anyway, it will run better than X3 no matter WHAT kind of rig you have, lol. That game was actually bound by its own single-threaded code, and people will still be getting 10 fps in it 20 years from now. The exe itself can only do so much, regardless of how much horsepower you feed it.
At least now we're getting a 64-bit exe with proper threading. It's going to be glorious.
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Every Boron dies. Squiddy McSquid truly lived.
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Pretty much every CPU that meets minimum specs is both 32 bit and 64 bit (has been for quite some time) so from a hardware perspective making the requirements 64 bit only shouldn't matter too much.
From an OS side some people may have installed the 32 bit only versions of Windows in which case they will have a problem, but that will only be a software limitation. Most versions of windows (since at least windows 7 I believe) are dual license which means if you have a license for 32 bit that same license applies to 64 bit version of Windows as well. The biggest annoyance on that front would be reinstalling windows to get it to 64 bit but it shouldn't be expensive to do, probably free in fact for most people.
I can get the concern that it might be to hide bugs but it's just as likely to be because 64 bit has benefits and there's little need to support 32 bit anymore. I wouldn't assume it's to hide a bug, I also wouldn't assume there aren't going to be any bugs either.
As for the minimum specs overall it's actually quite reasonable based on hardware specs for todays computers but the counter point to that is that computer hardware has been ahead of what's really required for most people for so long now that a lot of people (myself included) haven't needed to upgrade anywhere near as frequently as we used to.
A fair few people may not have the hardware for this due to that reason but in my view having a game that truly provides a need to upgrade isn't necessarily a bad thing, I'm kind of surprised it hasn't happened more often actually.
The requirements aren't for todays most expensive hardware available (which did actually used to happen a lot for a few games), just newer hardware. That newer hardware isn't overly expensive though ... of course that still doesn't mean people that don't have it can afford it but they have to draw the line somewhere.
From an OS side some people may have installed the 32 bit only versions of Windows in which case they will have a problem, but that will only be a software limitation. Most versions of windows (since at least windows 7 I believe) are dual license which means if you have a license for 32 bit that same license applies to 64 bit version of Windows as well. The biggest annoyance on that front would be reinstalling windows to get it to 64 bit but it shouldn't be expensive to do, probably free in fact for most people.
I can get the concern that it might be to hide bugs but it's just as likely to be because 64 bit has benefits and there's little need to support 32 bit anymore. I wouldn't assume it's to hide a bug, I also wouldn't assume there aren't going to be any bugs either.
As for the minimum specs overall it's actually quite reasonable based on hardware specs for todays computers but the counter point to that is that computer hardware has been ahead of what's really required for most people for so long now that a lot of people (myself included) haven't needed to upgrade anywhere near as frequently as we used to.
A fair few people may not have the hardware for this due to that reason but in my view having a game that truly provides a need to upgrade isn't necessarily a bad thing, I'm kind of surprised it hasn't happened more often actually.
The requirements aren't for todays most expensive hardware available (which did actually used to happen a lot for a few games), just newer hardware. That newer hardware isn't overly expensive though ... of course that still doesn't mean people that don't have it can afford it but they have to draw the line somewhere.
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I'm sorta pissy about the system requirements because my Core 2 Quad Q6600 doesn't meet the min req.
To upgrade to the 1 processor my board that'll run it will be ~$250-300 purchase, which is freakin' rediculous. I'd rather pop out the $100 more and buy a modern processor and board.....but WHY when the next Gen processors will be out next year. IE, if mine won't run it, I'll be waiting til next year before I can play it.
To upgrade to the 1 processor my board that'll run it will be ~$250-300 purchase, which is freakin' rediculous. I'd rather pop out the $100 more and buy a modern processor and board.....but WHY when the next Gen processors will be out next year. IE, if mine won't run it, I'll be waiting til next year before I can play it.
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