[Resource & progress]my ship showcase room(07/02/12)

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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paulwheeler
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Post by paulwheeler »

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InFlamesForEver
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Post by InFlamesForEver »

Lovely, they look amazing.
Can't wait to get a collection of M2+'s going ;)
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Sn4kemaster
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Post by Sn4kemaster »

Excellent work....they really do look fantastic in the XRM flesh so to say!

Can't wait to see the Paranid M2+ (Proteus?)

And Paul how come you using Caidus terran gun mounts for an Argon ship.....is it purely cosmetic?....do you plan to ask expnobody to design specific Argon turret's in the future?
paulwheeler
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Post by paulwheeler »

Well Cadius put his ATF turrets on the Cyclops. They fit fine and are certainly better than vanilla, and will do till Cadius comes back with some Argon turrets. In fact, I'm going to put Cadius' Teladi turrets on the Paranid m2+.
Sn4kemaster
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Post by Sn4kemaster »

Interesting........look forward to seeing it!
expnobody
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Post by expnobody »

speaking of turrets..
http://4tbaaa.bay.livefilestore.com/y1p ... jpg?psid=1

http://4tbaaa.bay.livefilestore.com/y1p ... jpg?psid=1

custom turret with custom beam, that was awhile ago...beginning of the summer
summer time..
expnobody
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Post by expnobody »

Argon M1+ finalized and submitted

http://bbs.deeptimes.org/data/attachmen ... 66cw6e.jpg
http://bbs.deeptimes.org/data/attachmen ... oowsme.jpg
http://bbs.deeptimes.org/data/attachmen ... ckskkr.jpg

2 hanger on the side, 4 catapults facing upward and downward on each wing.
summer time..
expnobody
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Post by expnobody »

it is based on my M7M design..i have to make it fat otherwise the hanger wont fit at all..this ship should able to hold more stuff than Cerberus, since it's bigger..

ATF_M7Carrier
http://bbs.deeptimes.org/data/attachmen ... nv3i3k.jpg
http://bbs.deeptimes.org/data/attachmen ... 7h37i2.jpg
http://bbs.deeptimes.org/data/attachmen ... q3x0xm.jpg
summer time..
expnobody
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Post by expnobody »

M2 looks rough, M1 looks soft (M1 is fighter's mom and M2 is their dad? rofl, just kidding)..i think that's the way it goes..

anyway, extra engine as a compensation for losing some of the heavy armors.

i might add a pair of wing at the back, not sure about it
constructive feedback is always welcomed

Paranid_M1+
http://bbs.deeptimes.org/data/attachmen ... tmidym.jpg
http://bbs.deeptimes.org/data/attachmen ... 1hfd7e.jpg
http://bbs.deeptimes.org/data/attachmen ... 51j6xn.jpg
http://bbs.deeptimes.org/data/attachmen ... oqtqct.jpg
summer time..
garrry34
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Post by garrry34 »

lol I see you are still indulging your inner trek...
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expnobody
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Post by expnobody »

garrry34 wrote:lol I see you are still indulging your inner trek...
i don't get your reference...what's inner trek?
summer time..
garrry34
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Post by garrry34 »

sorry, the paranid enterprise lol, I think my brain is ceasing to function at this time of night...
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expnobody
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Post by expnobody »

garrry34 wrote:sorry, the paranid enterprise lol, I think my brain is ceasing to function at this time of night...
i was not thinking about ST at all..
summer time..
Sn4kemaster
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Post by Sn4kemaster »

expnobody wrote:M2 looks rough, M1 looks soft (M1 is fighter's mom and M2 is their dad? rofl, just kidding)..i think that's the way it goes..

anyway, extra engine as a compensation for losing some of the heavy armors.

i might add a pair of wing at the back, not sure about it
constructive feedback is always welcomed

Paranid_M1+
http://bbs.deeptimes.org/data/attachmen ... tmidym.jpg
http://bbs.deeptimes.org/data/attachmen ... 1hfd7e.jpg
http://bbs.deeptimes.org/data/attachmen ... 51j6xn.jpg
http://bbs.deeptimes.org/data/attachmen ... oqtqct.jpg
This look's very very good indeed......

Only area that need more work is the front, the extra disc section on the nose looks messy and not as graceful as the rest of the bodywork, either remove the extra nose bit altogether (1st choice), or if not then blend it in far far better...... especially at the sides where you just seem to get it the same bit repeated twice!

As for wing's at the back ...maybe? but maybe very small fin's would be better, just take the side fins off the Zeus and place them on the side near the back??
Last edited by Sn4kemaster on Sat, 26. Nov 11, 12:55, edited 2 times in total.
Sn4kemaster
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Post by Sn4kemaster »

expnobody wrote:Argon M1+ finalized and submitted

http://bbs.deeptimes.org/data/attachmen ... 66cw6e.jpg
http://bbs.deeptimes.org/data/attachmen ... oowsme.jpg
http://bbs.deeptimes.org/data/attachmen ... ckskkr.jpg

2 hanger on the side, 4 catapults facing upward and downward on each wing.
Looking at the 1st pic....the new M1+ looks very very wide with those new side sections, never noticed in the previous pic's, maybe far to too wide?

This simpler earlier version, actually seems far better balanced now....

http://img165.poco.cn/mypoco/myphoto/20 ... 90_002.jpg

http://img165.poco.cn/mypoco/myphoto/20 ... 90_001.jpg

http://img165.poco.cn/mypoco/myphoto/20 ... 90_000.jpg

Maybe you should send both versions....and let Paul make a decision for the version in XRM?
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mr.WHO
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Post by mr.WHO »

I like the new wide version much more that the old one.

BTW Previously I said that your Argons ships are ugly, but now i think that ingame they look fine and your new M1+ actualy looks nice.

With those addition, I might reconsider installing XRM again :), moreover it's nice to have a good modeler when Cadius is silent for long time.

P.S Your ATF M7 Carrier looks more like heavy frigate than a Carrier.



P.P.S

What's your vision of M1+ and M2+ class? The same as Cadius - heavy carrier (with firepower of light destroyer) and heavy battleship (with small hangar)? Or one of them is a camoflaged M0? Or do you plan to do the same as Cadius and have separated M0 class (like Cadius Valhalla - M1+ hangar and M2+ firepower in one hull).
Nemesis_87
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Post by Nemesis_87 »

They look so much better when in game :)

As for your paranid M1+, i like it but there is something mission, Maybe having wings similar to ur paranid M2+ would give it that edge? Seeing its quite long (Yeah its expected to be longer seeing its a carrier, but i think those things will just make it look less long without actualy shortening it)
expnobody
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Post by expnobody »

mr.WHO wrote:I like the new wide version much more that the old one.

BTW Previously I said that your Argons ships are ugly, but now i think that ingame they look fine and your new M1+ actualy looks nice.

With those addition, I might reconsider installing XRM again :), moreover it's nice to have a good modeler when Cadius is silent for long time.

P.S Your ATF M7 Carrier looks more like heavy frigate than a Carrier.



P.P.S

What's your vision of M1+ and M2+ class? The same as Cadius - heavy carrier (with firepower of light destroyer) and heavy battleship (with small hangar)? Or one of them is a camoflaged M0? Or do you plan to do the same as Cadius and have separated M0 class (like Cadius Valhalla - M1+ hangar and M2+ firepower in one hull).
according to Paul and your description, it seems to be the same with Cadius

M7 Carrier, i have to place the capability of able to containing the hanger as first priority, this is the only thing i can do without scaling up the whole ship to an M2 size. the fat section of the ship is for containing the hanger and catapults, it was design to carry missile pods but oh well..
summer time..
expnobody
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Post by expnobody »

Sn4kemaster wrote:
expnobody wrote:M2 looks rough, M1 looks soft (M1 is fighter's mom and M2 is their dad? rofl, just kidding)..i think that's the way it goes..

anyway, extra engine as a compensation for losing some of the heavy armors.

i might add a pair of wing at the back, not sure about it
constructive feedback is always welcomed

Paranid_M1+
http://bbs.deeptimes.org/data/attachmen ... tmidym.jpg
http://bbs.deeptimes.org/data/attachmen ... 1hfd7e.jpg
http://bbs.deeptimes.org/data/attachmen ... 51j6xn.jpg
http://bbs.deeptimes.org/data/attachmen ... oqtqct.jpg
This look's very very good indeed......

Only area that need more work is the front, the extra disc section on the nose looks messy and not as graceful as the rest of the bodywork, either remove the extra nose bit altogether (1st choice), or if not then blend it in far far better...... especially at the sides where you just seem to get it the same bit repeated twice!

As for wing's at the back ...maybe? but maybe very small fin's would be better, just take the side fins off the Zeus and place them on the side near the back??
i was thinking making it double deck and see how it goes, the same bit repeat twice was intentional.
as for the fin, it's either that or the one on the M2+
summer time..
expnobody
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Post by expnobody »

summer time..

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