They are now

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Oh, its actually 60, I forgot that i changed that, twice, lol
Hmmm... Spent more than 68 hours playing the game, still haven't seen a single one U, is there any other trigger for their appearance, or have I caught another bug?)
Just look for a system with stations all destroyed, follow the destruction and you'll find the U
for next patch - yes
My satellites control the gates in all systems with the exception of xenon ones)
I presume you are aware, than from all factions, it is terran which need the less new ships, and especially large military ones.
It has VRO version already as separate mod.
Some people still prefer vanilla, it's a taste thing.
I also just added "XR Ship Pack VRO" into to th mix with SVEShuulo wrote: ↑Sun, 31. Oct 21, 14:30As for SVE mod, it's made and balanced by other people , while it has VRO version it's also a taste thing, from my perspective it has quite few OP ships that make some other ships obsolete and this goes against VRO principle of "choice" when there is no single best ship but each has its own strength and weaknesses, same for weapons. Base VRO mod has frigates and battleships as well. I personally play without SVE, but it's still a fine addition for those who want even more ships and are not such balance maniacs like myself![]()
Yeah, guess I'll stay silent in regards to ballance because it's now a bit hard to tell which thing is VRO and which is SVE.
Given that I don't want long term play and more of a combat/chaos gameplay...this seems like an endorsement for meShuulo wrote: ↑Sun, 31. Oct 21, 15:18 XR ship pack - be warned that it does change more than it says, e g. it changes some xenon jobs and shipgroups in a bit weird way and adds a ton more xenon ships in the universe, this breaks factions balance sometimes and may lead to stagnated resource-lacking galaxy in a day or two, you were warned.