Mods that are reported as working with Versions 2.x to 7.x - Saturday 13th July 2024

The place to discuss scripting and game modifications for X4: Foundations.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

Jawms
Posts: 349
Joined: Thu, 30. Dec 10, 06:13
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Saturday 24th April 2021

Post by Jawms »

I have been modding my 4.0 Beta session of X4 and figured I would add my modlist as they are working on my install!

Neutral Engine Tint - AxeFace
https://www.nexusmods.com/x4foundations/mods/617

Variety and Rebalance Overhaul - Shuul
https://www.nexusmods.com/x4foundations/mods/617

Quieter L/XL Thruster - Chryssie
https://steamcommunity.com/sharedfiles/ ... 2195037805

Better Target Monitor - SirNukes
https://steamcommunity.com/sharedfiles/ ... 2042920500

Sector Satellites - iforgotmysocks
(Already listed, but not displaying the colour :wink: )

NoSuperHighways - Anon
https://www.nexusmods.com/x4foundations/mods/80

Ship Traders Sell Paint Mods- Kay Ence
https://www.nexusmods.com/x4foundations/mods/186

UI Functional Radar Texture - kuertee
https://www.nexusmods.com/x4foundations/mods/671
(This is one of the simplest, most helpful mods I have EVER used in an X game)

Cheaper Blueprints - Feauce Valtaine
https://www.nexusmods.com/x4foundations/mods/701

Edit:
Forgot a few from Steam.

X4 Fire and Smoke - KungFury
https://steamcommunity.com/sharedfiles/ ... 2055992841

Fly-By Looting - Assailer
https://steamcommunity.com/sharedfiles/ ... 1683358279

Better Kill Credit - Mysterial
https://steamcommunity.com/sharedfiles/ ... 1700645587
User avatar
NZ-Wanderer
Posts: 1627
Joined: Thu, 5. Aug 04, 01:57
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Saturday 24th April 2021

Post by NZ-Wanderer »

Jawms wrote: Sat, 15. May 21, 16:07 I have been modding my 4.0 Beta session of X4 and figured I would add my modlist as they are working on my install!
Many thanks for your list (and for noticing the lack of color in one of them) - Updated the list with them :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
User avatar
Lord Micha
Posts: 120
Joined: Fri, 24. Oct 08, 16:40
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 16th May 2021

Post by Lord Micha »

Something new?
User avatar
NZ-Wanderer
Posts: 1627
Joined: Thu, 5. Aug 04, 01:57
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 16th May 2021

Post by NZ-Wanderer »

Lord Micha wrote: Tue, 30. Nov 21, 21:36 Something new?
Not much new I'm afraid, I did a small update, but things have been very quiet in here...
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
User avatar
Stoats not Goats
XWiki Moderator
XWiki Moderator
Posts: 153
Joined: Wed, 6. Dec 17, 09:49
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Wednesday 1st December 2021

Post by Stoats not Goats »

If you could add my mods that would be cool (they all work as of 4.2 beta 4), thanks in advance
Taking a bath in Kingdom End :boron:

My X4:F guides, maps and summaries|My highway mods|Get involved with the X4 wiki :)
User avatar
NZ-Wanderer
Posts: 1627
Joined: Thu, 5. Aug 04, 01:57
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Wednesday 1st December 2021

Post by NZ-Wanderer »

Stoats not Goats wrote: Thu, 2. Dec 21, 00:51 If you could add my mods that would be cool (they all work as of 4.2 beta 4), thanks in advance
Hi there, I have added your mods into the list, if you think I put any in the wrong place please feel free to tell me where you think they should go :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
User avatar
Lord Micha
Posts: 120
Joined: Fri, 24. Oct 08, 16:40
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Friday 3rd December 2021

Post by Lord Micha »

I can offer my two little mods:

Jump'n'Run https://steamcommunity.com/sharedfiles/ ... 2660014059 (original by Gazz for X³)
Bayamon Miner https://steamcommunity.com/sharedfiles/ ... 2647877221 (adopted from Sco)
User avatar
NZ-Wanderer
Posts: 1627
Joined: Thu, 5. Aug 04, 01:57
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Friday 3rd December 2021

Post by NZ-Wanderer »

Lord Micha wrote: Fri, 3. Dec 21, 18:00 I can offer my two little mods:
Thank you :) - Your mods now in the list...
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
flatbush71

Re: Mods that are reported as working with Versions 1.x to 4.x - Saturday 4th December 2021

Post by flatbush71 »

Thanks NZ-W your the Best !!!!
User avatar
Lord Micha
Posts: 120
Joined: Fri, 24. Oct 08, 16:40
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Friday 3rd December 2021

Post by Lord Micha »

NZ-Wanderer wrote: Fri, 3. Dec 21, 19:29 Thank you :) - Your mods now in the list...
No, I thank YOU :)
User avatar
NZ-Wanderer
Posts: 1627
Joined: Thu, 5. Aug 04, 01:57
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Saturday 4th December 2021

Post by NZ-Wanderer »

Lord Micha wrote: Sat, 18. Dec 21, 20:01 Update:
:mrgreen:
Thank you, updated, and updated some of the mods that I use as well. :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
FritzHugo3
Posts: 4702
Joined: Mon, 6. Sep 04, 17:24
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 19th December 2021

Post by FritzHugo3 »

Thx for the list.

Black at black are not good readable, maybe a other color for the black are better.

Have a nice last houres in 2021 ;-).
Ich fordere mehr und vorallem gerechtere Verteilung von Keksen und Süßkram für die "Magischen 20"! Daher wählen Sie jetzt die DPFGKV, die Deutsche Partei für gerechtere Keks - Verteilung!
User avatar
NZ-Wanderer
Posts: 1627
Joined: Thu, 5. Aug 04, 01:57
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 19th December 2021

Post by NZ-Wanderer »

FritzHugo3 wrote: Fri, 31. Dec 21, 20:01 Black at black are not good readable, maybe a other color for the black are better.
I've changed the color from black to white, hope it ok...
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
FritzHugo3
Posts: 4702
Joined: Mon, 6. Sep 04, 17:24
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 19th December 2021

Post by FritzHugo3 »

NZ-Wanderer wrote: Sun, 2. Jan 22, 01:53
FritzHugo3 wrote: Fri, 31. Dec 21, 20:01 Black at black are not good readable, maybe a other color for the black are better.
I've changed the color from black to white, hope it ok...
Oh thank you, its very better. :thumb_up:
Ich fordere mehr und vorallem gerechtere Verteilung von Keksen und Süßkram für die "Magischen 20"! Daher wählen Sie jetzt die DPFGKV, die Deutsche Partei für gerechtere Keks - Verteilung!
DeadAirRT
Posts: 1124
Joined: Fri, 25. Jan 19, 03:26
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 2nd January 2022

Post by DeadAirRT »

deadair mods 4.2 green again :D

edit: and tater trader as well
User avatar
NZ-Wanderer
Posts: 1627
Joined: Thu, 5. Aug 04, 01:57
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 2nd January 2022

Post by NZ-Wanderer »

DeadAirRT wrote: Fri, 14. Jan 22, 14:51 deadair mods 4.2 green again :D
edit: and tater trader as well
And your green is updated :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
TheCam72
Posts: 20
Joined: Tue, 26. Jul 16, 23:26
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 16th January 2022

Post by TheCam72 »

anyone else unable to download any mods from steam?
I really miss my old XP laptop :(
FritzHugo3
Posts: 4702
Joined: Mon, 6. Sep 04, 17:24
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 16th January 2022

Post by FritzHugo3 »

This was updated and work for 4.0 and the Patch 5 Beta
Debug) 3.30 - Remove Dirty Glass - SirNukes / Steam
Ich fordere mehr und vorallem gerechtere Verteilung von Keksen und Süßkram für die "Magischen 20"! Daher wählen Sie jetzt die DPFGKV, die Deutsche Partei für gerechtere Keks - Verteilung!
User avatar
NZ-Wanderer
Posts: 1627
Joined: Thu, 5. Aug 04, 01:57
x4

Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 16th January 2022

Post by NZ-Wanderer »

FritzHugo3 wrote: Thu, 10. Feb 22, 14:01 This was updated and work for 4.0 and the Patch 5 Beta
Debug) 3.30 - Remove Dirty Glass - SirNukes / Steam
Thanks for that, updated the list :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

Return to “X4: Foundations - Scripts and Modding”