
X-Tended - Terran Conflict (XTC) (Update: - Manual available! - 12/10/10)
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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I really can't believe this...the mod team writes a freaking book and gives it to us explaining the whole game, and yes, it's a new game the way they did it...and we still have guys who either didn't read it all, overlooked things, or are still hoping something that isn't in the mod can be forced in at the last minute. Unbelievable. If it's not in the manual, then you know it's probably not coming, and it's been said a hundred times before, the Sohnen aren't in the game anymore. Sorry to upset somebody, but asking the same questions over and over is just silly when they were answered before this. 

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Obligatory "Zomg!!!1!12! Manual is awesome, I want the mod to released nao!" post. 

My "for Dummies" guides: Trade Command Software Mk III | Advanced Satellites | X3: TC (Co-author: K-64) | SETA Repair
Xenon_Slayer wrote:maybe we'll have extreme weather pingpong at some point
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As far as I know, the Mac-Version is still on a version number below 2.5. From 2.5 upwards it should be working (except, that you will have to extract it directly from an archive, instead of using the installer). But this is absolutly unconfirmed information - none of us owns a Mac, thus we don't know.
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Thanks Unserene.Unserene wrote:Very nice manual. I saw some really good game additions there. Good luck with the release.

Source code wasn't touched, that would break the EULA.TrixX wrote:Lots of nice sourcecode edits in there

With the way we have pulled apart almost every file and put it back together again, it is unlikly that 90% of mods or scripts will work with XTC until the authors adjust their work to take the changes into account.Moizo wrote:Will this be able to work with mods?
Let's assume XTC is awesome, but alot of people used to alot of scripts/mods might want the adition of lets say the Codea carrier system or what have you, will things allready made be able to work with XTC, will it not or will it be very limited, any information available? I didn't see anything about it in the manual.
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Like Trick said: no chance.Sn4kemaster wrote:Any plans to do a spreadsheet or something showing all the ships, and their stats (and maybe one for the weapons and missiles) before the game comes out?
But I wouldn't be too surprised if something like that shows up shortly after release, created by folks in the community. Some people like to create such spreadsheets, so we'll gladly leave it to them

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Does it matter? You'll see it soon enoughEmperorJon wrote:From an S&M developer point of view:
Nature - Neutral/Enemy race?
Aldrin - Fill in one of Race1/2?

Last edited by Killjaeden on Sat, 11. Dec 10, 18:47, edited 1 time in total.
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X-Tended TC Mod Team Veteran.
Modeller of X3AP Split Acinonyx, Split Drake, Argon Lotan, Teladi Tern. My current work:

X-Tended TC Mod Team Veteran.
Modeller of X3AP Split Acinonyx, Split Drake, Argon Lotan, Teladi Tern. My current work:

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After the manual came out, I deleted all the old X games from my pc, made a nice clean new TC game and upgraded it from the Ego site...now it'll sit there until the mod comes out,like I said...this is a new game, we just need TC to get it started, so I'll be patient and be ready when the time comes..lol.
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