

Moderator: Moderators for English X Forum
Never played either of those franchises..Nikola515 wrote: And that's how X Rebirth was born..... I assume you also love and approve Destiny 2 and Star Wars Battlefront 2 as well ?
I'll probably buy it.Graaf wrote: I take it you will not buy this new "X4" then and stick with Rebirth.
Don't worry, fortunately, you are not the only one to like XR and not the only one hyped by X4.RodentofDoom wrote:Never played either of those franchises..Nikola515 wrote: And that's how X Rebirth was born..... I assume you also love and approve Destiny 2 and Star Wars Battlefront 2 as well ?
I'll probably buy it.Graaf wrote: I take it you will not buy this new "X4" then and stick with Rebirth.
Yes, my opinion is a little extreme and apparently a little on the solitary side
but i think X3 was the worst version of the game ..
I've been playing the series since BTF launched and I judge all version in the series against it. I'm not saying X:R was without it's flaws ... But for me it was more X'ey than 3 was.
Please explain where you got this info from.Observe wrote:X4 is not so much missing what I want, as it is containing what I don't want:
1. I don't want local highways.
2. Removing jumpdrives in favor of teleportation will remove the "favorite ship" element. In X3, I developed almost a personal relationship with certain ships that I had a history with. It seems this RPG aspect will be removed, because when traveling between systems, we will have to leave our ships behind and materialize into different ones.
I don't know about that.... With boost and seta we will be able to travel trough sectors pretty fast(we can get where we want pretty fast). This will depend also on how big is universe and how many gates we will need to travel. Only thing I'm worried is if universe is too big we wont be encouraged to explore without jumpdrive.Observe wrote: 2. Removing jumpdrives in favor of teleportation will remove the "favorite ship" element.
That the jumpdrive won't be part of X4 was mentioned in the 2nd livestream. As for the other things mentioned by Observe, I guess that's his own interpretation of how this missing feature impacts his own playing style. From the available information there's no reason to believe that you wouldn't be able to use a specific ship to travel between systems. It's probably rather the notion that even with boosters, travel drive and SETA this travel through the universe (from system to system) will cost time, and will no longer be nearly instantaneous, as it was in the X1 to X3 games.DJC wrote:Please explain where you got this info from.Observe wrote:X4 is not so much missing what I want, as it is containing what I don't want:
1. I don't want local highways.
2. Removing jumpdrives in favor of teleportation will remove the "favorite ship" element. In X3, I developed almost a personal relationship with certain ships that I had a history with. It seems this RPG aspect will be removed, because when traveling between systems, we will have to leave our ships behind and materialize into different ones.
"Removing jumpdrives in favor of teleportation will remove the "favorite ship" element"
"because when traveling between systems, we will have to leave our ships behind and materialize into different ones."
This just does not seam logical. If what you say here is true then this could be another game breaker for me.
The removal of jump drives does not bother me so much, it was the rest that bothered me. Thank you for that clarification. It makes a little more sense now.X2-Illuminatus wrote:That the jumpdrive won't be part of X4 was mentioned in the 2nd livestream. As for the other things mentioned by Observe, I guess that's his own interpretation of how this missing feature impacts his own playing style. From the available information there's no reason to believe that you wouldn't be able to use a specific ship to travel between systems. It's probably rather the notion that even with boosters, travel drive and SETA this travel through the universe (from system to system) will cost time, and will no longer be nearly instantaneous, as it was in the X1 to X3 games.DJC wrote:Please explain where you got this info from.Observe wrote:X4 is not so much missing what I want, as it is containing what I don't want:
1. I don't want local highways.
2. Removing jumpdrives in favor of teleportation will remove the "favorite ship" element. In X3, I developed almost a personal relationship with certain ships that I had a history with. It seems this RPG aspect will be removed, because when traveling between systems, we will have to leave our ships behind and materialize into different ones.
"Removing jumpdrives in favor of teleportation will remove the "favorite ship" element"
"because when traveling between systems, we will have to leave our ships behind and materialize into different ones."
This just does not seam logical. If what you say here is true then this could be another game breaker for me.
Its been so long since I played Rebirth. I don't remember the details. As I recall, the universe mechanics don't allow 'manual' seamless travel between systems. Some form of 'magic' transport in the form of gates or jumpdrive is required. Since X4 is using the same basic game engine as Rebirth, I doubt that has changed. Teleportation is the worst possible solution imo, because you have to leave your 'favorite' ship behind.X2-Illuminatus wrote:From the available information there's no reason to believe that you wouldn't be able to use a specific ship to travel between systems.
To me you make it sound as if teleportation would be the only way of travelling between systems. Yet there are still jumpgates in X4! So why can you not fly your ship through a gate, as you have done in any X game to date?Observe wrote:Its been so long since I played Rebirth. I don't remember the details. As I recall, the universe mechanics don't allow 'manual' seamless travel between systems. Some form of 'magic' transport in the form of gates or jumpdrive is required. Since X4 is using the same basic game engine as Rebirth, I doubt that has changed. Teleportation is the worst possible solution imo, because you have to leave your 'favorite' ship behind.X2-Illuminatus wrote:From the available information there's no reason to believe that you wouldn't be able to use a specific ship to travel between systems.
Yes well, it may not be the end of the world after all. We will see.X2-Illuminatus wrote:To me you make it sound as if teleportation would be the only way of travelling between systems. Yet there are still jumpgates in X4! So why can you not fly your ship through a gate, as you have done in any X game to date?
That's what I'm planning to do. Will be deploying them as elements of my station defence forces, possibly as freighter escorts too. That way, wherever problems arise, there will always by one of my favourite ships in close proximity to the incident. In theory should give me a faster response time than even an X3 type jumpdrive - in my experience problems rarely occurred in close proximity to a convenient jumpgate, more often than not I'd have half a sector to cross if I wanted to assist personally.Santi wrote:It could be a bit tricky logistically, but you could always deploy several of your favourite ships among the Universe, so when you teleport, you always end up in your favourite ship.