Thats a good idea, and i would not mind supporting it, but since i have no intentions of fixing the defense officer (other peoples are already working on that) and the vanilla one is... shoddy at best xD, it would require other people working on def officer to add a way to "express" a request to other crewmates so to speak_nox_ wrote:I was in the shower thinking it would be nice if there was a defense guy who could set a bias on the repair order...
like, set a property in the defenseguy's ai for 'most wanted part' - jumpdrive if the defense guy intended to bug out, or specific weapon etc. (specific shield, or whatnot)
could be very simplistic like, a blackboard variable this.$engineeringStance where this is the defense officer and set the value to things like, retreat, allgunblazing etc. Engineering code not implementing it would simply not be affected, but any engineering reword could check if the value is defined, and act accordingly if they wanted to. (my engineer mod isnt the only one out here either).