Originally the cockpit section was bigger. One of the reasons I didn't go with that look was because I couldn't get it to look that way it did in my head. That was a bit frustrating, and I changed the design. But I guess your right in saying that with the engines being smaller than the cockpit section does make it look like a fighter.
The cockpit section was more of a 'T' shape originally, with only one of those rings, (or at least half a ring) in a horizontal orientation.
Also the thing on the top of the cockpit section was really more of an after thought, that anything.
The other ideas are cool, good to increase detail.
I should really upload these, so you guys can see whats inside them, and maybe even make changes that I can see and play with myself.
I was thinking today, at work, and I decided that, as much as I appreciate you guys critiquing my ships, aesthetically, it's not really helping me get better at making them. (Don't get me wrong, I take all the advice on board. Its great!)
What I need is advice on my methods and use of gmax. So What I figured Id do, is make a small object. And post a post, in great detail, on how I made it. Complete with screen shots and everything, So you guys can see how I'm doing stuff and then you can tell me easier, better and more accurate ways of doing things.
One of my main problems, when making a ship, is that I have an idea on what I want. But I have trouble putting what I have in my head, into gmax. If I can bridge that gap, I believe my ship designs will improve greatly.
Thoughts?
