
Question: Can you get the unfocussed jump drive with XRM? If so how?
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while $EnemyEnv == [SECTOR]
$Fighters = [THIS]->get ship array from sector/ship/station
$FighterCount = size of array $Fighters
$Pos = [THIS]->get position as array
while $FighterCount
dec $FighterCount =
$FighterCurrent = $Fighters[$FighterCount]
START $FighterCurrent->call script '!fight.attack.enemiesrange.land' : station=[THIS] range=30000 arefpos=$Pos noidle=[TRUE]
end
= [THIS]->call script '!fight.attack.object' : victim=$Enemy follow=[FALSE] onlyShields=[FALSE]
$Enemy.Last = $Enemy
$Enemy = [THIS]->find nearest enemy ship in range: class=null
if $Enemy.Last == $Enemy
= wait 10000 ms
end
= wait 1000 ms
$EnemyEnv = $Enemy->get environment
end
Questions seem to drown here very fast, the only thing is to repeat your question until someone repliesHandsomebbqman wrote:Since my message was not answered the first time I'll try again. These are questions for anyone to answer but any dev opinions would be most welcome.
1. Which one would you recommend going for with this mod, Albion Prelude or Terran Conflict? And why?
2. The Military Base Response Revamp is not needed for AP. But is it compatible to use it with AP and XRM? I mean, what are the race response systems in AP compared to Terran Conflict with MBRR? I don't think they're the same.
3. Anyone have good token numbers etc. for Pirate Guilds to go with XBR?
4. I like the music in AP, does XRM replace any music files? Or does it just go with whichever game you boot it with?
Extra. What is the IR mod? I couldn't find it.
AP, its simply better - a lot better OOS, slightly better visuals, slightly better UIHandsomebbqman wrote:1. Which one would you recommend going for with this mod, Albion Prelude or Terran Conflict? And why?
It is compatible but there is no need to install it really, AP has sufficient response force (I personally use IR 2.0's response forces)2. The Military Base Response Revamp is not needed for AP. But is it compatible to use it with AP and XRM? I mean, what are the race response systems in AP compared to Terran Conflict with MBRR? I don't think they're the same
huh, I thought you just choose the difficulty, not tokens in Pirate Guild, I had the difficulty set at "High"3. Anyone have good token numbers etc. for Pirate Guilds to go with XBR?
It does not replace music (well it changes the generic sector music in some of the sectors but its all still there)4. I like the music in AP, does XRM replace any music files? Or does it just go with whichever game you boot it with?
TC has always been rock solid for me so I can't help you with your problems there.Sairaf wrote:Lucky you. I get crashes in TC every five minutes, it's ridiculous. It's unknown how I finished the Terran Plot.Slashman wrote:(his text)
EDIT: Now I can only play for one and a half minutes before a crash.
It's probably the issue, but I don't know much about these things.Slashman wrote: It may be more to do with video RAM than system RAM.
I'm fine, since I have a 560 Ti.Slashman wrote: It may also require a better video card. Paul was using a gtx 560(that's a reasonably high end card).
Interesting, I am having intermitten crashes as well. Never had any on AP, and for the first few hours of XRM, I pretty much stayed in 5 sectors and all was fine, but as I expanded to more sectors, I am experiencing crashes, there are no specific identifiers, I could be simply flying toward a gate or station and half way it would suddenly crash(otas start). My rig is similiar to Pauls, core I7 26k, gtx560 2 gig vram, 16 gig ram, win 7 64 ultimate. Windows were patched and upto date.Slashman wrote:TC has always been rock solid for me so I can't help you with your problems there.Sairaf wrote:Lucky you. I get crashes in TC every five minutes, it's ridiculous. It's unknown how I finished the Terran Plot.Slashman wrote:(his text)
EDIT: Now I can only play for one and a half minutes before a crash.
I'm wondering if Paul's initial reqs for XRM with AP are a bit off.
It may be more to do with video RAM than system RAM. As I said earlier, I went up 2 gigs to see if there would be any increase in performance. Didn't see much of one. Even though other games I own benefited from the increase(namely Skyrim).
It may also require a better video card. Paul was using a gtx 560(that's a reasonably high end card). I'm using a gtx 260 which has less RAM and handles things like AA much less efficiently than the 500 series. I'm getting a new card in a few weeks, so I'll be able to verify all this once and for all.
I'll post if I see any other odd things...well apart from that weird UFO that pops up from time to time.