Zen and the Art of Running away.. {spoilers guaranteed}

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Knetter_Gek
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Post by Knetter_Gek »

OK, so mission completed (well,, apart from the unexpected bonus Atmo number two and getting the hell out of Dodge before someone comes looking for the missing Lifters) I wonder what the famous little Split is going to do to keep busy? Normally I'd suggest nabbing a Brig but eh... well. You know. :roll:

Since he already owns a Terran ship (proably two by the time I'm writing this) maybe a few Yaki ships would be a good thing for the menu?

Oh, by the by, since 2.0 I'm noticing a huge amount of TS and M3 class craft bailing after a goodly dose of ion-d fire. From fifteen ships I ion-d-ed untill they were unarmed and mostly unshielded, and then hit a few times for good measure with PRG and HEPT, 14 bailed. the 15th eh.. IT flew into ME, right? :oops:
If you're going to try to capture some hulls to get the funds rolling, this might be worth experimenting with. I'm fairly sure the ion-ds are the trick - I've even had a Kha'ak M3 bail for me, despite my low combat rank. That never happened before in all my games.

...
Which gives me an idea - can Nuklear Slug cap a Kha'ak capital ship?
We are all explorers of the deepest reaches of space.
We don't just watch space on our monitors and listen to the sounds in it:
We, all of us, each and every one of us, owns, to a man, as many operational Space Shuttles as NASA does.
Yes, we're all that awesome. Give yourself a hug.
NCODB
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Post by NCODB »

Knetter_Gek wrote:Which gives me an idea - can Nuklear Slug cap a Kha'ak capital ship?
From what i recall, Kha'ak ships cannot be boarded. Not to mention, Kyons are ridiculously good at missile defence, so the incomming marines would have little to no chance of even making hull contact. :roll:
Knetter_Gek
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Post by Knetter_Gek »

NCODB wrote:
Knetter_Gek wrote:Which gives me an idea - can Nuklear Slug cap a Kha'ak capital ship?
From what i recall, Kha'ak ships cannot be boarded.
That would definitely screw things up.
Not to mention, Kyons are ridiculously good at missile defence, so the incomming marines would have little to no chance of even making hull contact. :roll:
Well, obviously THAT is just a matter of "it's a challenge". ION-D the poo out of the thing and eventually it'll succumb. I didn't mean for this to be easy to achieve ;)
We are all explorers of the deepest reaches of space.
We don't just watch space on our monitors and listen to the sounds in it:
We, all of us, each and every one of us, owns, to a man, as many operational Space Shuttles as NASA does.
Yes, we're all that awesome. Give yourself a hug.
Nanook
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Post by Nanook »

Knetter_Gek wrote:....
Well, obviously THAT is just a matter of "it's a challenge". ION-D the poo out of the thing and eventually it'll succumb. I didn't mean for this to be easy to achieve ;)
And even IF it was boardable, then you'd end up with a worthless hulk with no weapons. Where are you going to get a load of Gamma Kyon Emitters? I have yet to see any drop from any of the numerous KM1's and KM2's I've destroyed.

The only reason to do this, even if it was possible, would be just to say you did. I think our piratical Split is a bit more pragmatic than that. :wink:
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

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diabloz
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Post by diabloz »

Nanook wrote: And even IF it was boardable, then you'd end up with a worthless hulk with no weapons. Where are you going to get a load of Gamma Kyon Emitters? I have yet to see any drop from any of the numerous KM1's and KM2's I've destroyed.

The only reason to do this, even if it was possible, would be just to say you did. I think our piratical Split is a bit more pragmatic than that. :wink:
Oddly enough, yesterday I got 2 Gamma, some beta and alpha kyons from 2 Khaak carriers when doing the last mission of FF. :roll: The destroyers did not drop anything.
masrock
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Post by masrock »

Kudos to Nuklear-slug and yoink for the pdf file. Very enjoyable read, funny and well written.

Cheers

Masrock
Trigger1112
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Post by Trigger1112 »

Many thanks to yoink for the pdf.

Keep fighting the good fight Slug.
Knetter_Gek
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Post by Knetter_Gek »

Nanook wrote: The only reason to do this, even if it was possible, would be just to say you did.
Not at all like nicking a Lander then, when the universe is full of easier targets in every Shipyard sector.... 8)
Nanook wrote: I think our piratical Split is a bit more pragmatic than that. :wink:

God I hope not. Wouldn't it be boring if he only did the pragmatic things?
For one, we'd never have gotten the kick-ass video of NS going to the Duke's place of business and basically shredding the sector while captuing the local Brig with a handfull of poorly trained and minimally experienced greeny grunts.
:wink:
We are all explorers of the deepest reaches of space.
We don't just watch space on our monitors and listen to the sounds in it:
We, all of us, each and every one of us, owns, to a man, as many operational Space Shuttles as NASA does.
Yes, we're all that awesome. Give yourself a hug.
Nanook
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Post by Nanook »

Knetter_Gek wrote:
Nanook wrote: The only reason to do this, even if it was possible, would be just to say you did.
Not at all like nicking a Lander then, when the universe is full of easier targets in every Shipyard sector.... 8)
He wanted the biggest. And that's the Atmospheric Lander. Why settle for second best?
Knetter_Gek wrote:...
For one, we'd never have gotten the kick-ass video of NS going to the Duke's place of business and basically shredding the sector while captuing the local Brig with a handfull of poorly trained and minimally experienced greeny grunts.
:wink:
That was the definition of pragmatic. He needed access to the Duke's HQ in order to upgrade his fleet. And the only way to do that was to destroy the HQ so it respawned blue. In the process, he took advantage of the situation to cap some ships rather than just destroy them, which meant his all-important pirate rep didn't drop as drastically. Daring? Yes. Well planned and executed? Pretty much. Just for the heck of it? Not in the least. Pragmatic? You betcha! :P
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.
Knetter_Gek
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Post by Knetter_Gek »

Nanook wrote: He wanted the biggest. And that's the Atmospheric Lander. Why settle for second best?
The pragmatic man would have spotted the fact that you can liberate five dozen of those Mammoth thingies the Argon fly around in for the same effort and less risk. That's what pragmatic means ;)
That was the definition of pragmatic. He needed access to the Duke's HQ in order to upgrade his fleet. And the only way to do that was to destroy the HQ so it respawned blue. In the process, he took advantage of the situation to cap some ships rather than just destroy them, which meant his all-important pirate rep didn't drop as drastically. Daring? Yes. Well planned and executed? Pretty much. Just for the heck of it? Not in the least. Pragmatic? You betcha! :P
Pragmatic would have been to do a handful of missions for Pirate stations so the Duke's HQ goes blue of it's own (you don't need to destroy it - I never have in any of my pirating games.) and get access that way. To do something entirely impractical and risky in such a way that you maximise your gains at the end merely means you're expeditiously doing things that you shouldn't be doing in the first place.

Let me use an example. I live and work abroad, and when I go home to my family and friends, it's a 400+ mile drive (650 km) most of it through Germany. I can either do 650 km in five and a half hours on the direct route or do 750 in between 5 and 7 hours depending on traffic if I take another route which doesn't have a speed limit on it most of the way.
When I take my own car, I usually take the "short" route and just drive 20 km/h over the speed limit and get there in five and a half to six hours. If I borrow one of my father's sport cars, I take the long route and see what it's like to go full throttle in a Corvette or similar boy-toy.
If traffic is light, the long route takes me to my destination in about 5 to five and a half hours (slightly less if I drive at night, a good deal more if traffic is not light or if some zombiefied kids start throwing stones off a highway overpass) but at greater risk, at greater exertion, and at the cost of four refills for the 70-something litre tank (20 gallon?).

That's what Sluggie did: instead of going for the easy, safe, low trouble and quick option of nicking all the Mammoths that weren't actually tied down at a shipyard, he went for the high effort, great risk and expensive option of wiping out a sector to build a fleet to wipe out another sector to grab a single ship, which he then needed to retry after much money spent on training since his guys didn't actually make it though they would have walked onto any Mammoth and cut through those defences like a hot chainsaw through butter.
Definitely a stunt you pull for the kudo's rather than for the efficiency.

And you have to admit, he got the kudo's, the style, the fans, and all of that good stuff. It isn't efficient, it is the stuff of a good story to do daring risky stuff instead of boring efficient stuff.
I've sent a colleague the PDFs of Squiddy's Short Life during the morning meeting and he went and bought X3TC during his lunch break. I'm pretty sure he wouldn't do that if he just read a story of how to efficiently acquire a fleet in some space game he doesn't know and doesn't care about.
We are all explorers of the deepest reaches of space.
We don't just watch space on our monitors and listen to the sounds in it:
We, all of us, each and every one of us, owns, to a man, as many operational Space Shuttles as NASA does.
Yes, we're all that awesome. Give yourself a hug.
kurush
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Post by kurush »

The pragmatic man would have spotted the fact that you can liberate five dozen of those Mammoth thingies the Argon fly around in for the same effort and less risk.
The lifter rocks as a TL. Everything else is sub-par compared to it. It is one of the fastest in its class and also has the biggest cargo hold. And you don't want guns on TL, it better just runs away in case of a trouble. The most practical ship in its class for sure... It also appears to be capable of docking M6, TL, M8, and TMs. Could be a used to dock the whole fleet. Actually, NUKE should be able to just dock his TM on it instead of transferring JD...
Edit: apparently, docking is still broken in 2.0a :(
Pragmatic would have been to do a handful of missions for Pirate stations so the Duke's HQ goes blue of it's own (you don't need to destroy it - I never have in any of my pirating games.) and get access that way. To do something entirely impractical and risky in such a way that you maximise your gains at the end merely means you're expeditiously doing things that you shouldn't be doing in the first place.
Never worked for me and I maxed out my account (2bil) just hauling stations for pirates... I thought about connecting some sector with a pirate base to duke's using the Hub and then trying to hack it, never got to it though. Demolition appears to be the only key... And Dukes HQ sells unique wares so it is something that has to be done.
What surprises me is that he did not cap a Panther yet. He is taking to much risk in a Brig as it is not possible to run away in a destroyer. Bad experience with M7 in his previous game? Pirate cap ships are usually the worst in class, imho...
Last edited by kurush on Sat, 2. May 09, 22:09, edited 2 times in total.
Troubleshooter11
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Post by Troubleshooter11 »

Knetter_Gek wrote: I've sent a colleague the PDFs of Squiddy's Short Life during the morning meeting and he went and bought X3TC during his lunch break. I'm pretty sure he wouldn't do that if he just read a story of how to efficiently acquire a fleet in some space game he doesn't know and doesn't care about.
Very true. And cool to hear more people getting X3TC ^_^
Nanook
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Post by Nanook »

Knetter_Gek wrote:
Nanook wrote: He wanted the biggest. And that's the Atmospheric Lander. Why settle for second best?
The pragmatic man would have spotted the fact that you can liberate five dozen of those Mammoth thingies the Argon fly around in for the same effort and less risk. That's what pragmatic means ;)
....
You seem to be operating under the misconception that 'pragmatic' is the same as 'conservative'. You can be pragmatic and still have flair. Nobody's claiming our favorite Split is conservative. :P
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.
Knetter_Gek
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Post by Knetter_Gek »

Nanook wrote:
Knetter_Gek wrote:
Nanook wrote: He wanted the biggest. And that's the Atmospheric Lander. Why settle for second best?
The pragmatic man would have spotted the fact that you can liberate five dozen of those Mammoth thingies the Argon fly around in for the same effort and less risk. That's what pragmatic means ;)
....
You seem to be operating under the misconception that 'pragmatic' is the same as 'conservative'. You can be pragmatic and still have flair. Nobody's claiming our favorite Split is conservative. :P
? In ordinary usage, pragmatism refers to behavior which temporarily sets aside one ideal to pursue a lesser, more achievable ideal.
Are we working off the same definition here?[/u]
We are all explorers of the deepest reaches of space.
We don't just watch space on our monitors and listen to the sounds in it:
We, all of us, each and every one of us, owns, to a man, as many operational Space Shuttles as NASA does.
Yes, we're all that awesome. Give yourself a hug.
Kapakio
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Post by Kapakio »

Don't mean to sound rude, but when I receive a notification of this thread in my email I expect to see an update in the story, not a pointless discussion about the definition of pragmatism :P
Venarti
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Post by Venarti »

I quite agree. That said, when was the last update?

Not that I want to worry anybody...
Out of Cheese Error. Melon Melon Melon. Please Re-boot Universe.
pjknibbs
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Post by pjknibbs »

Venarti wrote:I quite agree. That said, when was the last update?
Two pages ago, on 29th April...hardly back in the mists of time, when all this were fields, is it?
Arakiel
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Post by Arakiel »

Knetter_Gek wrote: The pragmatic man would have spotted the fact that you can liberate five dozen of those Mammoth thingies the Argon fly around in for the same effort and less risk. That's what pragmatic means ;)
How are Mammoths the same effort and less risk? As I recall the Argon hate him as much as the Terrans do so he would still have to wipe out the sector defenses to do it. In addition the Atmo Lifers spawn well off the edge of scanner range making them easy to get alone AND they respawn nearly instantly meaning you can cap them all day long by just sitting in one spot. I needed some for the hub missions recently so I sat out in Jupiter and capped 7 of them in very short order and never once saw another ship that I needed to deal with. Plus if you watch the way the lifters operate they have a pattern that makes them sitting ducks. Mammoths in Argon space spawn central to high pop sectors and take ages to respawn after you nick one.
Doc Quixotic
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Post by Doc Quixotic »

It would have been easier because he can jump in and out without hassle in Commonwealth sectors. This allows a ''Blitz'-like action to take place whereas he needs a full-scale invasion to get into Terran space. Also, he could have made use of in-sector jumps to avoid attackers (or to engage them on his terms).
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jon_argent
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Post by jon_argent »

Doc Quixotic wrote:It would have been easier
Exactly why Slug wouldn't!

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