I just got my hands on this mod and i didn't have time to play it yet Anyway do i need to have trading agent in each station that my station want to sell staff too ? So if shipyards in OL needs RMP and i don't have agent there to get updates will my ship go there to sell staff anyway?
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
No agents needed, your ships will read the global list as other npc traders do. They won't try to trade with hostile stations, but they will ignore hostile zones (ie pmc in plot games).
X Rebirth - A Sirius Cybernetics Corporation Product
Split irritate visiting pilot with strange vocal patterns.
Man I love this mod it makes trading much more fun.... Not sure if someone already asked this but can you add more opinions for trading. Something like restrictions for sectors. So if I have station in DV it should be like this
Zone
Sector
DV
Galaxy
Albion
OL
Albion & OL
This way we can stop ships from going to sectors where we don't want....
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
YorrickVander wrote:but they will ignore hostile zones (ie pmc in plot games).
Didn't know this. I did notice that they'll happily pass through hostile zones, though. Not a big deal now that PMC leaves my freighters alone as long as they keep their heads down.
It looks like this new patch 3.50 3 broke your mod I cant switch to galaxy trading any more.... Also if you try to change stations that already have galaxy trading working. That menu will just get stuck....
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
I know already without looking the ui.xml needs some changing: see here. it does now allow having multiple seperate viewtypes (eg. detailmonitor and sidebar). could be interesting for YAT as well I will take a look and see if something changed with the menu itself
It looks like there is small problem with mod again I just assigned two Tu to my Pharma Lab (it us 100% loaded) but ships for some reason wont sell anything... Two Tu that I have are just buying 500 space fuel and that is about it. Sturvok that I have is loaded with 16.000 or 26.000 (not sure) of Narcotic and it is looking for trades..... I think there is bug if cargo is already in ship manager AI is too stupid and get's stuck.... Also everything is +35 so I know there is demand for it. I saved game and I can send it if some needs it. Ill test it some more to see what is going on. Also stations that I have set up before 3.50 3 are working ok for now
Edit: It took almost whole hour for Galaxy trader to kick in.... It is working ok now
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
Tested under 3.61 with construction shop in devries. The assigned container trader happily took chemical compounds to sell in omicron system Please report any issues noticed however. Version on workshop was tested.
NOTE : this mod will probably not appear to work if used on a station controlled by Unitrader's NAT mod.
X Rebirth - A Sirius Cybernetics Corporation Product
Split irritate visiting pilot with strange vocal patterns.