[MOD] Galaxy Station Range v1.4 (update 27th Feb '16)

The place to discuss scripting and game modifications for X Rebirth.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

User avatar
YorrickVander
Posts: 2774
Joined: Tue, 29. Oct 13, 21:59
x4

Post by YorrickVander »

v1.3.5
-------
Phipz/Chudnofsky has patched the mod to work with 3.20 and 3.50 beta. Thanks and hugs to Phipz :)
X Rebirth - A Sirius Cybernetics Corporation Product

Split irritate visiting pilot with strange vocal patterns.
Sparky Sparkycorp
Moderator (English)
Moderator (English)
Posts: 8074
Joined: Tue, 30. Mar 04, 12:28
x4

Post by Sparky Sparkycorp »

Awesome, and well done to you all :)
User avatar
Nikola515
Posts: 3193
Joined: Fri, 4. May 12, 07:40
x4

Post by Nikola515 »

I just got my hands on this mod and i didn't have time to play it yet :D Anyway do i need to have trading agent in each station that my station want to sell staff too ? So if shipyards in OL needs RMP and i don't have agent there to get updates will my ship go there to sell staff anyway?
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
User avatar
YorrickVander
Posts: 2774
Joined: Tue, 29. Oct 13, 21:59
x4

Post by YorrickVander »

No agents needed, your ships will read the global list as other npc traders do. They won't try to trade with hostile stations, but they will ignore hostile zones (ie pmc in plot games).
X Rebirth - A Sirius Cybernetics Corporation Product

Split irritate visiting pilot with strange vocal patterns.
User avatar
Nikola515
Posts: 3193
Joined: Fri, 4. May 12, 07:40
x4

Post by Nikola515 »

Thanks :D
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
User avatar
Nikola515
Posts: 3193
Joined: Fri, 4. May 12, 07:40
x4

Post by Nikola515 »

Man I love this mod it makes trading much more fun.... Not sure if someone already asked this but can you add more opinions for trading. Something like restrictions for sectors. So if I have station in DV it should be like this

Zone
Sector
DV
Galaxy
Albion
OL
Albion & OL

This way we can stop ships from going to sectors where we don't want....
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
w.evans
Posts: 2963
Joined: Tue, 18. Nov 14, 16:23
x4

Post by w.evans »

YorrickVander wrote:but they will ignore hostile zones (ie pmc in plot games).
Didn't know this. I did notice that they'll happily pass through hostile zones, though. Not a big deal now that PMC leaves my freighters alone as long as they keep their heads down.
User avatar
YorrickVander
Posts: 2774
Joined: Tue, 29. Oct 13, 21:59
x4

Post by YorrickVander »

It's a vanilla thing. GSR just allows the option to leave the cluster. No ai is harmed.
X Rebirth - A Sirius Cybernetics Corporation Product

Split irritate visiting pilot with strange vocal patterns.
User avatar
Nikola515
Posts: 3193
Joined: Fri, 4. May 12, 07:40
x4

Post by Nikola515 »

It looks like this new patch 3.50 3 broke your mod :( I cant switch to galaxy trading any more.... Also if you try to change stations that already have galaxy trading working. That menu will just get stuck....
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
User avatar
YorrickVander
Posts: 2774
Joined: Tue, 29. Oct 13, 21:59
x4

Post by YorrickVander »

Just home (3.50am local time) will look in the afternoon :) Or phipz maybe if he's free.
X Rebirth - A Sirius Cybernetics Corporation Product

Split irritate visiting pilot with strange vocal patterns.
Phipsz
Posts: 335
Joined: Mon, 23. Apr 12, 23:56
x4

Post by Phipsz »

I know already without looking :) the ui.xml needs some changing: see here. it does now allow having multiple seperate viewtypes (eg. detailmonitor and sidebar). could be interesting for YAT as well ;) I will take a look and see if something changed with the menu itself
User avatar
YorrickVander
Posts: 2774
Joined: Tue, 29. Oct 13, 21:59
x4

Post by YorrickVander »

Yeah will be nice to have the full functionality. Also working on the menu back issues from current version.
X Rebirth - A Sirius Cybernetics Corporation Product

Split irritate visiting pilot with strange vocal patterns.
User avatar
YorrickVander
Posts: 2774
Joined: Tue, 29. Oct 13, 21:59
x4

Post by YorrickVander »

6th Mar update - 3.50b3 compatibility from Phipz
X Rebirth - A Sirius Cybernetics Corporation Product

Split irritate visiting pilot with strange vocal patterns.
User avatar
Nikola515
Posts: 3193
Joined: Fri, 4. May 12, 07:40
x4

Post by Nikola515 »

Thanks bro :D
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
D.O.S.
Posts: 407
Joined: Wed, 6. Nov 02, 20:31
x4

Post by D.O.S. »

Thanks for the update
OS:MS Windows 10 Pro x64 / Cpu: AMD-FX Piledriver 8350 @4.0Ghz / Mb:GA-990FXA-UD3 / Memory:16Gb DDR3 Crucial Ballistix Tactical @1866
Gpu:Gigabyte Nvidia 770GTX 4GB GDDR5 / Storage:Crucial RealSSD M4 128GB System, WD Caviar Green 2TB HD Data & Games / Display:24" Asus VG248 1920 x 1080 @144Hz + Nvidia 3D Vision Kit
Input Devices:Razer Deathstalker / Razer Oruoboros / Thrustmaster Hotas Warthog / BroadBand:EE 4GEE MobileBroadBand (50Gb PCM)
User avatar
Nikola515
Posts: 3193
Joined: Fri, 4. May 12, 07:40
x4

Post by Nikola515 »

It looks like there is small problem with mod again :( I just assigned two Tu to my Pharma Lab (it us 100% loaded) but ships for some reason wont sell anything... Two Tu that I have are just buying 500 space fuel and that is about it. Sturvok that I have is loaded with 16.000 or 26.000 (not sure) of Narcotic and it is looking for trades..... I think there is bug if cargo is already in ship manager AI is too stupid and get's stuck.... Also everything is +35 so I know there is demand for it. I saved game and I can send it if some needs it. Ill test it some more to see what is going on. Also stations that I have set up before 3.50 3 are working ok for now ;)


Edit: It took almost whole hour for Galaxy trader to kick in.... It is working ok now ;)
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
CHCYQTXFS
Posts: 8
Joined: Thu, 21. May 15, 11:33
x4

Post by CHCYQTXFS »

can you manke those NPC`s ship also trade in galaxy ?
User avatar
YorrickVander
Posts: 2774
Joined: Tue, 29. Oct 13, 21:59
x4

Post by YorrickVander »

I made this a while back, but it's not updated for the teladi expansion. Feel free to tinker as you like with it.

edit : oops forgot link http://www.nexusmods.com/xrebirth/mods/391/?
X Rebirth - A Sirius Cybernetics Corporation Product

Split irritate visiting pilot with strange vocal patterns.
User avatar
alexalsp
Posts: 1896
Joined: Fri, 18. Jul 14, 05:28
x4

Post by alexalsp »

Mod works with version 3.61?
User avatar
YorrickVander
Posts: 2774
Joined: Tue, 29. Oct 13, 21:59
x4

Post by YorrickVander »

Tested under 3.61 with construction shop in devries. The assigned container trader happily took chemical compounds to sell in omicron system :) Please report any issues noticed however. Version on workshop was tested.

NOTE : this mod will probably not appear to work if used on a station controlled by Unitrader's NAT mod.
X Rebirth - A Sirius Cybernetics Corporation Product

Split irritate visiting pilot with strange vocal patterns.

Return to “X Rebirth - Scripts and Modding”