Playing With Seven Headquarters (in Vanilla X3AP)

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Bothersome
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Post by Bothersome »

From my experience, when you reverse-engineer a ship on PHQ #3 and that blue-print is only on PHQ #3. But when you buy a blue-print it goes to the last PHQ you set-up.
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Jumee
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Post by Jumee »

Bothersome wrote:From my experience, when you reverse-engineer a ship on PHQ #3 and that blue-print is only on PHQ #3. But when you buy a blue-print it goes to the last PHQ you set-up.
the problems is the desire to produce ships massively (simultaneously at multiple PHQ's), I wonder if it is hard to change? but I guess if it was that easy someone would have changed it already.
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Post by Probe1 »

Well that was a fun read. Time to go back to the modified section that cares little for such business!
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7 Phq!

Post by David Howland »

Getting back to the important business of planning my 7 PHQ production plans, bearing in mind I am playing TC, things would be different for AP:-
PHQ1. Arans.
PHQ2. Atmo. Lifters.
PHQ3 &4. M2s.
PHQ5. M1s.
PHQ6. M6, M7, M7M.
PHQ7. Freighters & Fighters.
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Bothersome
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Post by Bothersome »

How many of you would like us to make a TC version that has 7 PHQs in it ready for you to place where-ever?

You must realise that the hub plot has to be completed and PHQ plot has to be done in order for us to do this. So it will take a few days to make it.

This game of course will not be hacked or script edited and will not have the modified flag.

This way the TC people can play with them too,... and look for the exploit. :)
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Olterin
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Post by Olterin »

Bothersome wrote:How many of you would like us to make a TC version that has 7 PHQs in it ready for you to place where-ever?

You must realise that the hub plot has to be completed and PHQ plot has to be done in order for us to do this. So it will take a few days to make it.

This game of course will not be hacked or script edited and will not have the modified flag.

This way the TC people can play with them too,... and look for the exploit. :)
It's a nice enough idea, but afaik, the cloning trick that got patched with AP still exists in TC - and is well-documented on this forum (someone linked the thread earlier). So I don't think it would be all that interesting, except possibly for the people actively looking for this new exploit/bug - but then you really need AP 2.0 for a clean experiment, lest you just stumble on the old TC bugs which were removed for AP :-|

Still following this thread myself and I'm mildly intrigued as to what got broken this time :roll:
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Post by dillpickle »

Jumee wrote:
Bothersome wrote:From my experience, when you reverse-engineer a ship on PHQ #3 and that blue-print is only on PHQ #3. But when you buy a blue-print it goes to the last PHQ you set-up.
the problems is the desire to produce ships massively (simultaneously at multiple PHQ's), I wonder if it is hard to change? but I guess if it was that easy someone would have changed it already.
Ahh... the downside to being *** Modified ***...

XTC has player owned shipyards with up to 4 production lines per shipyard, and as many shipyards as you want. Owned blueprints available to all shipyards.

Actually makes building your own fleet a viable option.
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ConCorDian
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Post by ConCorDian »

why bother folks... this is a simple case of grandure... someone may or may not have found something and is using it to try to keep people with them by posting save games instead of just posting the exploit like pretty much everyone else has done when they found one

ive done a restart of my game... mapping the universe at the moment and then will fire through the plots... got a half dozen possibilities of how this could possibly be done, ill give them a try and if they dont work im gonna type that beautiful word that lets you get your own way all the time... Thereshallbewings

seriously everyone should take the scientific approach... pretty much everything is BS until proven true!! and until someone can show me the exloit that i can recreate i claim BS on exploit!!
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jack775544
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Post by jack775544 »

Probe1 wrote:Well that was a fun read. Time to go back to the modified section that cares little for such business!
Hear Hear, brother :) .
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Post by Jumee »

dillpickle wrote: XTC has player owned shipyards with up to 4 production lines per shipyard, and as many shipyards as you want. Owned blueprints available to all shipyards.

Actually makes building your own fleet a viable option.
and things like that is the reason I'm still waiting for XTC 2.0 and will actually consider playing it despite the fact that it is, well TC not AP :)
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ConCorDian
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Post by ConCorDian »

do you have a link to the forum thread or website for XTC/XTC 2.0?

im assuming this is only for Terran Conflict and not for AP from what your saying...

does it have similar features to AP? higher hull ratings, NPC working MDS and missile tubes (M8/M7M), SEWN wings and so on? im thinking of trying a Mod for TC, ive played it to death on vanilla and to be honest ive never installed a mod for any X game... just basic scripts like EJ's find wares, numbered race reps, cheat scripts and the likes of those. the two mods that seem to come up more than anything else is XTC and XRM... although i nice B5 mod would go down nice!!!
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Post by Jumee »

ConCorDian wrote:do you have a link to the forum thread or website for XTC/XTC 2.0?

im assuming this is only for Terran Conflict and not for AP from what your saying...

does it have similar features to AP?
yes, unfortunately it is TC only, here is the link

AP stuff like: improved universe map navigation, improved OOS, higher view distance, and etc is not there

still it has quite a few of XTC unique functions that you cant find in other mods or vanilla, so its worth checking out, BUT the version 2.0 which might be released soon will not be savegame compatible with earlier versions sooooo

P.S: we really should be having this discussion in the S&M forum not here :)

EDIT: sorry I gave you the old link, here is the link to their own web-site:

XTC
Bothersome
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Post by Bothersome »

ConCorDian wrote:why bother folks... this is a simple case of grandure... someone may or may not have found something and is using it to try to keep people with them by posting save games instead of just posting the exploit like pretty much everyone else has done when they found one
I wonder if you'll be man enough to offer an apology when the exploit is made known and proven to you and all others that it does exist in AP 2.0?

All these negative comments about the truthfulness of this whole thing is going to be cause all those negative posters to be eating crow at the end of it.

If you got nothing positive to say, then say nothing at all. It only shows a shallow and immature mind.

And as for the reason for not disclosing right off, well, it's a challenge for the rest of the community to find it. And since it is mine and my brother's decision, it's up to us when to release it. Until someone else finds it and removes that power from us, that is the way it shall be. You guys think you're so smart, well, then how come you don't know it already? It's only been in the game since 2009.
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ConCorDian
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Post by ConCorDian »

Bothersome wrote:
ConCorDian wrote:why bother folks... this is a simple case of grandure... someone may or may not have found something and is using it to try to keep people with them by posting save games instead of just posting the exploit like pretty much everyone else has done when they found one
I wonder if you'll be man enough to offer an apology when the exploit is made known and proven to you and all others that it does exist in AP 2.0?

All these negative comments about the truthfulness of this whole thing is going to be cause all those negative posters to be eating crow at the end of it.

If you got nothing positive to say, then say nothing at all. It only shows a shallow and immature mind.

And as for the reason for not disclosing right off, well, it's a challenge for the rest of the community to find it. And since it is mine and my brother's decision, it's up to us when to release it. Until someone else finds it and removes that power from us, that is the way it shall be. You guys think you're so smart, well, then how come you don't know it already? It's only been in the game since 2009.
well:

1. if it is your brother that releases the exploit sure i will be man enough to admit i was wrong... if it is someone else i will not since after someone else releases it there is no proof of you being first with it since ive already pointed out inconsistancies with your current saves!!

2. it is impossible to have exisited since 2009 in AP since AP isn't old enough!! therefore your talking about an exploit that was in TC... one that chances are you didn't discover and therefore not really your exploit!!
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kurush
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Post by kurush »

ConCorDian wrote: 1. if it is your brother that releases the exploit sure i will be man enough to admit i was wrong... if it is someone else i will not since after someone else releases it there is no proof of you being first with it since ive already pointed out inconsistancies with your current saves!!
I am struggling to understand what the OP expects us to apologize for :) Whatever he may have found is irrelevant. Your statement about "grandure" holds true regardless. He is basically trying to live up to his nickname and its synonims, with or without an exploit, doesn't really matter :P
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TTD
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Post by TTD »

...ok...sooo

Why not send the exploit you have found,to Egosoft,who can examine it and post here to confirm it is genuine,so that those who want to search for it ,can,knowing it is genuine.

Then at end of April you can let everyone else know what it is.
Bothersome
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Post by Bothersome »

ConCorDian wrote:1. if it is your brother that releases the exploit sure i will be man enough to admit i was wrong... if it is someone else i will not since after someone else releases it there is no proof of you being first with it since ive already pointed out inconsistancies with your current saves!!

2. it is impossible to have exisited since 2009 in AP since AP isn't old enough!! therefore your talking about an exploit that was in TC... one that chances are you didn't discover and therefore not really your exploit!!
Since you seem to be too lazy to do your own research into this for more clues as to the existence of it and where it came from, I'll just post links to two threads that should offer enough proof that I knew about it from 2009.

I even posted a saved game using it in the second thread.

You can even garner more clues from that game. So even if someone finally discovers this exploit and posts it here. I can still offer proof that I knew about it first. :D :D :D :D :D
:lol: :lol: :lol:

Put that in your pipe and smoke it.

edited.. woops forgot the links...

http://forum.egosoft.com/viewtopic.php? ... highlight=

http://forum.egosoft.com/viewtopic.php? ... highlight=
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Sovereign01
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Post by Sovereign01 »

That makes no sense- it doesn't change the fact that AP came out the end of last year, therefore you must be referring to TC, since AP didn't even exist in 2009.
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ConCorDian
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Post by ConCorDian »

Bothersome wrote:Since you seem to be too lazy to do your own research into this for more clues as to the existence of it and where it came from, I'll just post links to two threads that should offer enough proof that I knew about it from 2009.

I even posted a saved game using it in the second thread.

You can even garner more clues from that game. So even if someone finally discovers this exploit and posts it here. I can still offer proof that I knew about it first. :D :D :D :D :D
listen im not getting into a pissing contest, but the simple fact of the matter is, anyone can say they know how to do something, anyone can claim they knew it before someone else, but that does not constitute proof.. people such as Kurush have a degree of respect on here because they post proof in the form of a how to... posting a saved game does not, it only shows you have a means of doing it, for all we know it could be by some form of scripting, external cheat program etc etc..

so no... as for the too lazy to do my own research, why would i? i will solve it in my own time, when i get the time, if i can be bothered... end of the day i dont hold any stigma to having the Modified tag, so if it really bothered me so much i would type in Thereshallbewings and give myself 100 PHq's if thats what i wanted to do...

what gets me is this is a community, on here imo its supposed to be a group of people who openly and freely share their experiance and knowledge to mutually help each other... from the longest Forumites to the first poster... sharing information hurts nobody on here, its a single player game at the end of the day, whereas doing what your doing, sharing saves and not the exploit is not... its trying to hold others to your set of rules... therefore dictatorship and not a community. sharing the saves would help IF it was accompanied by a how to... that way people can choose of their own free will if they want to do it on their own, or use the save for a form of quick fix...
Sovereign01 wrote:That makes no sense- it doesn't change the fact that AP came out the end of last year, therefore you must be referring to TC, since AP didn't even exist in 2009.
thank you very much for that, kind of made a point for me...

now Bothersome ive said what im going to say... and the mods can wrap me for this if they choose, but this is the last time im posting on the matter, purely because i have no interest in getting into a firefight with someone who is clearly unarmed!!
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Bothersome
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Post by Bothersome »

That is correct, AP didn't exist in 2009.

But that doesn't mean the exploit didn't exist in 2009.

Ever thought it might be in both games?
"The difference between fiction and reality? Fiction has to make sense." - Tom Clancy

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