er no, 680 is equal to 7970 or even beating it on 2560x1600 res... with lower power consumption and slightly cheaper price.TrixX wrote:The 680 is good below 1920x1080. For that res or higher the AMD's roll them, partially due to ram, partially due to architecture. Personally I'm not fan boy either way, I go with the best card at the time that I can afford and for my clients the best they can afford. Currently there is no reason to pay the premium for the 680. If the GK110 chip is so good why didn't Nvidia release it instead of the GK104 chip which is in the 680. To me it's just a reminder of the 400 series which quite rightly tanked due to not being ready to market. Nvidia have been getting sloppy and with a CEO focused on the Business Market and not their dominance of the gaming market this is showing through pretty hard now.
[MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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your telling that to a guy who builds computers for a living? ROFL sorry but I'm going to trust the expert who helped me build my rig over someone else who doesn't seem to know about stuff. I've seen the study results myself and what TrixX says is correct.nap_rz wrote:er no, 680 is equal to 7970 or even beating it on 2560x1600 res... with lower power consumption and slightly cheaper price.TrixX wrote:The 680 is good below 1920x1080. For that res or higher the AMD's roll them, partially due to ram, partially due to architecture. Personally I'm not fan boy either way, I go with the best card at the time that I can afford and for my clients the best they can afford. Currently there is no reason to pay the premium for the 680. If the GK110 chip is so good why didn't Nvidia release it instead of the GK104 chip which is in the 680. To me it's just a reminder of the 400 series which quite rightly tanked due to not being ready to market. Nvidia have been getting sloppy and with a CEO focused on the Business Market and not their dominance of the gaming market this is showing through pretty hard now.
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Only partially correct. The 680 does have lower power consumption but performance at 2560x1600 is not better than the 7970 unless it's a heavy physics game. That's when CUDA helps a lot. However at very high IQ (Image Quality) settings you need as much gfx ram as you can get, hence the 7970 wins due to the extra GB of gfx ram. This is especially true for eyefinity setups, but anything 1920x1080 using full detail settings tend to favour the 7970, with the exception of BF3 as stated earlier.nap_rz wrote:er no, 680 is equal to 7970 or even beating it on 2560x1600 res... with lower power consumption and slightly cheaper price.
Price wise is dependant on region in the world. In Australia you can pick up a 7970 for about $579, with the cheapest GTX680 being $619.
In the USA its about $500 for a GTX680 and $530 for a 7970.
Seeing as the 680 is cheaper in the USA it seems like a good buy, however matching your components is more important than just flying the green or red flags

"If you’re not prepared to be wrong, you’ll never come up with anything original."
Sir Ken Robinson
Sir Ken Robinson
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Got it working, realized I had a couple of things named wrong
Also, holy crap those Terran fleets by Circle of Labor/Omicron Lyrae are freakin' huge. Avoiding them.
Oh, one last question. If I remember correctly the Argon stock exchange opens up during the first plot, but that plot is locked. Does that stock exchange just not open or does it have a new set of circumstances?

Also, holy crap those Terran fleets by Circle of Labor/Omicron Lyrae are freakin' huge. Avoiding them.
Oh, one last question. If I remember correctly the Argon stock exchange opens up during the first plot, but that plot is locked. Does that stock exchange just not open or does it have a new set of circumstances?
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I'm pretty sure the Argon Stock Exchange is operational from the start - however, I have not tried this feature yet.calabain wrote:Got it working, realized I had a couple of things named wrong![]()
Also, holy crap those Terran fleets by Circle of Labor/Omicron Lyrae are freakin' huge. Avoiding them.
Oh, one last question. If I remember correctly the Argon stock exchange opens up during the first plot, but that plot is locked. Does that stock exchange just not open or does it have a new set of circumstances?
If you have problems, let me know.
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I said equal or even beating, I didn't say one is clear winner because there's no clear winner, read hardocp, techreport and anandtech reviews, these 3 are the most reliable reviewers out there that seem to be more knowledgeable than the rest of the internet who produced mixed and confusing results (hardocp is not very knowledgeable on the technical matters but their review methods are the best one)...TrixX wrote:Only partially correct. The 680 does have lower power consumption but performance at 2560x1600 is not better than the 7970 unless it's a heavy physics game. That's when CUDA helps a lot. However at very high IQ (Image Quality) settings you need as much gfx ram as you can get, hence the 7970 wins due to the extra GB of gfx ram. This is especially true for eyefinity setups, but anything 1920x1080 using full detail settings tend to favour the 7970, with the exception of BF3 as stated earlier.nap_rz wrote:er no, 680 is equal to 7970 or even beating it on 2560x1600 res... with lower power consumption and slightly cheaper price.
you on the other hand claiming that one is clearly superior when it's not

sorry for dragging the thread off rail
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Ah - well in TC, there is little difference between the XRM version of Mars and the vanilla version and ATF Forceti just uses stock factories.LucianDragos wrote:OK
1. sorry i forgot in my first post that no i am only running TC not AP
The vanilla Terran factories always caused frame issues on low end machines - they simply have too many polys. The do look spectacular though!
As I said, try dropping your texture quality, AA settings etc. until you get a good balance between performance/quality.
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Yes - it has kind of turned into a tech-head thread over the last few pages...nap_rz wrote: sorry for dragging the thread off rail

Still - its helped to push us up into the top 3 most replied to thread of all time on this forum! - In only eight months!

Best get back to discussing the XRM now though.

Last edited by paulwheeler on Fri, 30. Mar 12, 09:42, edited 2 times in total.
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Requiemfang wrote:your telling that to a guy who builds computers for a living? ROFL sorry but I'm going to trust the expert who helped me build my rig over someone else who doesn't seem to know about stuff. I've seen the study results myself and what TrixX says is correct.nap_rz wrote:er no, 680 is equal to 7970 or even beating it on 2560x1600 res... with lower power consumption and slightly cheaper price.TrixX wrote:The 680 is good below 1920x1080. For that res or higher the AMD's roll them, partially due to ram, partially due to architecture. Personally I'm not fan boy either way, I go with the best card at the time that I can afford and for my clients the best they can afford. Currently there is no reason to pay the premium for the 680. If the GK110 chip is so good why didn't Nvidia release it instead of the GK104 chip which is in the 680. To me it's just a reminder of the 400 series which quite rightly tanked due to not being ready to market. Nvidia have been getting sloppy and with a CEO focused on the Business Market and not their dominance of the gaming market this is showing through pretty hard now.


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Strange... When an escort loses its leader after a while, they fly to the nearest shipyard of their race and then de-spawn. As the Kha'ak don't have a shipyard, maybe their ships go to any available shipyard... although personally I thought they just flew off the sector map.
Alternatively it may be the RRF ships picking up strays. The code will find any nearby ships to be "commandeered" by a RRF ship if it has docking space. Maybe it picked up a bailed scout? I've removed this code from the "XRM-fixed" RRF scripts in part 2 as I just thought it was silly to see a RRF Cerberus launch a civilian ship at you!
Have another look in a few game hours and see if its still there.
Alternatively it may be the RRF ships picking up strays. The code will find any nearby ships to be "commandeered" by a RRF ship if it has docking space. Maybe it picked up a bailed scout? I've removed this code from the "XRM-fixed" RRF scripts in part 2 as I just thought it was silly to see a RRF Cerberus launch a civilian ship at you!
Have another look in a few game hours and see if its still there.
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Hmmm I can see your just trying to goad me into commenting. I'm just going to be the bigger man and not say anything beyond this... this going back and forth will not serve either of us good. Actually it likely can get us a temp ban for derailing a thread.nap_rz wrote:Requiemfang wrote:your telling that to a guy who builds computers for a living? ROFL sorry but I'm going to trust the expert who helped me build my rig over someone else who doesn't seem to know about stuff. I've seen the study results myself and what TrixX says is correct.nap_rz wrote:er no, 680 is equal to 7970 or even beating it on 2560x1600 res... with lower power consumption and slightly cheaper price.TrixX wrote:The 680 is good below 1920x1080. For that res or higher the AMD's roll them, partially due to ram, partially due to architecture. Personally I'm not fan boy either way, I go with the best card at the time that I can afford and for my clients the best they can afford. Currently there is no reason to pay the premium for the 680. If the GK110 chip is so good why didn't Nvidia release it instead of the GK104 chip which is in the 680. To me it's just a reminder of the 400 series which quite rightly tanked due to not being ready to market. Nvidia have been getting sloppy and with a CEO focused on the Business Market and not their dominance of the gaming market this is showing through pretty hard now.accusing someone doesn't know anything when you yourself obviously don't know the subject is not a good thing
that aside.
I can see the universe is quite active from game start... already I'm making a living scavenging off the many battles I see taking place across sectors

and I don't mean the left over scrap and ammo, I'm talking bailed ships

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Slow framerate in XRM
I have X3-TC and AP thru Steam. I had a dell laptop (i7, 6 gb ram, 1 gb graphics) previously and XRM ran choppy when in SETA (like - unplayable).
Just upgraded to an Asus laptop (i7, 16 gb ram, 2 gb nvidia graphics) and I see the same issue in XRM only (main game is still a tad choppy in SETA, but I can at least click on things).
Other 3d games thru steam run just fine... was wondering if I'm missing anything. (I'm new to the x3 series, but I like what this mod adds to the terran experience).
Thanks in advsance.
Just upgraded to an Asus laptop (i7, 16 gb ram, 2 gb nvidia graphics) and I see the same issue in XRM only (main game is still a tad choppy in SETA, but I can at least click on things).
Other 3d games thru steam run just fine... was wondering if I'm missing anything. (I'm new to the x3 series, but I like what this mod adds to the terran experience).
Thanks in advsance.
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Re: Slow framerate in XRM
In my humble and limited knowledge the weak poins (and possible causes of your problem) are:oldbone wrote:I have X3-TC and AP thru Steam. I had a dell laptop (i7, 6 gb ram, 1 gb graphics) previously and XRM ran choppy when in SETA (like - unplayable).
Just upgraded to an Asus laptop (i7, 16 gb ram, 2 gb nvidia graphics) and I see the same issue in XRM only (main game is still a tad choppy in SETA, but I can at least click on things).
Other 3d games thru steam run just fine... was wondering if I'm missing anything. (I'm new to the x3 series, but I like what this mod adds to the terran experience).
Thanks in advsance.
1. Laptops are about 50% as good as a PC. Due to built in graphics, space issues, etc.
2. X3 engine runs on a single core. I7 wouldnt help much.
3. Check and try to decrease your graphic settings.
4. What SETA speed option are you using? This should be set at x6-x8 max.
Cheers
Last edited by LordGaara on Fri, 30. Mar 12, 12:40, edited 1 time in total.
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You need to think about what SETA is actually doing.
Its not just speeding your ship up - Its speeding up the entire game!
Running at 6x SETA means all scripts are having to perform their functions 6 times faster than normal. So of course this is going to impact on the game performance. It does in vanilla just as much as in XRM.
You can't expect X3 on even 2x SETA to run as it does without SETA on at all. Its just not going to happen.
I certainly don't recommend pushing SETA any higher than 6x if you want to avoid massive frame drops.
Its not just speeding your ship up - Its speeding up the entire game!
Running at 6x SETA means all scripts are having to perform their functions 6 times faster than normal. So of course this is going to impact on the game performance. It does in vanilla just as much as in XRM.
You can't expect X3 on even 2x SETA to run as it does without SETA on at all. Its just not going to happen.
I certainly don't recommend pushing SETA any higher than 6x if you want to avoid massive frame drops.
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Not directly related to XRM but, where the *beep* can you buy lasertowers? Been looking for a good 5-6 hours ( in about 80 sectors ) and every single station is out of stock.
Are there any factories producing them anywhere? Cause I've yet to find one.
Edit: Ironicly, just after I posted that message I found some for sale in a military outpost, lol. Still curious if there any factories producing/selling them though, as they seem to be very rare.
Are there any factories producing them anywhere? Cause I've yet to find one.
Edit: Ironicly, just after I posted that message I found some for sale in a military outpost, lol. Still curious if there any factories producing/selling them though, as they seem to be very rare.