Zen and the Art of Running away.. {spoilers guaranteed}
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Yeah it's strange that wings with capital ships take so long to jump out. And in the Xenon sectors with Q's jumping in everywhere it's easy to suddenly lose a ship. Those Q's can really do a lot of damage.
Last time I did it with a fleet I had to move the whole fleet off to a corner of a sector, so that they would be safe to dock fighters and jump out while I kept the Q's busy.
Last time I did it with a fleet I had to move the whole fleet off to a corner of a sector, so that they would be safe to dock fighters and jump out while I kept the Q's busy.
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I think its just ships under fire take longer for some stupid reason. Once I had a Q enter a sector right next to my zephyrus (I was in my fighter at the time and half a sector away). I immediately told it to jump out (1 sector away), and started counting to 10. Got all the way up to 50 before it finally died to the Q, tried it on more time, succeeded in distracting the Q, it took over two minutes to jump out (WTF?)
After that I tried just having it jump to a different gate in the same sector, only took 10 seconds.
After that I tried just having it jump to a different gate in the same sector, only took 10 seconds.
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So seems to have an override. See I asked my fighter once to run away. It started to run away but got hit by fire. Turned around and began attacking. So ai = thick. Needless to say the fighter died.
On a previous go the so had an m6 fully equipped. It died against an m3 with hepts x2.
On a previous go the so had an m6 fully equipped. It died against an m3 with hepts x2.
Alienware Area 51/7500, Geforce 8800 gtx, 2gb ram
Alienware laptop m5550, 2gb, 7600go
Commodore Gx9770, 4gb, quad q9300 2.5gHz , gtx 260 (replaced) - Vanilla game (no extra scripts except the upgrades from es)
*¥ Most posts written on an iPhone - please excuse mistypes/replacements ¥*
I'm not locked in her with you. You are locked in here with me. Watchmen-Rawlins
Alienware laptop m5550, 2gb, 7600go
Commodore Gx9770, 4gb, quad q9300 2.5gHz , gtx 260 (replaced) - Vanilla game (no extra scripts except the upgrades from es)
*¥ Most posts written on an iPhone - please excuse mistypes/replacements ¥*
I'm not locked in her with you. You are locked in here with me. Watchmen-Rawlins
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Being smeared over the front of an M1/2 doesn't count as dead? I would have thought that being reduced to the consistancy of crunchy salsa by several megatonnes of "friendly" shipping would be pretty much dead.JoeVN09 wrote:I don't think I'd mind, to be honest... No way does that count as sufficiently "dead"
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Exactly what I meant by ”not sufficiently dead”.Targ Collective wrote:A collision immediately on exiting a gate would not be player error, so a reload should be legal. Even so, Nuklear Slug if I recall correctly kept an eye on the other side through his fleet back in the early days.

~ Experienced X3 veteran. Dangerously incompetent X4 novice. ~
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I didn't have trouble for days and days and days of playing...Then I died like that 3 times in 2 days. So yeah, it's weird.shanrak wrote:I've never had any trouble like rear ending a m1/m2 when exiting a gate, maybe I'm just lucky?
One time I came close because I was stupid and idling in front of a gate I just exited while manipulating some traders, a TL appeared right in front of me just as I hit boost, but I swverved just in time.
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Hmm... two days without any update... I'm getting worried here... Then again, I guess Mak deserves a holiday in the Yaki holiday resort 
Also, about jumping through gates - never had any problem with it so far, not a single crash (in any ship size). Either I'm very lucky, or there's something strange going on in your game... I did have a few close calls with traders though.

Also, about jumping through gates - never had any problem with it so far, not a single crash (in any ship size). Either I'm very lucky, or there's something strange going on in your game... I did have a few close calls with traders though.
"Do or do not, there is no try"
"My Other Overwhelming Mixed Assault Fleet is a Brigantine" -Seleucius, commenting on my ship naming scheme
"My Other Overwhelming Mixed Assault Fleet is a Brigantine" -Seleucius, commenting on my ship naming scheme
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If the next update ends with, "emerged from the jumpgate just in time to see a Shrike trying to enter it. THE END."Olterin wrote:Hmm... two days without any update... I'm getting worried here... Then again, I guess Mak deserves a holiday in the Yaki holiday resort
Also, about jumping through gates - never had any problem with it so far, not a single crash (in any ship size). Either I'm very lucky, or there's something strange going on in your game... I did have a few close calls with traders though.
Then I apologize.