CBJ wrote:Despite the fact that people don't seem to have read it the last dozen or so times, I'll say it again: this is NOT the place to post general ideas if you want the developers to see them, it is a simple poll about a few specific suggestions. If you want to post your own ideas then you need to sign up for DevNet and post your ideas in the ideas forum, following the very strict posting rules that apply there.
Just in case...
Another page, another wasted attempt to stop people wasting their time...
Well it's worth a go..
Khaak_Hammer wrote:I want a Xenon start!!!
As a regular poster here, you should already know that this is the wrong place for suggestions
Build your own empire! Possibility to "conquer" pirate sectors and start your own faction!
The trade part of X3 is good. Landing on planets (see Elite II) would only add trading stations (I guess), so not necessary. More sectors are always welcome, but the ones we have now are already a bit repetitive...
But in the end, I want to become Ruler OF The Universe!!! (count them, 3 (three!) exclamation marks)
So I want to be able to start my own faction, and through sheer brute force (and maybe a bit of diplomacy) become The Big Cahoona...
Rather than adding that stuff they should deal with certain "deficiencies"
Such as:
-Complex building
-Remote freight transfer
-Commanding anything on a larger scale
-Traders can be set to avoid sectors that the player chooses. (pirate/xenon for example)
-Some kind of galactic command map where you can control most of your empire without leaving that map screen.
This thread has served it's purpose and appears to be attracting spam, so I'm locking it.
Remember, if you have an idea you'd like to see in the next X-game, there's a special forum section for exactly that purpose. To access it, you need to fill in the Devnet section of your forum profile. Make sure you read the rules in Devnet before posting, as they are much stricter than the regular forums.