[Mod]Battlestar Galactica AP[30/6] [Test version Released]
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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- Posts: 196
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haha yes the idea is for you to be able to merge the bsg universe with the xuniverse and do the vanilla plots too! they should all be available!
im not quite sure what you mean with your second question (upd 1). Are you asking why the models of the mkII and VII where replaced with newer ones, and why the mk II no longer has the battle scared textures? if so i couldn't tell you, ive only just joined the team you see!
i havent come across your second problem... ile have a look into it but i doubt it has anything to do with the mod!
Hope i sort of helped. what language do you speak out of interest?
cheers,
Miles
im not quite sure what you mean with your second question (upd 1). Are you asking why the models of the mkII and VII where replaced with newer ones, and why the mk II no longer has the battle scared textures? if so i couldn't tell you, ive only just joined the team you see!
i havent come across your second problem... ile have a look into it but i doubt it has anything to do with the mod!
Hope i sort of helped. what language do you speak out of interest?
cheers,
Miles
---- X3ap Battlestar Galactica mod ----
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
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- Posts: 200
- Joined: Thu, 7. Nov 13, 15:41
Yeah, you've got the point on my question. Here is the pic:
[ external image ]
(found on google, don't have my own =( )
I'm Russian =) You know, we have big community of x-univerce fans here, that's the reason for Egosoft to make Russian translation for X-series =) Anyway, I prefer to play English version in case of mod's compatibility...
By the way, I've read here about your's plans for X Rebirth =) Devs promiced great SDKs and other tools for modding X Rebirth, but we probably will not be able to fly vipers on our own and so on in case of only one(!) available ship for direct control (Albion Pride, which is M6 in AP) =( Anyway, I've already pre-ordered it on Steam and w8ing for 15th =)
[ external image ]
(found on google, don't have my own =( )
I'm Russian =) You know, we have big community of x-univerce fans here, that's the reason for Egosoft to make Russian translation for X-series =) Anyway, I prefer to play English version in case of mod's compatibility...
By the way, I've read here about your's plans for X Rebirth =) Devs promiced great SDKs and other tools for modding X Rebirth, but we probably will not be able to fly vipers on our own and so on in case of only one(!) available ship for direct control (Albion Pride, which is M6 in AP) =( Anyway, I've already pre-ordered it on Steam and w8ing for 15th =)
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- Posts: 196
- Joined: Sun, 28. Aug 11, 13:56
Oh i can think of a variety of ways you will be able to fly vipers haha, you can fly drones right, substitute vipers in for the drones change the way the launch from the ship, you can fly them and not get killed!! haha just a speculation but i dont see why it wouldnt work.
that is an amazing model, but i dont think thats from this mod.... or this game for that matter. The background looks like something from the nexus jupiter indecent bsg mod!... ile see if i can find another version and maybe include it in the update!
ahhh thought you might be!! thats pretty cool about the russian translation!
cheers
Miles
that is an amazing model, but i dont think thats from this mod.... or this game for that matter. The background looks like something from the nexus jupiter indecent bsg mod!... ile see if i can find another version and maybe include it in the update!
ahhh thought you might be!! thats pretty cool about the russian translation!
cheers
Miles
---- X3ap Battlestar Galactica mod ----
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
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- Posts: 200
- Joined: Thu, 7. Nov 13, 15:41
Yeah, you're right, this pick could be not from x3, but it looks like that model. It may be from here: http://forum.egosoft.com/viewtopic.php? ... sc&start=0
Then Killerog continued this mod by his own. So, I suppose, original models probably were made by Hawkbs...
http://www.youtube.com/watch?v=XGLQLkId_og
Here's the link for video where you can see MK VII old model, but I can't find any for MK II
Russian "undo-English" is so obvious?))
UPD: Anyway, I've seen that models in Killerog's version, i'm sure, so he could have them even now. If you can contact him, you could ask for them. I don't know, maybe there was some reason to change models..
Then Killerog continued this mod by his own. So, I suppose, original models probably were made by Hawkbs...
http://www.youtube.com/watch?v=XGLQLkId_og
Here's the link for video where you can see MK VII old model, but I can't find any for MK II
Russian "undo-English" is so obvious?))
UPD: Anyway, I've seen that models in Killerog's version, i'm sure, so he could have them even now. If you can contact him, you could ask for them. I don't know, maybe there was some reason to change models..
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- Posts: 196
- Joined: Sun, 28. Aug 11, 13:56
Thanks for the info, ile have a look into it. I have a lot of 3d models at my disposal so i will have a look through them.
thanks,
Miles
thanks,
Miles
---- X3ap Battlestar Galactica mod ----
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
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- Posts: 200
- Joined: Thu, 7. Nov 13, 15:41
Not at all, i'm glad to help even with the info) I'd like to do more, but I don't have any skills in 3Ds Max and scripting =( I've only done some things in T files on my own and changed things in X3Editor...
Anyway, if I could help with some sort of things (like testing something), i'll be glad to do so =)
UPD1: I've already played 25 hours (ingame time with SETA), but had no cylone spawn at all too =)
UPD2: Were combat ranks changed or I've just missed something?) I can't start terran plot for some reasons. As I remember, I should have some combat rank to get the plot, but my rank is colonel for now... and I don't found any info for this rank apart from it was used in Argon-Split anti-khaak missions in the TC
Anyway, if I could help with some sort of things (like testing something), i'll be glad to do so =)
UPD1: I've already played 25 hours (ingame time with SETA), but had no cylone spawn at all too =)
UPD2: Were combat ranks changed or I've just missed something?) I can't start terran plot for some reasons. As I remember, I should have some combat rank to get the plot, but my rank is colonel for now... and I don't found any info for this rank apart from it was used in Argon-Split anti-khaak missions in the TC
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- Posts: 350
- Joined: Mon, 31. Mar 08, 13:50
MilesRS
It seems that MaxVatutin is having the same problem as I am with missing Cylon Attacks.
UPD2
IIRC you need combat Rank of Captain and a "reasonable" Terran Rank (Regional Representative?)
UPD1
I have had the same problem which goes away using the same save game with BSG 3.0.1 installed.
I have tried re-downloading and re-installing 3.0.2 but the problem remains.
So.......... OK with first Cylon attack on finding Galactica but:
With BSG 3.0.1 installed everything is fine - I get further Cylon attacks.
With BSG 3.0.2 installed I get NO further Cylon attacks.
I have the following scripts installed:
SCS411 TECSSG
Cycrows Cheats
JSONParser Library
NPC Bailing add-on
TOA to Gate Conversion
Hope this can be resolved.
Still a great Mod!
It seems that MaxVatutin is having the same problem as I am with missing Cylon Attacks.
MaxVatutin wrote:Not at all, i'm glad to help even with the info) I'd like to do more, but I don't have any skills in 3Ds Max and scripting =( I've only done some things in T files on my own and changed things in X3Editor...
Anyway, if I could help with some sort of things (like testing something), i'll be glad to do so =)
UPD1: I've already played 25 hours (ingame time with SETA), but had no cylone spawn at all too =)
UPD2: Were combat ranks changed or I've just missed something?) I can't start terran plot for some reasons. As I remember, I should have some combat rank to get the plot, but my rank is colonel for now... and I don't found any info for this rank apart from it was used in Argon-Split anti-khaak missions in the TC
UPD2
IIRC you need combat Rank of Captain and a "reasonable" Terran Rank (Regional Representative?)
UPD1
I have had the same problem which goes away using the same save game with BSG 3.0.1 installed.
I have tried re-downloading and re-installing 3.0.2 but the problem remains.
So.......... OK with first Cylon attack on finding Galactica but:
With BSG 3.0.1 installed everything is fine - I get further Cylon attacks.
With BSG 3.0.2 installed I get NO further Cylon attacks.
I have the following scripts installed:
SCS411 TECSSG
Cycrows Cheats
JSONParser Library
NPC Bailing add-on
TOA to Gate Conversion
Hope this can be resolved.
Still a great Mod!
Last edited by 150147 on Fri, 8. Nov 13, 14:05, edited 1 time in total.
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- Posts: 200
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But I've already had combat rank of colonel (it's much higher than capitan...) and Marshall of Mars... Had nothing =( Had to kill few terran capships with all my Nuke missles to make an renegade relations and start Argon plot =(150147 wrote:IIRC you need combat Rank of Captain and a "reasonable" Terran Rank (Regional Representative?)
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- Joined: Sun, 3. Nov 13, 03:36
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- Posts: 350
- Joined: Mon, 31. Mar 08, 13:50
Sound like you have a few problems because the Terran Plot should have started for you!MaxVatutin wrote:But I've already had combat rank of colonel (it's much higher than capitan...) and Marshall of Mars... Had nothing =( Had to kill few terran capships with all my Nuke missles to make an renegade relations and start Argon plot =(150147 wrote:IIRC you need combat Rank of Captain and a "reasonable" Terran Rank (Regional Representative?)
Have you tried a new download and re-install?
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- Joined: Thu, 7. Nov 13, 15:41
I'll try re-installation later, hope it won't require new game start...shmelyga wrote:So with anybody Defender blue didn't remain? I can do nothing, round it all killed, and it both was such and remained! I don't know what to do already...
The same thing =) Anyway, I don't use it because I don't have enough money to supply two bigships for now =)
Another problem.. The Xenon Hub Plot don't starts at all =( I have required rating and complited main plot, Atreas HQ is revealed, but nothing happens =(
Last edited by MaxVatutin on Fri, 8. Nov 13, 14:09, edited 1 time in total.
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defender haven't enough life, I send a landing and the ship is destroyed!!!150147 wrote:You need to capture the Defender with Marines.shmelyga wrote:So with anybody Defender blue didn't remain? I can do nothing, round it all killed, and it both was such and remained! I don't know what to do already...
http://s16.radikal.ru/i191/1311/e3/880d8e83f332.png
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- Joined: Mon, 31. Mar 08, 13:50
I have not had that problem. The Defender's hull was down to 15% when I captured it and that seemed to be strong enough. If your defender's hull is too low, try repairing with your repair laser.shmelyga wrote:defender haven't enough life, I send a landing and the ship is destroyed!!!150147 wrote:You need to capture the Defender with Marines.shmelyga wrote:So with anybody Defender blue didn't remain? I can do nothing, round it all killed, and it both was such and remained! I don't know what to do already...
http://s16.radikal.ru/i191/1311/e3/880d8e83f332.png
Edit:
are your marines fully trained up to 5*? If not they may damage the hull.
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- Joined: Sun, 28. Aug 11, 13:56
Im afraid the new update will require a full restart! we will also be opening a new forum topic for that update and will post the link here once its done.
stay tuned
Miles
stay tuned

Miles
---- X3ap Battlestar Galactica mod ----
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
---- X3ap BSG: Terra Incognita mod (in development)----
Latest update: 31/01/2014.
Team recruitment: Texture artist
Mod download link:
https://drive.google.com/file/d/0B0S3YB ... ef=2&pli=1
OR
https://goo.gl/TH215l
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- Posts: 47
- Joined: Sun, 3. Nov 13, 03:36
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- Posts: 200
- Joined: Thu, 7. Nov 13, 15:41
shmelyga wrote:Mr. Miles whether and there will be a list of changes in this patch, and whether they are essential?
And youtube link also:The new update will include:
- new models for some of the ships (more detail ect.), new ships!
- new turret models, and also unique turret models for some specific ships (valkyrie and Berzerk curiser)
- new weapons
- weapon and ship balancing
- unique weapon icons!
- All written messages you may receive have now been checked and corrected for spelling!
- 'Betty' voices for all new objects
cheers,
Miles
http://www.youtube.com/watch?v=oaV1qKHu ... e=youtu.be