X2-Rolling Demo - Benchmarks
Moderator: Moderatoren für Deutsches X-Forum
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- Posts: 52
- Joined: Tue, 29. Apr 03, 17:24
Ich habe mal eine TAbelle zusammen gestellt ihr findet sie unter
http://home.arcor.de/drachenclan/drache ... _test.html
Ich werde sie erweitern.
100 Beitrag in den Theart
http://home.arcor.de/drachenclan/drache ... _test.html
Ich werde sie erweitern.
100 Beitrag in den Theart
Lege Antrag auf neue Rechtscheibung in BT an.
(habe bis jetzt jeden Deutschlehrer überzeugt)
[ external image ]
(habe bis jetzt jeden Deutschlehrer überzeugt)
[ external image ]
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- Posts: 2
- Joined: Sun, 27. Jul 03, 17:00
meine werte
X2 - The Threat
Pentium 4 2.04 ghz + ati 9700 Pro
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: RADEON 9700 PRO [RADEON 9700 PRO ]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 8000/96000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 260.506 fps
Scene 01 87.905 fps
Scene 02 66.348 fps
Scene 03 49.911 fps
Scene 04 64.004 fps
Scene 05 52.410 fps
Scene 06 37.656 fps
Scene 07 76.400 fps
Scene 08 94.887 fps
Scene 09 79.525 fps
Scene 10 60.262 fps
Scene 11 56.578 fps
Scene 12 43.934 fps
Scene 13 45.562 fps
Scene 14 126.348 fps
Scene 15 79.508 fps
Scene 16 68.621 fps
Scene 17 100.953 fps
Scene 18 71.983 fps
Scene 19 24.241 fps
Scene 20 79.326 fps
Scene 21 49.304 fps
Scene 22 62.228 fps
Scene 23 77.524 fps
Scene 24 59.505 fps
Overall average framerate: 75.017 fps
Pentium 4 2.04 ghz + ati 9700 Pro
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: RADEON 9700 PRO [RADEON 9700 PRO ]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 8000/96000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 260.506 fps
Scene 01 87.905 fps
Scene 02 66.348 fps
Scene 03 49.911 fps
Scene 04 64.004 fps
Scene 05 52.410 fps
Scene 06 37.656 fps
Scene 07 76.400 fps
Scene 08 94.887 fps
Scene 09 79.525 fps
Scene 10 60.262 fps
Scene 11 56.578 fps
Scene 12 43.934 fps
Scene 13 45.562 fps
Scene 14 126.348 fps
Scene 15 79.508 fps
Scene 16 68.621 fps
Scene 17 100.953 fps
Scene 18 71.983 fps
Scene 19 24.241 fps
Scene 20 79.326 fps
Scene 21 49.304 fps
Scene 22 62.228 fps
Scene 23 77.524 fps
Scene 24 59.505 fps
Overall average framerate: 75.017 fps
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- Posts: 1
- Joined: Sat, 23. Aug 03, 14:00
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/191999
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 1/1/1
MaxHw3DBuffers (Static/Stream/All): 32/32/32
FreeHw3DBuffers (Static/Stream/All): 1/1/1
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 71.970 fps
Scene 01 42.201 fps
Scene 02 34.437 fps
Scene 03 20.861 fps
Scene 04 18.357 fps
Scene 05 14.832 fps
Scene 06 8.907 fps
Scene 07 16.022 fps
Scene 08 33.019 fps
Scene 09 26.106 fps
Scene 10 26.849 fps
Scene 11 18.873 fps
Scene 12 19.998 fps
Scene 13 19.653 fps
Scene 14 17.933 fps
Scene 15 28.340 fps
Scene 16 16.834 fps
Scene 17 27.854 fps
Scene 18 32.745 fps
Scene 19 9.541 fps
Scene 20 17.132 fps
Scene 21 23.271 fps
Scene 22 18.419 fps
Scene 23 32.090 fps
Scene 24 25.246 fps
Overall average framerate: 24.860 fps
Win 2000
AMD 1.333
G4 4200 ti 128 MB
512 MB Ram
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/191999
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 1/1/1
MaxHw3DBuffers (Static/Stream/All): 32/32/32
FreeHw3DBuffers (Static/Stream/All): 1/1/1
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 71.970 fps
Scene 01 42.201 fps
Scene 02 34.437 fps
Scene 03 20.861 fps
Scene 04 18.357 fps
Scene 05 14.832 fps
Scene 06 8.907 fps
Scene 07 16.022 fps
Scene 08 33.019 fps
Scene 09 26.106 fps
Scene 10 26.849 fps
Scene 11 18.873 fps
Scene 12 19.998 fps
Scene 13 19.653 fps
Scene 14 17.933 fps
Scene 15 28.340 fps
Scene 16 16.834 fps
Scene 17 27.854 fps
Scene 18 32.745 fps
Scene 19 9.541 fps
Scene 20 17.132 fps
Scene 21 23.271 fps
Scene 22 18.419 fps
Scene 23 32.090 fps
Scene 24 25.246 fps
Overall average framerate: 24.860 fps
Win 2000
AMD 1.333
G4 4200 ti 128 MB
512 MB Ram
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- Posts: 1
- Joined: Sat, 23. Aug 03, 14:33
AMD XP1700+ @ ~XP3200+ (2450MHz)
nForce2 (Abit NF7-S)
512MB DDR-RAM (212MHz)
----------------------------------------------------------------------
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 173.122 fps
Scene 01 100.008 fps
Scene 02 46.613 fps
Scene 03 34.097 fps
Scene 04 77.624 fps
Scene 05 52.200 fps
Scene 06 35.865 fps
Scene 07 65.444 fps
Scene 08 69.959 fps
Scene 09 69.123 fps
Scene 10 68.242 fps
Scene 11 55.738 fps
Scene 12 46.093 fps
Scene 13 51.841 fps
Scene 14 96.103 fps
Scene 15 86.391 fps
Scene 16 54.727 fps
Scene 17 91.543 fps
Scene 18 79.152 fps
Scene 19 27.932 fps
Scene 20 64.979 fps
Scene 21 55.712 fps
Scene 22 67.149 fps
Scene 23 86.204 fps
Scene 24 54.233 fps
Overall average framerate: 68.404 fps
-----------------------------------------------------------------------------
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 151.613 fps
Scene 01 73.005 fps
Scene 02 46.001 fps
Scene 03 34.207 fps
Scene 04 24.767 fps
Scene 05 23.837 fps
Scene 06 14.023 fps
Scene 07 24.895 fps
Scene 08 53.284 fps
Scene 09 41.602 fps
Scene 10 41.505 fps
Scene 11 31.550 fps
Scene 12 33.594 fps
Scene 13 33.861 fps
Scene 14 27.622 fps
Scene 15 47.295 fps
Scene 16 28.902 fps
Scene 17 56.792 fps
Scene 18 54.609 fps
Scene 19 15.714 fps
Scene 20 30.316 fps
Scene 21 36.011 fps
Scene 22 34.021 fps
Scene 23 53.698 fps
Scene 24 44.189 fps
Overall average framerate: 42.276 fps
nForce2 (Abit NF7-S)
512MB DDR-RAM (212MHz)
----------------------------------------------------------------------
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 173.122 fps
Scene 01 100.008 fps
Scene 02 46.613 fps
Scene 03 34.097 fps
Scene 04 77.624 fps
Scene 05 52.200 fps
Scene 06 35.865 fps
Scene 07 65.444 fps
Scene 08 69.959 fps
Scene 09 69.123 fps
Scene 10 68.242 fps
Scene 11 55.738 fps
Scene 12 46.093 fps
Scene 13 51.841 fps
Scene 14 96.103 fps
Scene 15 86.391 fps
Scene 16 54.727 fps
Scene 17 91.543 fps
Scene 18 79.152 fps
Scene 19 27.932 fps
Scene 20 64.979 fps
Scene 21 55.712 fps
Scene 22 67.149 fps
Scene 23 86.204 fps
Scene 24 54.233 fps
Overall average framerate: 68.404 fps
-----------------------------------------------------------------------------
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 151.613 fps
Scene 01 73.005 fps
Scene 02 46.001 fps
Scene 03 34.207 fps
Scene 04 24.767 fps
Scene 05 23.837 fps
Scene 06 14.023 fps
Scene 07 24.895 fps
Scene 08 53.284 fps
Scene 09 41.602 fps
Scene 10 41.505 fps
Scene 11 31.550 fps
Scene 12 33.594 fps
Scene 13 33.861 fps
Scene 14 27.622 fps
Scene 15 47.295 fps
Scene 16 28.902 fps
Scene 17 56.792 fps
Scene 18 54.609 fps
Scene 19 15.714 fps
Scene 20 30.316 fps
Scene 21 36.011 fps
Scene 22 34.021 fps
Scene 23 53.698 fps
Scene 24 44.189 fps
Overall average framerate: 42.276 fps
-
- Posts: 256
- Joined: Wed, 6. Nov 02, 20:31
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 2/2/2
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 2/2/2
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 130.794 fps
Scene 01 47.817 fps
Scene 02 40.746 fps
Scene 03 30.226 fps
Scene 04 21.937 fps
Scene 05 19.055 fps
Scene 06 11.068 fps
Scene 07 22.104 fps
Scene 08 43.254 fps
Scene 09 37.023 fps
Scene 10 29.780 fps
Scene 11 26.177 fps
Scene 12 25.030 fps
Scene 13 24.827 fps
Scene 14 23.407 fps
Scene 15 33.609 fps
Scene 16 25.474 fps
Scene 17 36.638 fps
Scene 18 34.379 fps
Scene 19 10.292 fps
Scene 20 27.090 fps
Scene 21 30.621 fps
Scene 22 26.956 fps
Scene 23 40.237 fps
Scene 24 34.685 fps
Overall average framerate: 33.329 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 2/2/2
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 2/2/2
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 130.794 fps
Scene 01 47.817 fps
Scene 02 40.746 fps
Scene 03 30.226 fps
Scene 04 21.937 fps
Scene 05 19.055 fps
Scene 06 11.068 fps
Scene 07 22.104 fps
Scene 08 43.254 fps
Scene 09 37.023 fps
Scene 10 29.780 fps
Scene 11 26.177 fps
Scene 12 25.030 fps
Scene 13 24.827 fps
Scene 14 23.407 fps
Scene 15 33.609 fps
Scene 16 25.474 fps
Scene 17 36.638 fps
Scene 18 34.379 fps
Scene 19 10.292 fps
Scene 20 27.090 fps
Scene 21 30.621 fps
Scene 22 26.956 fps
Scene 23 40.237 fps
Scene 24 34.685 fps
Overall average framerate: 33.329 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
-
- Posts: 256
- Joined: Wed, 6. Nov 02, 20:31
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: Off
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 2/2/2
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 2/2/2
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 156.160 fps
Scene 01 90.156 fps
Scene 02 119.085 fps
Scene 03 47.054 fps
Scene 04 95.011 fps
Scene 05 56.556 fps
Scene 06 39.576 fps
Scene 07 71.668 fps
Scene 08 97.298 fps
Scene 09 104.093 fps
Scene 10 53.572 fps
Scene 11 60.164 fps
Scene 12 46.899 fps
Scene 13 47.994 fps
Scene 14 118.214 fps
Scene 15 96.268 fps
Scene 16 62.533 fps
Scene 17 111.012 fps
Scene 18 64.991 fps
Scene 19 31.460 fps
Scene 20 75.631 fps
Scene 21 61.616 fps
Scene 22 67.576 fps
Scene 23 83.712 fps
Scene 24 55.900 fps
Overall average framerate: 76.568 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: Off
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 2/2/2
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 2/2/2
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 156.160 fps
Scene 01 90.156 fps
Scene 02 119.085 fps
Scene 03 47.054 fps
Scene 04 95.011 fps
Scene 05 56.556 fps
Scene 06 39.576 fps
Scene 07 71.668 fps
Scene 08 97.298 fps
Scene 09 104.093 fps
Scene 10 53.572 fps
Scene 11 60.164 fps
Scene 12 46.899 fps
Scene 13 47.994 fps
Scene 14 118.214 fps
Scene 15 96.268 fps
Scene 16 62.533 fps
Scene 17 111.012 fps
Scene 18 64.991 fps
Scene 19 31.460 fps
Scene 20 75.631 fps
Scene 21 61.616 fps
Scene 22 67.576 fps
Scene 23 83.712 fps
Scene 24 55.900 fps
Overall average framerate: 76.568 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
-
- Posts: 549
- Joined: Mon, 3. Mar 03, 19:04
Jetzt will ich auch einmal mit meiner Rechnleistung protzen.
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*16
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce3 [NVIDIA GeForce3]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 8000/96000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 103.264 fps
Scene 01 35.135 fps
Scene 02 18.950 fps
Scene 03 14.652 fps
Scene 04 29.617 fps
Scene 05 21.872 fps
Scene 06 15.360 fps
Scene 07 31.128 fps
Scene 08 31.840 fps
Scene 09 28.048 fps
Scene 10 25.043 fps
Scene 11 17.387 fps
Scene 12 9.985 fps
Scene 13 15.716 fps
Scene 14 44.124 fps
Scene 15 30.913 fps
Scene 16 24.234 fps
Scene 17 28.192 fps
Scene 18 22.563 fps
Scene 19 8.287 fps
Scene 20 27.489 fps
Scene 21 17.804 fps
Scene 22 21.527 fps
Scene 23 26.848 fps
Scene 24 18.578 fps
Overall average framerate: 26.742 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
Ok... ist eher bedauerlich und betrübend so etwas... aber es wäre spielbar... denn störende Frameeinbrüche hatte ich nie. Es blieb immer etwa ±1.5fps.
Aber trotzdem, neuer PC muss her, Geld muss weg.
Zum Grusse
~me

X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*16
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce3 [NVIDIA GeForce3]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 8000/96000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 103.264 fps
Scene 01 35.135 fps
Scene 02 18.950 fps
Scene 03 14.652 fps
Scene 04 29.617 fps
Scene 05 21.872 fps
Scene 06 15.360 fps
Scene 07 31.128 fps
Scene 08 31.840 fps
Scene 09 28.048 fps
Scene 10 25.043 fps
Scene 11 17.387 fps
Scene 12 9.985 fps
Scene 13 15.716 fps
Scene 14 44.124 fps
Scene 15 30.913 fps
Scene 16 24.234 fps
Scene 17 28.192 fps
Scene 18 22.563 fps
Scene 19 8.287 fps
Scene 20 27.489 fps
Scene 21 17.804 fps
Scene 22 21.527 fps
Scene 23 26.848 fps
Scene 24 18.578 fps
Overall average framerate: 26.742 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
Ok... ist eher bedauerlich und betrübend so etwas... aber es wäre spielbar... denn störende Frameeinbrüche hatte ich nie. Es blieb immer etwa ±1.5fps.
Aber trotzdem, neuer PC muss her, Geld muss weg.

Zum Grusse
~me
I don't take myself serious.
If you take me and my posts serious, well, that's your problem.
,
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1280*1024*32
Bumpmapping: Off
Realtime Shadows: Off
System specific video settings:
Adapter name: RADEON 9700 PRO [RADEON 9700 PRO]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 147.173 fps
Scene 01 110.299 fps
Scene 02 104.788 fps
Scene 03 40.444 fps
Scene 04 94.805 fps
Scene 05 67.622 fps
Scene 06 48.390 fps
Scene 07 72.360 fps
Scene 08 88.602 fps
Scene 09 98.216 fps
Scene 10 68.831 fps
Scene 11 65.244 fps
Scene 12 58.365 fps
Scene 13 62.794 fps
Scene 14 106.484 fps
Scene 15 100.000 fps
Scene 16 62.852 fps
Scene 17 95.345 fps
Scene 18 87.674 fps
Scene 19 32.107 fps
Scene 20 70.979 fps
Scene 21 78.819 fps
Scene 22 68.977 fps
Scene 23 103.263 fps
Scene 24 66.308 fps
Overall average framerate: 80.030 fps
...sieht nach superflüssig aus, ruckelt in Wahrheit trotzdem alle paar Sekunden, irgendwas an dem Ding ist faul.
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1280*1024*32
Bumpmapping: Off
Realtime Shadows: Off
System specific video settings:
Adapter name: RADEON 9700 PRO [RADEON 9700 PRO]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 147.173 fps
Scene 01 110.299 fps
Scene 02 104.788 fps
Scene 03 40.444 fps
Scene 04 94.805 fps
Scene 05 67.622 fps
Scene 06 48.390 fps
Scene 07 72.360 fps
Scene 08 88.602 fps
Scene 09 98.216 fps
Scene 10 68.831 fps
Scene 11 65.244 fps
Scene 12 58.365 fps
Scene 13 62.794 fps
Scene 14 106.484 fps
Scene 15 100.000 fps
Scene 16 62.852 fps
Scene 17 95.345 fps
Scene 18 87.674 fps
Scene 19 32.107 fps
Scene 20 70.979 fps
Scene 21 78.819 fps
Scene 22 68.977 fps
Scene 23 103.263 fps
Scene 24 66.308 fps
Overall average framerate: 80.030 fps
...sieht nach superflüssig aus, ruckelt in Wahrheit trotzdem alle paar Sekunden, irgendwas an dem Ding ist faul.

-
- Posts: 4
- Joined: Fri, 22. Aug 03, 19:21
Re: X2-Rolling Demo - Benchmarks
Allso da ich gesehen habe,das einer mit dem Laptop gebencht hat(Geforce go Grafigkarte)lege ich mit dem Laptop noch einen drauf
.
Allso Targa Visionary Xp 2200
512 MB DDR333 und Default Benchmark.
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: MOBILITY RADEON 9000 [MOBILITY RADEON 9000]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 17/17/17
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 17/17/17
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 124.986 fps
Scene 01 55.240 fps
Scene 02 18.811 fps
Scene 03 16.985 fps
Scene 04 40.923 fps
Scene 05 28.475 fps
Scene 06 21.239 fps
Scene 07 36.049 fps
Scene 08 35.928 fps
Scene 09 32.550 fps
Scene 10 40.378 fps
Scene 11 29.940 fps
Scene 12 26.286 fps
Scene 13 28.296 fps
Scene 14 54.311 fps
Scene 15 41.600 fps
Scene 16 27.899 fps
Scene 17 40.357 fps
Scene 18 42.333 fps
Scene 19 14.143 fps
Scene 20 37.757 fps
Scene 21 29.626 fps
Scene 22 35.259 fps
Scene 23 43.485 fps
Scene 24 27.022 fps
Overall average framerate: 37.195 fps
...und siehe da mein Laptop ist net einmal so schlecht
.

Allso Targa Visionary Xp 2200
512 MB DDR333 und Default Benchmark.
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: MOBILITY RADEON 9000 [MOBILITY RADEON 9000]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 17/17/17
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 17/17/17
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 124.986 fps
Scene 01 55.240 fps
Scene 02 18.811 fps
Scene 03 16.985 fps
Scene 04 40.923 fps
Scene 05 28.475 fps
Scene 06 21.239 fps
Scene 07 36.049 fps
Scene 08 35.928 fps
Scene 09 32.550 fps
Scene 10 40.378 fps
Scene 11 29.940 fps
Scene 12 26.286 fps
Scene 13 28.296 fps
Scene 14 54.311 fps
Scene 15 41.600 fps
Scene 16 27.899 fps
Scene 17 40.357 fps
Scene 18 42.333 fps
Scene 19 14.143 fps
Scene 20 37.757 fps
Scene 21 29.626 fps
Scene 22 35.259 fps
Scene 23 43.485 fps
Scene 24 27.022 fps
Overall average framerate: 37.195 fps
...und siehe da mein Laptop ist net einmal so schlecht

-
- Posts: 4
- Joined: Fri, 22. Aug 03, 19:21
AntonioMontana wrote:HI@all
Pentium 4 2,53 GHZ
1 GB Ram
Win XP
geforce FX 5900 256mb
Volle Grafik Power
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 Ultra [NVIDIA GeForce FX 5900 Ultra]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 8000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 668.709 fps
Scene 01 43.965 fps
Scene 02 66.145 fps
Scene 03 38.453 fps
Scene 04 30.723 fps
Scene 05 22.086 fps
Scene 06 11.442 fps
Scene 07 40.860 fps
Scene 08 59.380 fps
Scene 09 40.379 fps
Scene 10 27.285 fps
Scene 11 22.802 fps
Scene 12 19.110 fps
Scene 13 20.501 fps
Scene 14 42.340 fps
Scene 15 26.719 fps
Scene 16 33.909 fps
Scene 17 39.759 fps
Scene 18 25.087 fps
Scene 19 8.467 fps
Scene 20 30.510 fps
Scene 21 21.451 fps
Scene 22 19.830 fps
Scene 23 24.418 fps
Scene 24 23.841 fps
Overall average framerate: 56.327 fps
Nicht nur Rambus rules sondern auch Geforce FX 5900
Jo aber wegen 6FPS hole ich mir bestimmt keine Grafigkarte für über 500 Euro


Von dem abgesehen ist der Staubsauger für meine ansprüche zu



Ps:Hatte garnicht gesehen ob du überhaupt bei dem ergebnis Kantenglaettung eingeschaltet hattest.
Wissen ist macht nix wissen macht auch nix

-
- Posts: 2
- Joined: Sat, 23. Aug 03, 21:45
benchmark ergebnisse
hi, getestet wurde auf einem dual athlon mp 2100+ mit 1gb ddr ecc reg. ram (266er)
betriebssystem war windows xp prof sp1 aktuell gepatched, direct x 9.0b
des weiteren kam eine Gainward FX PowerPack! Model Ultra/1600 XP "Golden Sample" zum einsatz.
sie wurde wie folgt getaktet: 470Mhz Core Clock und 890Mhz Memory Clock.
die benchmark ergebnisse:
standard einstellungen:
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 Ultra [NVIDIA GeForce FX 5900 Ultra]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/191999
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 381.808 fps
Scene 01 69.645 fps
Scene 02 90.828 fps
Scene 03 44.297 fps
Scene 04 55.849 fps
Scene 05 46.275 fps
Scene 06 32.674 fps
Scene 07 62.967 fps
Scene 08 99.203 fps
Scene 09 71.891 fps
Scene 10 46.061 fps
Scene 11 45.760 fps
Scene 12 36.830 fps
Scene 13 35.875 fps
Scene 14 97.784 fps
Scene 15 70.063 fps
Scene 16 65.285 fps
Scene 17 86.227 fps
Scene 18 55.410 fps
Scene 19 21.160 fps
Scene 20 62.902 fps
Scene 21 43.156 fps
Scene 22 52.295 fps
Scene 23 62.703 fps
Scene 24 48.253 fps
Overall average framerate: 71.408 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
und wie folgt mit zusätzlich aktiviertem antialiasing und shadows:
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 Ultra [NVIDIA GeForce FX 5900 Ultra]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/191999
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 240.714 fps
Scene 01 33.942 fps
Scene 02 79.866 fps
Scene 03 39.987 fps
Scene 04 25.675 fps
Scene 05 17.802 fps
Scene 06 8.332 fps
Scene 07 42.805 fps
Scene 08 52.183 fps
Scene 09 40.739 fps
Scene 10 23.458 fps
Scene 11 21.659 fps
Scene 12 19.752 fps
Scene 13 19.247 fps
Scene 14 42.516 fps
Scene 15 22.788 fps
Scene 16 37.087 fps
Scene 17 52.882 fps
Scene 18 24.665 fps
Scene 19 6.797 fps
Scene 20 39.519 fps
Scene 21 26.267 fps
Scene 22 18.833 fps
Scene 23 27.992 fps
Scene 24 35.230 fps
Overall average framerate: 40.029 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
--------------------------------------------------
meine frage noch, unterstuetzt dieses spiel dual prozessoren?
betriebssystem war windows xp prof sp1 aktuell gepatched, direct x 9.0b
des weiteren kam eine Gainward FX PowerPack! Model Ultra/1600 XP "Golden Sample" zum einsatz.
sie wurde wie folgt getaktet: 470Mhz Core Clock und 890Mhz Memory Clock.
die benchmark ergebnisse:
standard einstellungen:
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 Ultra [NVIDIA GeForce FX 5900 Ultra]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/191999
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 381.808 fps
Scene 01 69.645 fps
Scene 02 90.828 fps
Scene 03 44.297 fps
Scene 04 55.849 fps
Scene 05 46.275 fps
Scene 06 32.674 fps
Scene 07 62.967 fps
Scene 08 99.203 fps
Scene 09 71.891 fps
Scene 10 46.061 fps
Scene 11 45.760 fps
Scene 12 36.830 fps
Scene 13 35.875 fps
Scene 14 97.784 fps
Scene 15 70.063 fps
Scene 16 65.285 fps
Scene 17 86.227 fps
Scene 18 55.410 fps
Scene 19 21.160 fps
Scene 20 62.902 fps
Scene 21 43.156 fps
Scene 22 52.295 fps
Scene 23 62.703 fps
Scene 24 48.253 fps
Overall average framerate: 71.408 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
und wie folgt mit zusätzlich aktiviertem antialiasing und shadows:
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 Ultra [NVIDIA GeForce FX 5900 Ultra]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/191999
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 240.714 fps
Scene 01 33.942 fps
Scene 02 79.866 fps
Scene 03 39.987 fps
Scene 04 25.675 fps
Scene 05 17.802 fps
Scene 06 8.332 fps
Scene 07 42.805 fps
Scene 08 52.183 fps
Scene 09 40.739 fps
Scene 10 23.458 fps
Scene 11 21.659 fps
Scene 12 19.752 fps
Scene 13 19.247 fps
Scene 14 42.516 fps
Scene 15 22.788 fps
Scene 16 37.087 fps
Scene 17 52.882 fps
Scene 18 24.665 fps
Scene 19 6.797 fps
Scene 20 39.519 fps
Scene 21 26.267 fps
Scene 22 18.833 fps
Scene 23 27.992 fps
Scene 24 35.230 fps
Overall average framerate: 40.029 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
--------------------------------------------------
meine frage noch, unterstuetzt dieses spiel dual prozessoren?

-
- Posts: 17
- Joined: Wed, 7. May 03, 23:28
xp@2.1ghz/nforce2@215mhz/512mb cl2.5/ti4200@325-610
----------------bm--------bm+aa----bm+shad---bm+aa+sh
1024*768---63.069----48.932----41.444------30.232
1280*960---53.622----34.865----32.736------21.530
1600*1200--39.484----20.701
bei schatten ist das verhältnis von effekt den sie bringen zu ressourcenverbrauch denkbar schlecht finde ich. ich denke von der qualität werde ich wohl eher auf hohe auflösung statt aa setzen, bei ati karten ist aa warsch. sinnvoller als die höchstmgl auflösung(da weniger ress. für aa und bessere quali.)
ich freu mich auf das game
..träum..
----------------bm--------bm+aa----bm+shad---bm+aa+sh
1024*768---63.069----48.932----41.444------30.232
1280*960---53.622----34.865----32.736------21.530
1600*1200--39.484----20.701
bei schatten ist das verhältnis von effekt den sie bringen zu ressourcenverbrauch denkbar schlecht finde ich. ich denke von der qualität werde ich wohl eher auf hohe auflösung statt aa setzen, bei ati karten ist aa warsch. sinnvoller als die höchstmgl auflösung(da weniger ress. für aa und bessere quali.)
ich freu mich auf das game

Last edited by derGilb on Sat, 23. Aug 03, 22:35, edited 2 times in total.
-
- Posts: 57
- Joined: Fri, 22. Aug 03, 21:05
Also Ich weiß nicht was der da macht aber bei mir sieht das mit ner 5900 im vergleich zu einer 4200 ganz anders aus Besonders die 668 FPS im ersten Test passen ja nun mal garnicht!LetsFetz wrote:AntonioMontana wrote:HI@all
Pentium 4 2,53 GHZ
1 GB Ram
Win XP
geforce FX 5900 256mb
Volle Grafik Power
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 Ultra [NVIDIA GeForce FX 5900 Ultra]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 8000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 668.709 fps
Scene 01 43.965 fps
Scene 02 66.145 fps
Scene 03 38.453 fps
Scene 04 30.723 fps
Scene 05 22.086 fps
Scene 06 11.442 fps
Scene 07 40.860 fps
Scene 08 59.380 fps
Scene 09 40.379 fps
Scene 10 27.285 fps
Scene 11 22.802 fps
Scene 12 19.110 fps
Scene 13 20.501 fps
Scene 14 42.340 fps
Scene 15 26.719 fps
Scene 16 33.909 fps
Scene 17 39.759 fps
Scene 18 25.087 fps
Scene 19 8.467 fps
Scene 20 30.510 fps
Scene 21 21.451 fps
Scene 22 19.830 fps
Scene 23 24.418 fps
Scene 24 23.841 fps
Overall average framerate: 56.327 fps
Nicht nur Rambus rules sondern auch Geforce FX 5900
Jo aber wegen 6FPS hole ich mir bestimmt keine Grafigkarte für über 500 Euro.Es heisst zwar man(n) gönnt sich ja sonst nix,aber irgendwo hörts auf.....habe auch noch andere Hobbys ausser Pc jubi.
Von dem abgesehen ist der Staubsauger für meine ansprüche zulaut
![]()
Ps:Hatte garnicht gesehen ob du überhaupt bei dem ergebnis Kantenglaettung eingeschaltet hattest.
Wissen ist macht nix wissen macht auch nix
1. Rechner
CPU: P4 3GHz mit 800MHz FSB Hyper Threading Aktiviert
Kühlung: Alphacool Wakü
Motherboard: MSI 875P Neo-FIS2R(Canterwood Chipset)
Speicher: 2*512MB PC400(3200) Infinion Module (Dual DDR)
GraKa: MSI FX5900Ultra-VTD256MB
Alles auf Standard Einstellungen, nix Übertaktet!
Erster Wert ohne Schatten, 2.Wert mit Schatten!
Bump Mapping immer On und 1024*768 bei 32Bit Farbtiefe
1. Overall average framerate: 97.510 fps
2. Overall average framerate: 65.584 fps
2.Rechner
CPU: Intel P4 2,6GHz FSB 800 Hyper Threading
Küklung: Der Lüfter von der 3 Gig oben (war ja über )
Motherboard: Epox 4PCA3+ i875P Canterwood chipset
Speicher Dual DDR 2*256MB PC400(3200) Infinion
Graka: MSI G4Ti4200 TD64 (64MB)
Alle Einstellungen Standard nix übertaktet!
Erster Wert ohne Schatten, 2.Wert mit Schatten!
Bump Mapping immer On und 1024*768 bei 32Bit Farbtiefe
1. Overall average framerate: 69.117 fps
2. Overall average framerate: 40.440 fps
Jetzt müssen X2 und Doom nur noch rauskomme!!
-
- Posts: 57
- Joined: Fri, 22. Aug 03, 21:05
Re: benchmark ergebnisse
Ich denke nicht wenn du mal deine werte mit meinen im post darüber vergleichst.dN! lando wrote: meine frage noch, unterstuetzt dieses spiel dual prozessoren?
Deine beiden Prozzesoren müsten ja locker die performance einer 3 gig bringen!!
Oder die Gainward ist müll


PS detalierte zahlen sind auf seite 6
-
- Posts: 2
- Joined: Sat, 23. Aug 03, 21:45
-
- Posts: 1
- Joined: Sat, 23. Aug 03, 23:56
Hier mal meine Ergebnisse:
For machine details see signature
(no AA on all tests)
*********************************************
1600x1200x32bit; Shadows on; Bump on;
GeForceFX 5900 @ 400 MHz Core & 850 MHz Memory:
*********************************************
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1600*1200*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 [NVIDIA GeForce FX 5900]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 0/0/0
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 109.763 fps
Scene 01 53.770 fps
Scene 02 44.221 fps
Scene 03 24.169 fps
Scene 04 32.562 fps
Scene 05 25.349 fps
Scene 06 15.170 fps
Scene 07 30.965 fps
Scene 08 50.521 fps
Scene 09 44.032 fps
Scene 10 35.981 fps
Scene 11 32.594 fps
Scene 12 28.901 fps
Scene 13 30.982 fps
Scene 14 36.988 fps
Scene 15 41.154 fps
Scene 16 28.741 fps
Scene 17 46.112 fps
Scene 18 44.866 fps
Scene 19 14.025 fps
Scene 20 28.509 fps
Scene 21 38.018 fps
Scene 22 31.176 fps
Scene 23 46.919 fps
Scene 24 40.642 fps
Overall average framerate: 38.245 fps
*********************************************
1600x1200x32bit; Shadows off; Bump on:
GeForceFX 5900 @ 400 MHz Core & 850 MHz Memory:
*********************************************
Video Settings during test:
Screen Resolution: 1600*1200*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 [NVIDIA GeForce FX 5900]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 0/0/0
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 137.712 fps
Scene 01 89.492 fps
Scene 02 47.137 fps
Scene 03 24.493 fps
Scene 04 68.547 fps
Scene 05 50.779 fps
Scene 06 34.562 fps
Scene 07 60.856 fps
Scene 08 72.363 fps
Scene 09 71.297 fps
Scene 10 61.331 fps
Scene 11 52.567 fps
Scene 12 42.292 fps
Scene 13 48.214 fps
Scene 14 86.185 fps
Scene 15 78.675 fps
Scene 16 50.379 fps
Scene 17 82.646 fps
Scene 18 69.040 fps
Scene 19 27.283 fps
Scene 20 57.898 fps
Scene 21 51.560 fps
Scene 22 63.277 fps
Scene 23 74.074 fps
Scene 24 51.976 fps
Overall average framerate: 62.185 fps
*********************************************
1280x960x32bit; Shadows on; Bump on;
GeForceFX 5900 @ 400 MHz Core & 850 MHz Memory:
*********************************************
Video Settings during test:
Screen Resolution: 1280*960*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 [NVIDIA GeForce FX 5900]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 0/0/0
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 169.552 fps
Scene 01 62.292 fps
Scene 02 59.152 fps
Scene 03 33.138 fps
Scene 04 42.114 fps
Scene 05 29.849 fps
Scene 06 17.166 fps
Scene 07 44.232 fps
Scene 08 62.800 fps
Scene 09 53.370 fps
Scene 10 36.654 fps
Scene 11 37.787 fps
Scene 12 31.561 fps
Scene 13 33.745 fps
Scene 14 56.480 fps
Scene 15 43.771 fps
Scene 16 41.077 fps
Scene 17 72.127 fps
Scene 18 44.998 fps
Scene 19 13.999 fps
Scene 20 40.998 fps
Scene 21 39.637 fps
Scene 22 36.012 fps
Scene 23 48.626 fps
Scene 24 46.352 fps
Overall average framerate: 47.900 fps
*********************************************
1024x768x32bit; Shadows off; Bump on;
GeForceFX 5900 @ 400 MHz Core & 850 MHz Memory:
*********************************************
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 [NVIDIA GeForce FX 5900]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 0/0/0
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 321.676 fps
Scene 01 95.382 fps
Scene 02 78.165 fps
Scene 03 45.999 fps
Scene 04 69.251 fps
Scene 05 54.407 fps
Scene 06 39.285 fps
Scene 07 74.802 fps
Scene 08 108.384 fps
Scene 09 88.865 fps
Scene 10 62.798 fps
Scene 11 59.210 fps
Scene 12 46.638 fps
Scene 13 48.810 fps
Scene 14 118.159 fps
Scene 15 85.934 fps
Scene 16 78.022 fps
Scene 17 105.378 fps
Scene 18 72.352 fps
Scene 19 27.560 fps
Scene 20 79.045 fps
Scene 21 52.686 fps
Scene 22 65.361 fps
Scene 23 77.073 fps
Scene 24 61.611 fps
Overall average framerate: 80.674 fps
**********************************************
1600x1200x32bit; Shadows off; Bump on;
GeForceFX 5900 @ 500 MHz Core & 1000 MHz Memory:
**********************************************
Video Settings during test:
Screen Resolution: 1600*1200*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 [NVIDIA GeForce FX 5900]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 0/0/0
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 161.025 fps
Scene 01 89.335 fps
Scene 02 54.069 fps
Scene 03 28.400 fps
Scene 04 68.594 fps
Scene 05 53.160 fps
Scene 06 36.335 fps
Scene 07 67.209 fps
Scene 08 79.452 fps
Scene 09 74.886 fps
Scene 10 58.059 fps
Scene 11 54.956 fps
Scene 12 44.210 fps
Scene 13 46.720 fps
Scene 14 98.133 fps
Scene 15 82.431 fps
Scene 16 58.547 fps
Scene 17 89.903 fps
Scene 18 68.785 fps
Scene 19 27.376 fps
Scene 20 66.685 fps
Scene 21 51.492 fps
Scene 22 64.000 fps
Scene 23 74.667 fps
Scene 24 55.035 fps
Overall average framerate: 66.139 fps
(no AA on all tests)
*********************************************
1600x1200x32bit; Shadows on; Bump on;
GeForceFX 5900 @ 400 MHz Core & 850 MHz Memory:
*********************************************
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1600*1200*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 [NVIDIA GeForce FX 5900]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 0/0/0
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 109.763 fps
Scene 01 53.770 fps
Scene 02 44.221 fps
Scene 03 24.169 fps
Scene 04 32.562 fps
Scene 05 25.349 fps
Scene 06 15.170 fps
Scene 07 30.965 fps
Scene 08 50.521 fps
Scene 09 44.032 fps
Scene 10 35.981 fps
Scene 11 32.594 fps
Scene 12 28.901 fps
Scene 13 30.982 fps
Scene 14 36.988 fps
Scene 15 41.154 fps
Scene 16 28.741 fps
Scene 17 46.112 fps
Scene 18 44.866 fps
Scene 19 14.025 fps
Scene 20 28.509 fps
Scene 21 38.018 fps
Scene 22 31.176 fps
Scene 23 46.919 fps
Scene 24 40.642 fps
Overall average framerate: 38.245 fps
*********************************************
1600x1200x32bit; Shadows off; Bump on:
GeForceFX 5900 @ 400 MHz Core & 850 MHz Memory:
*********************************************
Video Settings during test:
Screen Resolution: 1600*1200*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 [NVIDIA GeForce FX 5900]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 0/0/0
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 137.712 fps
Scene 01 89.492 fps
Scene 02 47.137 fps
Scene 03 24.493 fps
Scene 04 68.547 fps
Scene 05 50.779 fps
Scene 06 34.562 fps
Scene 07 60.856 fps
Scene 08 72.363 fps
Scene 09 71.297 fps
Scene 10 61.331 fps
Scene 11 52.567 fps
Scene 12 42.292 fps
Scene 13 48.214 fps
Scene 14 86.185 fps
Scene 15 78.675 fps
Scene 16 50.379 fps
Scene 17 82.646 fps
Scene 18 69.040 fps
Scene 19 27.283 fps
Scene 20 57.898 fps
Scene 21 51.560 fps
Scene 22 63.277 fps
Scene 23 74.074 fps
Scene 24 51.976 fps
Overall average framerate: 62.185 fps
*********************************************
1280x960x32bit; Shadows on; Bump on;
GeForceFX 5900 @ 400 MHz Core & 850 MHz Memory:
*********************************************
Video Settings during test:
Screen Resolution: 1280*960*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 [NVIDIA GeForce FX 5900]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 0/0/0
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 169.552 fps
Scene 01 62.292 fps
Scene 02 59.152 fps
Scene 03 33.138 fps
Scene 04 42.114 fps
Scene 05 29.849 fps
Scene 06 17.166 fps
Scene 07 44.232 fps
Scene 08 62.800 fps
Scene 09 53.370 fps
Scene 10 36.654 fps
Scene 11 37.787 fps
Scene 12 31.561 fps
Scene 13 33.745 fps
Scene 14 56.480 fps
Scene 15 43.771 fps
Scene 16 41.077 fps
Scene 17 72.127 fps
Scene 18 44.998 fps
Scene 19 13.999 fps
Scene 20 40.998 fps
Scene 21 39.637 fps
Scene 22 36.012 fps
Scene 23 48.626 fps
Scene 24 46.352 fps
Overall average framerate: 47.900 fps
*********************************************
1024x768x32bit; Shadows off; Bump on;
GeForceFX 5900 @ 400 MHz Core & 850 MHz Memory:
*********************************************
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 [NVIDIA GeForce FX 5900]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 0/0/0
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 321.676 fps
Scene 01 95.382 fps
Scene 02 78.165 fps
Scene 03 45.999 fps
Scene 04 69.251 fps
Scene 05 54.407 fps
Scene 06 39.285 fps
Scene 07 74.802 fps
Scene 08 108.384 fps
Scene 09 88.865 fps
Scene 10 62.798 fps
Scene 11 59.210 fps
Scene 12 46.638 fps
Scene 13 48.810 fps
Scene 14 118.159 fps
Scene 15 85.934 fps
Scene 16 78.022 fps
Scene 17 105.378 fps
Scene 18 72.352 fps
Scene 19 27.560 fps
Scene 20 79.045 fps
Scene 21 52.686 fps
Scene 22 65.361 fps
Scene 23 77.073 fps
Scene 24 61.611 fps
Overall average framerate: 80.674 fps
**********************************************
1600x1200x32bit; Shadows off; Bump on;
GeForceFX 5900 @ 500 MHz Core & 1000 MHz Memory:
**********************************************
Video Settings during test:
Screen Resolution: 1600*1200*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 [NVIDIA GeForce FX 5900]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 0/0/0
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 161.025 fps
Scene 01 89.335 fps
Scene 02 54.069 fps
Scene 03 28.400 fps
Scene 04 68.594 fps
Scene 05 53.160 fps
Scene 06 36.335 fps
Scene 07 67.209 fps
Scene 08 79.452 fps
Scene 09 74.886 fps
Scene 10 58.059 fps
Scene 11 54.956 fps
Scene 12 44.210 fps
Scene 13 46.720 fps
Scene 14 98.133 fps
Scene 15 82.431 fps
Scene 16 58.547 fps
Scene 17 89.903 fps
Scene 18 68.785 fps
Scene 19 27.376 fps
Scene 20 66.685 fps
Scene 21 51.492 fps
Scene 22 64.000 fps
Scene 23 74.667 fps
Scene 24 55.035 fps
Overall average framerate: 66.139 fps
Last edited by Dutch on Sun, 24. Aug 03, 17:14, edited 1 time in total.
Machine:
Athlon XP 1700+ @2300 MHz (11,5x200FSB)
Asus A7N8X Rev. 2.0 (nForce 2 400Ultra)
1 Gigabyte PC3200 RAM @ 7-3-3-2,5
GeForce FX5900 128 MB @ 500 MHz Core & 1000 MHz Memory Clock ; SB Audigy 2 EX
Athlon XP 1700+ @2300 MHz (11,5x200FSB)
Asus A7N8X Rev. 2.0 (nForce 2 400Ultra)
1 Gigabyte PC3200 RAM @ 7-3-3-2,5
GeForce FX5900 128 MB @ 500 MHz Core & 1000 MHz Memory Clock ; SB Audigy 2 EX
-
- Posts: 57
- Joined: Fri, 22. Aug 03, 21:05
Aso ohne Bump Mapping haut das echt nochmal ganz anders rein. Aber die Optik ist dann dahin. Für die stimmung ist das bump mapping absolut entscheident!!
Trotz allem mal die zahlen für alle die es interesiert.
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: Off
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 Ultra [NVIDIA GeForce FX 5900 Ultra]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 357.366 fps
Scene 01 157.206 fps
Scene 02 225.692 fps
Scene 03 71.966 fps
Scene 04 172.010 fps
Scene 05 106.167 fps
Scene 06 80.671 fps
Scene 07 152.220 fps
Scene 08 206.304 fps
Scene 09 201.142 fps
Scene 10 79.255 fps
Scene 11 106.645 fps
Scene 12 79.172 fps
Scene 13 79.312 fps
Scene 14 255.744 fps
Scene 15 162.303 fps
Scene 16 134.876 fps
Scene 17 206.665 fps
Scene 18 114.138 fps
Scene 19 50.901 fps
Scene 20 176.237 fps
Scene 21 99.712 fps
Scene 22 115.752 fps
Scene 23 125.051 fps
Scene 24 97.341 fps
Overall average framerate: 144.554 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
Trotz allem mal die zahlen für alle die es interesiert.
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: Off
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 Ultra [NVIDIA GeForce FX 5900 Ultra]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 357.366 fps
Scene 01 157.206 fps
Scene 02 225.692 fps
Scene 03 71.966 fps
Scene 04 172.010 fps
Scene 05 106.167 fps
Scene 06 80.671 fps
Scene 07 152.220 fps
Scene 08 206.304 fps
Scene 09 201.142 fps
Scene 10 79.255 fps
Scene 11 106.645 fps
Scene 12 79.172 fps
Scene 13 79.312 fps
Scene 14 255.744 fps
Scene 15 162.303 fps
Scene 16 134.876 fps
Scene 17 206.665 fps
Scene 18 114.138 fps
Scene 19 50.901 fps
Scene 20 176.237 fps
Scene 21 99.712 fps
Scene 22 115.752 fps
Scene 23 125.051 fps
Scene 24 97.341 fps
Overall average framerate: 144.554 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
-
- Posts: 35
- Joined: Wed, 13. Nov 02, 17:55
Also mein System:
AMD Athlon XP 2000+
Geforce3 Ti 200
256MB Sdram
Win98 mit DirectX 8.2 (laut DXdiag)
Mit Standard Einstellungen:
Alles auf max:
alles auf min:
Ich finde mein Rechner hat sich noch ganz gut gehalten.
CS2001
AMD Athlon XP 2000+
Geforce3 Ti 200
256MB Sdram
Win98 mit DirectX 8.2 (laut DXdiag)
Mit Standard Einstellungen:
Code: Select all
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce3 Ti 200 [NVIDIA GeForce3 Ti 200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 8000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 106.061 fps
Scene 01 44.924 fps
Scene 02 18.642 fps
Scene 03 16.177 fps
Scene 04 35.792 fps
Scene 05 25.225 fps
Scene 06 18.195 fps
Scene 07 33.281 fps
Scene 08 34.743 fps
Scene 09 29.704 fps
Scene 10 37.375 fps
Scene 11 22.458 fps
Scene 12 25.120 fps
Scene 13 25.897 fps
Scene 14 51.582 fps
Scene 15 42.808 fps
Scene 16 29.798 fps
Scene 17 30.526 fps
Scene 18 36.456 fps
Scene 19 14.256 fps
Scene 20 31.700 fps
Scene 21 30.266 fps
Scene 22 29.673 fps
Scene 23 40.409 fps
Scene 24 23.922 fps
Overall average framerate: 33.400 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
Code: Select all
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 1280*1024*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: NVIDIA GeForce3 Ti 200 [NVIDIA GeForce3 Ti 200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 8000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 27.321 fps
Scene 01 13.130 fps
Scene 02 2.439 fps
Scene 03 9.823 fps
Scene 04 6.855 fps
Scene 05 5.161 fps
Scene 06 2.693 fps
Scene 07 5.352 fps
Scene 08 9.490 fps
Scene 09 7.649 fps
Scene 10 18.067 fps
Scene 11 7.299 fps
Scene 12 7.200 fps
Scene 13 7.437 fps
Scene 14 8.107 fps
Scene 15 9.974 fps
Scene 16 5.473 fps
Scene 17 5.993 fps
Scene 18 12.788 fps
Scene 19 2.942 fps
Scene 20 6.290 fps
Scene 21 6.824 fps
Scene 22 5.515 fps
Scene 23 11.461 fps
Scene 24 9.936 fps
Overall average framerate: 8.609 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
Code: Select all
X2 - The Threat
Executeable compiled Tue Aug 19 15:38:13 2003
Video Settings during test:
Screen Resolution: 640*480*16
Bumpmapping: Off
Realtime Shadows: Off
System specific video settings:
Adapter name: NVIDIA GeForce3 Ti 200 [NVIDIA GeForce3 Ti 200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 8000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 274.586 fps
Scene 01 69.307 fps
Scene 02 82.407 fps
Scene 03 38.219 fps
Scene 04 80.716 fps
Scene 05 39.762 fps
Scene 06 35.379 fps
Scene 07 65.171 fps
Scene 08 93.664 fps
Scene 09 90.839 fps
Scene 10 43.309 fps
Scene 11 47.293 fps
Scene 12 39.083 fps
Scene 13 35.239 fps
Scene 14 131.305 fps
Scene 15 74.112 fps
Scene 16 61.273 fps
Scene 17 105.098 fps
Scene 18 50.606 fps
Scene 19 20.785 fps
Scene 20 82.717 fps
Scene 21 45.577 fps
Scene 22 52.389 fps
Scene 23 71.440 fps
Scene 24 39.809 fps
Overall average framerate: 70.803 fps
(c)2003 EGOSOFT
For more information http://www.egosoft.com
CS2001
-
- Posts: 5309
- Joined: Wed, 6. Nov 02, 20:31
Athlon XP2100+
512MB RAM(DDR)
GF Ti4200(64MB)
Windows 98 SE
----------------------------------------------
Video Settings during test:
Screen Resolution: 800*600*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: ASUS V8420 V44.69 [ASUS V8420 V44.69]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 31/31/31
MaxHw3DBuffers (Static/Stream/All): 8/8/8
FreeHw3DBuffers (Static/Stream/All): 1/1/1
HwMemBytes (Free/Total/MaxContigFree): 1059164160/1073741824/1059164160
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 209.025 fps
Scene 01 45.211 fps
Scene 02 49.783 fps
Scene 03 37.912 fps
Scene 04 30.915 fps
Scene 05 21.573 fps
Scene 06 12.827 fps
Scene 07 32.520 fps
Scene 08 53.177 fps
Scene 09 43.923 fps
Scene 10 30.290 fps
Scene 11 28.384 fps
Scene 12 24.722 fps
Scene 13 24.617 fps
Scene 14 38.028 fps
Scene 15 34.171 fps
Scene 16 37.729 fps
Scene 17 45.911 fps
Scene 18 35.310 fps
Scene 19 10.481 fps
Scene 20 39.314 fps
Scene 21 29.400 fps
Scene 22 27.735 fps
Scene 23 40.039 fps
Scene 24 35.574 fps
Overall average framerate: 40.743 fps
--------------------------------------------
Video Settings during test:
Screen Resolution: 1152*864*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: ASUS V8420 V44.69 [ASUS V8420 V44.69]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 31/31/31
MaxHw3DBuffers (Static/Stream/All): 8/8/8
FreeHw3DBuffers (Static/Stream/All): 1/1/1
HwMemBytes (Free/Total/MaxContigFree): 1059270656/1073741824/1059270656
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 122.727 fps
Scene 01 59.287 fps
Scene 02 38.256 fps
Scene 03 26.342 fps
Scene 04 55.508 fps
Scene 05 35.619 fps
Scene 06 23.831 fps
Scene 07 46.689 fps
Scene 08 50.836 fps
Scene 09 51.213 fps
Scene 10 47.477 fps
Scene 11 38.530 fps
Scene 12 30.468 fps
Scene 13 33.850 fps
Scene 14 67.421 fps
Scene 15 61.638 fps
Scene 16 38.534 fps
Scene 17 63.383 fps
Scene 18 52.381 fps
Scene 19 19.737 fps
Scene 20 46.935 fps
Scene 21 37.304 fps
Scene 22 47.634 fps
Scene 23 60.409 fps
Scene 24 35.897 fps
Overall average framerate: 47.676 fps
------------------------------------------------
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: Off
Realtime Shadows: Off
System specific video settings:
Adapter name: ASUS V8420 V44.69 [ASUS V8420 V44.69]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 31/31/31
MaxHw3DBuffers (Static/Stream/All): 8/8/8
FreeHw3DBuffers (Static/Stream/All): 1/1/1
HwMemBytes (Free/Total/MaxContigFree): 1059151872/1073741824/1059151872
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 143.113 fps
Scene 01 75.073 fps
Scene 02 117.084 fps
Scene 03 45.086 fps
Scene 04 93.560 fps
Scene 05 50.681 fps
Scene 06 35.378 fps
Scene 07 67.647 fps
Scene 08 92.335 fps
Scene 09 99.183 fps
Scene 10 50.366 fps
Scene 11 58.559 fps
Scene 12 41.250 fps
Scene 13 42.687 fps
Scene 14 113.273 fps
Scene 15 88.428 fps
Scene 16 61.322 fps
Scene 17 108.650 fps
Scene 18 61.145 fps
Scene 19 28.834 fps
Scene 20 74.018 fps
Scene 21 52.359 fps
Scene 22 64.446 fps
Scene 23 79.571 fps
Scene 24 49.067 fps
Overall average framerate: 71.725 fps
512MB RAM(DDR)
GF Ti4200(64MB)
Windows 98 SE
----------------------------------------------
Video Settings during test:
Screen Resolution: 800*600*32
Bumpmapping: On
Realtime Shadows: On
System specific video settings:
Adapter name: ASUS V8420 V44.69 [ASUS V8420 V44.69]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 31/31/31
MaxHw3DBuffers (Static/Stream/All): 8/8/8
FreeHw3DBuffers (Static/Stream/All): 1/1/1
HwMemBytes (Free/Total/MaxContigFree): 1059164160/1073741824/1059164160
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 209.025 fps
Scene 01 45.211 fps
Scene 02 49.783 fps
Scene 03 37.912 fps
Scene 04 30.915 fps
Scene 05 21.573 fps
Scene 06 12.827 fps
Scene 07 32.520 fps
Scene 08 53.177 fps
Scene 09 43.923 fps
Scene 10 30.290 fps
Scene 11 28.384 fps
Scene 12 24.722 fps
Scene 13 24.617 fps
Scene 14 38.028 fps
Scene 15 34.171 fps
Scene 16 37.729 fps
Scene 17 45.911 fps
Scene 18 35.310 fps
Scene 19 10.481 fps
Scene 20 39.314 fps
Scene 21 29.400 fps
Scene 22 27.735 fps
Scene 23 40.039 fps
Scene 24 35.574 fps
Overall average framerate: 40.743 fps
--------------------------------------------
Video Settings during test:
Screen Resolution: 1152*864*32
Bumpmapping: On
Realtime Shadows: Off
System specific video settings:
Adapter name: ASUS V8420 V44.69 [ASUS V8420 V44.69]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 31/31/31
MaxHw3DBuffers (Static/Stream/All): 8/8/8
FreeHw3DBuffers (Static/Stream/All): 1/1/1
HwMemBytes (Free/Total/MaxContigFree): 1059270656/1073741824/1059270656
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 122.727 fps
Scene 01 59.287 fps
Scene 02 38.256 fps
Scene 03 26.342 fps
Scene 04 55.508 fps
Scene 05 35.619 fps
Scene 06 23.831 fps
Scene 07 46.689 fps
Scene 08 50.836 fps
Scene 09 51.213 fps
Scene 10 47.477 fps
Scene 11 38.530 fps
Scene 12 30.468 fps
Scene 13 33.850 fps
Scene 14 67.421 fps
Scene 15 61.638 fps
Scene 16 38.534 fps
Scene 17 63.383 fps
Scene 18 52.381 fps
Scene 19 19.737 fps
Scene 20 46.935 fps
Scene 21 37.304 fps
Scene 22 47.634 fps
Scene 23 60.409 fps
Scene 24 35.897 fps
Overall average framerate: 47.676 fps
------------------------------------------------
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: Off
Realtime Shadows: Off
System specific video settings:
Adapter name: ASUS V8420 V44.69 [ASUS V8420 V44.69]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 31/31/31
MaxHw3DBuffers (Static/Stream/All): 8/8/8
FreeHw3DBuffers (Static/Stream/All): 1/1/1
HwMemBytes (Free/Total/MaxContigFree): 1059151872/1073741824/1059151872
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO
Framerates
Scene 00 143.113 fps
Scene 01 75.073 fps
Scene 02 117.084 fps
Scene 03 45.086 fps
Scene 04 93.560 fps
Scene 05 50.681 fps
Scene 06 35.378 fps
Scene 07 67.647 fps
Scene 08 92.335 fps
Scene 09 99.183 fps
Scene 10 50.366 fps
Scene 11 58.559 fps
Scene 12 41.250 fps
Scene 13 42.687 fps
Scene 14 113.273 fps
Scene 15 88.428 fps
Scene 16 61.322 fps
Scene 17 108.650 fps
Scene 18 61.145 fps
Scene 19 28.834 fps
Scene 20 74.018 fps
Scene 21 52.359 fps
Scene 22 64.446 fps
Scene 23 79.571 fps
Scene 24 49.067 fps
Overall average framerate: 71.725 fps
Last edited by Stormsong on Sun, 24. Aug 03, 14:44, edited 1 time in total.
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and science."