Paid DLC in X4
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I would rather have paid DLC for a game (that can be safely ignored) than have the Paradox system of, "Oh, we've released this game, but we're going to completely change how it works in a free patch"...I mean, it's like all their games are Early Access but without the label actually telling you that.
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You know what - the X4 footage had suprising lack of any X-Rebirth ships with the exeption of Nudung (Argon M-size miner) and something that might or might not be Gigurum.
This make me think that we would have "X-Rebirth region" DLC with remade systems (to fit X4 universe design) and remodeled ships (cokpits and interiors).
This make me think that we would have "X-Rebirth region" DLC with remade systems (to fit X4 universe design) and remodeled ships (cokpits and interiors).
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It might be that they had to rebuild everything anyway, considering that every ship has to have a reasonable to-scale interior cockpit that is also accessible from the exterior. That probably invalidates most S/M XR ships. And the new docking systems and new size standards for vessels means that all the capitals need lots of reworking.
Irrational factors are clearly at work.
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Pay extra for what? Has Boron DLC been confirmed? Could be great if you can confirm this, just an official Egosoft announcement confirming a Boron DLC will suffice. Many thanks.Graaf wrote:So because they still insist on giving us Walking, they don't think they can get Borons working properly on release, therefor we have to pay extra?mr.WHO wrote:Other than Boron DLC I think the pretty obvious DLC would be connection to X-Rebirth region and factions.
A por ellos que son pocos y cobardes
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Didn't you say you weren't buying the game (or at least it seems that way based on your comments)? Or are you designating yourself as a justice warrior for the poor souls (your opinion) that do buy it?Graaf wrote:So because they still insist on giving us Walking, they don't think they can get Borons working properly on release, therefor we have to pay extra?mr.WHO wrote:Other than Boron DLC I think the pretty obvious DLC would be connection to X-Rebirth region and factions.
I just love self-righteous people that make sure to do what's in our best interest without asking us what we ourselves want!
If Borons do not make it in, but they end up making a DLC that adds Borons along with their sectors/ships/economy, I think it would be a good buy. Or they could just not add them in from the beginning and never add them in, I guess that would make you happy.
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As you can see I didn't bring up Boron DLC. I'm just replying to it.Santi wrote:Pay extra for what? Has Boron DLC been confirmed? Could be great if you can confirm this, just an official Egosoft announcement confirming a Boron DLC will suffice. Many thanks.Graaf wrote:So because they still insist on giving us Walking, they don't think they can get Borons working properly on release, therefor we have to pay extra?mr.WHO wrote:Other than Boron DLC I think the pretty obvious DLC would be connection to X-Rebirth region and factions.
You're confusing Rebirth with X4.BlackRain wrote:Didn't you say you weren't buying the game (or at least it seems that way based on your comments)? Or are you designating yourself as a justice warrior for the poor souls (your opinion) that do buy it?Graaf wrote:So because they still insist on giving us Walking, they don't think they can get Borons working properly on release, therefor we have to pay extra?mr.WHO wrote:Other than Boron DLC I think the pretty obvious DLC would be connection to X-Rebirth region and factions.
I just love self-righteous people that make sure to do what's in our best interest without asking us what we ourselves want!
If Borons do not make it in, but they end up making a DLC that adds Borons along with their sectors/ships/economy, I think it would be a good buy. Or they could just not add them in from the beginning and never add them in, I guess that would make you happy.
They said they were going to make a real X4. Shouldn't that included Borons from the start?
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For all we know in X4 there has been a huge drought and all Borons are dead.
Of course later on , in a DLC there could be rain of unprecedent magnitude and boron tadpoles being dormant could develop.
It all depends on the lore of the game, that may or not follow events in other X games, included X Rebirth.
Of course later on , in a DLC there could be rain of unprecedent magnitude and boron tadpoles being dormant could develop.
It all depends on the lore of the game, that may or not follow events in other X games, included X Rebirth.
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so much "semantic"
For me, I don't care what it is called (expack or DLC), I don't care about their price (as in some people seems to set a fixed amount like a DLC shouldn't cost more than X or an expack shouldn't cost more than y).
To me it's simple:
- Do I like the base game enough to buy it at asking price: yes -> I buy it, no -> I don't buy it.
- You would never hear me complain something like "this game isn't worth it with the current content", because if that's my original thought I wouldn't buy it in the first place. I do complain if it's buggy though
- Naturally, you won't hear something like "this DLC should have been in the original game from me either. Why? Because if it had decided the original was worth the asking price (hence why I bought it in the first place), demanding extra stuffs for free will just be greedy on my part. Don't get me wrong, I'm greedy, and I like free stuff too, but I try not to entitle myself to it.
- When new content come out, my only question is will it add anything that I want into my game. Yes -> I buy it. No -> I don't buy it. I have games where I got a lot of DLC for, there are games that despite playing a lot I never buy any DLC, because I don't feel they add anything of value to me.
- Last but not least, when I see the dev put out something I like, I buy it. Because for me that's a way to make an investment to improve the chance of what I like will continue to be delivered. Most important thing IMO.

For me, I don't care what it is called (expack or DLC), I don't care about their price (as in some people seems to set a fixed amount like a DLC shouldn't cost more than X or an expack shouldn't cost more than y).
To me it's simple:
- Do I like the base game enough to buy it at asking price: yes -> I buy it, no -> I don't buy it.
- You would never hear me complain something like "this game isn't worth it with the current content", because if that's my original thought I wouldn't buy it in the first place. I do complain if it's buggy though

- Naturally, you won't hear something like "this DLC should have been in the original game from me either. Why? Because if it had decided the original was worth the asking price (hence why I bought it in the first place), demanding extra stuffs for free will just be greedy on my part. Don't get me wrong, I'm greedy, and I like free stuff too, but I try not to entitle myself to it.
- When new content come out, my only question is will it add anything that I want into my game. Yes -> I buy it. No -> I don't buy it. I have games where I got a lot of DLC for, there are games that despite playing a lot I never buy any DLC, because I don't feel they add anything of value to me.
- Last but not least, when I see the dev put out something I like, I buy it. Because for me that's a way to make an investment to improve the chance of what I like will continue to be delivered. Most important thing IMO.

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Re: Paid DLC in X4
Just a note on this:Vector_Gorgoth wrote:I'd like to know if this particular "feature" is going to be retained in X4.
It's pretty much going to control whether or not I have any interest in the game - I pay for games, not "content access subscription models".
Egosoft "are good people." They have a lot of direct interaction with their fans. They have a goodly number of fans that have been with them since the first X game. They have a long tradition of involving knowledgeable "fans" in the active development of their games.
That being said, it's also a business. In order for them to keep the doors open and to pay staff to make more games, they have to make money. It even helps if they make "profitssss" so they can invest in future games and in long-term stability.
DLC can be a good thing. It can even be desirable. For myself, I wouldn't mind seeing a lot of good DLC for X4, just so long as it isn't "required DLC" for the really cool things gamers want to do. (I'd like to see a lot of things like mission packs, with interesting scripted missions, much like the "Story Missions" in X3, so that players could get some really interesting, long, new missions to explore for a couple of dollars per pack. (USD) An extra ten hours of new gameplay opportunities in a sandbox X game for a couple of bucks is a pretty good deal, IMO.
Lastly - Look at the downloads for previous X games. Look at all the new abilities that players are given with the script packs for X3TC/AP. Look at how they support the mod community, the script dev community, the devchats, etc.. These people have done a great deal for their customers that are completely free value-added additions to their games. And... it costs them money to do these things for us. Egosoft is not in this business for a "fast buck", they've demonstrated that they're in it for the "long haul" and they've earned my support because of that obvious dedication.
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I am not confusing anything, from all of your negative comments about X4 so far, it seems very much like you have no intention to buy it, but maybe I am wrong. Also, while I would certainly love more factions and more unique ships and products, etc. so hence I would love the Borons to be in the game, if they feel they can't do it for whatever reason by the time the game comes out, then I trust their judgement. I guess some might think that they are not trustworthy. I trust egosoft, though and I think they want to deliver the best product they can and I am sure that if they could get in the Borons they would. However, from their comments it doesn't seem like they can get them in so if they could in the future through a paid DLC, I would want it. Of course it has to be worth it.Graaf wrote:As you can see I didn't bring up Boron DLC. I'm just replying to it.Santi wrote:Pay extra for what? Has Boron DLC been confirmed? Could be great if you can confirm this, just an official Egosoft announcement confirming a Boron DLC will suffice. Many thanks.Graaf wrote:So because they still insist on giving us Walking, they don't think they can get Borons working properly on release, therefor we have to pay extra?mr.WHO wrote:Other than Boron DLC I think the pretty obvious DLC would be connection to X-Rebirth region and factions.
You're confusing Rebirth with X4.BlackRain wrote:Didn't you say you weren't buying the game (or at least it seems that way based on your comments)? Or are you designating yourself as a justice warrior for the poor souls (your opinion) that do buy it?Graaf wrote:So because they still insist on giving us Walking, they don't think they can get Borons working properly on release, therefor we have to pay extra?mr.WHO wrote:Other than Boron DLC I think the pretty obvious DLC would be connection to X-Rebirth region and factions.
I just love self-righteous people that make sure to do what's in our best interest without asking us what we ourselves want!
If Borons do not make it in, but they end up making a DLC that adds Borons along with their sectors/ships/economy, I think it would be a good buy. Or they could just not add them in from the beginning and never add them in, I guess that would make you happy.
They said they were going to make a real X4. Shouldn't that included Borons from the start?
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Prefer to have 6 things in working order at released rather than 10 half-broken things. Tbh, if "everything" showed case in the presentation work as intended for me that would be enough.
Also, I would like to add that while X3:TC certainly is a gem these days and by all mean, deserve praise and such. But people also seem to be look at it with a rose-tint class and making unfair comparision.
- X3 didn't start with TC, it started with Reunion. While X3R was more stable than Rebirth, the campaign was also a mess.
- Most of the NPC comm assets was recycle from X2.
- I never get over the fact given how distinct they were in X2, the M1,M2,TL look too much alike for each race.
- The station design in X3 was less than flattening, and except for the Trading station every race have the same version (IIRC).
- There was not ship variant in X3R.
The X3:TC was release, which I considered pretty much a remaster X3R with much needed improvement. Some problem were addressed (more ship, variants was added), but some wasn't (station and ship designs) because doesn't make a lot of sense to fix them that late in the same cycle. It's like people praising CiV4 or CiV5 as the perfect Civ, while they certainly are now, they were sure not at release.
So what if we miss a few races at release? I'm ok with that, if the trade off is - for example - we will have a full array of unique ship for each race at release, and whatever races that will come later.
Also, I would like to add that while X3:TC certainly is a gem these days and by all mean, deserve praise and such. But people also seem to be look at it with a rose-tint class and making unfair comparision.
- X3 didn't start with TC, it started with Reunion. While X3R was more stable than Rebirth, the campaign was also a mess.
- Most of the NPC comm assets was recycle from X2.
- I never get over the fact given how distinct they were in X2, the M1,M2,TL look too much alike for each race.
- The station design in X3 was less than flattening, and except for the Trading station every race have the same version (IIRC).
- There was not ship variant in X3R.
The X3:TC was release, which I considered pretty much a remaster X3R with much needed improvement. Some problem were addressed (more ship, variants was added), but some wasn't (station and ship designs) because doesn't make a lot of sense to fix them that late in the same cycle. It's like people praising CiV4 or CiV5 as the perfect Civ, while they certainly are now, they were sure not at release.
So what if we miss a few races at release? I'm ok with that, if the trade off is - for example - we will have a full array of unique ship for each race at release, and whatever races that will come later.
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I have a simple view about the Boron situation based on my assumption that follows:
Egosoft consider that including Boron race in X4 at release significantly increases risk to planned release date, will require additional developer resources and may well impact on purchase price. Alternatively Boron could be provided within a later Paid DLC that also provides other additional game content.
So, do you want a delayed release just to add Boron and everybody having to pay a bit more (hypothetically adding 5 Cr) for the base game, or instead all get a release earlier without Boron at the lower base price and have the option of a later DLC that some choose to buy that includes Boron along with other game content at a cost of say 15 Cr.
I am pretty content with either scenario.
Egosoft consider that including Boron race in X4 at release significantly increases risk to planned release date, will require additional developer resources and may well impact on purchase price. Alternatively Boron could be provided within a later Paid DLC that also provides other additional game content.
So, do you want a delayed release just to add Boron and everybody having to pay a bit more (hypothetically adding 5 Cr) for the base game, or instead all get a release earlier without Boron at the lower base price and have the option of a later DLC that some choose to buy that includes Boron along with other game content at a cost of say 15 Cr.
I am pretty content with either scenario.
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Egosoft let me have Albion Prelude for absolutely nothing, simply because I'd previously bought the X Superbox (which was dirt cheap considering what was in it). If they move to a paid DLC or expansion model, I'll know it isn't because they were trying to swindle me.
~ Experienced X3 veteran. Dangerously incompetent X4 novice. ~
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I second this, and also parrot the person who mentioned that Egosoft is not the type of company who does "horse armor" or other style small DLC packs, for which I am eternally grateful.Earth Ultimatum IV. wrote:If they just continued the XR way of DLCs, I'd be happy. HOL was great, TOL was great. Worth every penny, keep at it.
Also please no campaign/story DLCs. That's not what makes egosoft's games what they are, it's the sandbox.
Egosoft have ALWAYS supported their main titles for a long time with significant patches/updates to balance things and add requested small features entirely for free. Of course eventually they want to share with us some cool new big features and will release an expansion pack style DLC which expands the universe and/or the game experience in a significant enough way to justify asking for a larger price from consumers.
TL : DR - so far Egosoft have always approached DLC in a sensible and satisfactory way where I always felt I was getting bank for my buck. Long may this continue and I'm sure we'll see a business model similar, if not identical, to that of X:Rebirth

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I see, this Boron DLC thingy got a little bit out of hand after my postGraaf wrote:As you can see I didn't bring up Boron DLC. I'm just replying to it.

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Nice thread... I mean, popular. 
Well, I don't care if there are DLC, if they are free, cheap or expensive. I want to have a good X4. Then, and ony then, I will be able to consider paying extra for extra feature/race/sectors/whatever.
Egosoft should not be economic-unaware, don't they? I suppose that if they propose non free DLC, they will have put valuable things in them.
Wait and see.

Well, I don't care if there are DLC, if they are free, cheap or expensive. I want to have a good X4. Then, and ony then, I will be able to consider paying extra for extra feature/race/sectors/whatever.
Egosoft should not be economic-unaware, don't they? I suppose that if they propose non free DLC, they will have put valuable things in them.
Wait and see.