X³: Reunion - Linux support thread

Ask here if you experience technical problems with X³: Reunion, X²: The Threat, X-Tension or X-Beyond The Frontier

Moderators: timon37, Moderators for English X Forum

BarFly
Posts: 96
Joined: Sat, 8. Jan 05, 21:31
x4

Post by BarFly »

Hello,

I just installed X3 Reunion(beta) of course :wink:
Because I did install Linux Ubuntu 12.10 yesterday, I'm not very firm with Linux. That brings me to some questions. Eventually stupid ones but......
1. How do I free the mouse out of the window? I tried a couple of key combinations but none of that worked, and I did not find anything with google (maybe wrong keywords?)
2. How to start the game from the terminal, As far as I know I just have to go to the Folder and type in the name of the program. Which of the programs in the Egosoft/X3 Folder is it?
3. Does @timon have a special wish for the start scenario?
And something else - because I'm german does anyone know if there is a list somewhere with the translations English - German for names of the weapons/ships/stations/sectors/commodities

Ciao Hans
Btw my system: Ubuntu 12.10 64bit, Gigabyte P35 DS3 Mobo, Pentium Dualcore E6600 @3Ghz, Leadtek nVidia GTX280 1Gb with proprietary nVidia 304 driver , Ram 6Gb,
3Tb HDDs, Internal Sound Realtek via S/PDIF,
Joysticks: Logitech Extreme 3D Pro & Saitek Cyborg 3D Gold
Keybord: IBM SK 8820
Ciao BarFly
MrPopinjay
Posts: 22
Joined: Thu, 20. Dec 12, 03:35

Post by MrPopinjay »

Additional shortcuts:
ctrl+g toggles window grabbing
From the first post :)
SkyBon
Posts: 89
Joined: Fri, 7. Apr 06, 19:30
x4

Post by SkyBon »

BarFly wrote:1. How do I free the mouse out of the window? I tried a couple of key combinations but none of that worked, and I did not find anything with google (maybe wrong keywords?)
try ctrl+g
BarFly wrote:2. How to start the game from the terminal, As far as I know I just have to go to the Folder and type in the name of the program. Which of the programs in the Egosoft/X3 Folder is it?
The game is located in ~/.local/share/Steam/SteamApps/common/X3 - Reunion/

You can start it by typing:

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"~/.local/share/Steam/SteamApps/common/X3 - Reunion/X3R_config"
DO include the quotes :)
CodAv
Posts: 4
Joined: Wed, 6. Nov 02, 20:31

Post by CodAv »

timon37 wrote:
CodAv wrote:As long as the stick detects me holding it, the bug occurs. The moment I release the stick, it goes away. Hope this helps a bit to isolate the problem :)
Yeah that sensor is probably reported as just another button, and any button being held makes the game do that (it's the same on windows), I'll do something about it sooner or later. In the meantime you can probably check which button it is with evtest and try to disable it somehow (e.g. xorg.conf options like ButtonMapping) though I'm guessing sdl opens evdev directly so the only way would be some kinda evdev filtering kernel module (I don't know of any apart from my own, which I wouldn't recommend and you'd have to modify it either way).
You were right, evtest reports this as BTN_DEAD, value 1 is for "no hand on stick":

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Event: time 1359916103.562352, -------------- SYN_REPORT ------------
Event: time 1359916103.994353, type 4 (EV_MSC), code 4 (MSC_SCAN), value f00a4
Event: time 1359916103.994354, type 1 (EV_KEY), code 303 (BTN_DEAD), value 0
Event: time 1359916103.994354, -------------- SYN_REPORT ------------
Event: time 1359916104.386354, type 4 (EV_MSC), code 4 (MSC_SCAN), value f00a4
Event: time 1359916104.386355, type 1 (EV_KEY), code 303 (BTN_DEAD), value 1
Skrigger
Posts: 5
Joined: Mon, 21. Jan 13, 20:15
x3ap

Post by Skrigger »

About portrait bug.
Launch from steam and see what happens:

Code: Select all

ps -A -F | grep X3
kon       7897  6990  0  9130 27716   1 22:41 pts/0    00:00:00 /bin/sh -c "/home/kon/Steam/SteamApps/common/X3 - Reunion/testandlaunch" X3R_config
kon       7898  7897  0 10356 29144   1 22:41 pts/0    00:00:00 /bin/bash /home/kon/Steam/SteamApps/common/X3 - Reunion/testandlaunch X3R_config
kon       7906  7898  4 28239 65588   1 22:41 pts/0    00:00:00 ./X3R_config
testandlaunch - is a bash script.
May be we have space-in-the-path problem like this?

UPD:
I set steam "Special launch string" for X3 to:

Code: Select all

echo %command% >/home/kon/X3log; set >> /home/kon/X3log
And here is X3log:
http://paste.ubuntu.com/1605529
Ok, compile it together:

Code: Select all

cd /home/kon/Steam/SteamApps/common/X3\ -\ Reunion/
LD_LIBRARY_PATH='/home/kon/Steam/ubuntu12_32:/home/kon/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:/home/kon/Steam/ubuntu12_32/steam-runtime/i386/lib:/home/kon/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:/home/kon/Steam/ubuntu12_32/steam-runtime/i386/usr/lib:/home/kon/Steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu:/home/kon/Steam/ubuntu12_32/steam-runtime/amd64/lib:/home/kon/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu:/home/kon/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib::/home/kon/Steam/ubuntu12_32:/home/kon/.steam/bin64:/home/kon/Steam/SteamApps/common/X3 - Reunion:/home/kon/Steam/SteamApps/common/X3 - Reunion/bin' /home/kon/Steam/SteamApps/common/X3\ -\ Reunion/testandlaunch X3R_config 
Run - and enjoy - we have portrait bug from command line!!!
UPD2:
I think problem here: /home/kon/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu

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ls /home/kon/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu 
alsa-lib                    libdrm.so.2.4.0                     libgthread-2.0.so.0          libnss3.so                     libsmpeg-0.4.so.0       libxcb-glx.so.0.0.0
dri                         libexpatw.so.1                      libgthread-2.0.so.0.3200.3   libnssutil3.so                 libsmpeg-0.4.so.0.1.4   libxcb-render.so.0
gdk-pixbuf-2.0              libexpatw.so.1.5.2                  libgtk2.0-0                  libogg.so.0                    libSM.so.6              libxcb-render.so.0.0.0
gio                         libffi.so.6                         libgtk-x11-2.0.so.0          libogg.so.0.7.1                libSM.so.6.0.1          libxcb-shm.so.0
glib-2.0                    libffi.so.6.0.0                     libgtk-x11-2.0.so.0.2400.10  libopenal.so.1                 libsndfile.so.1         libxcb-shm.so.0.0.0
gtk-2.0                     libFLAC.so.8                        libhcrypto.so.4              libopenal.so.1.13.0            libsndfile.so.1.0.25    libxcb.so.1
i686                        libFLAC.so.8.2.0                    libhcrypto.so.4.1.0          liborc-0.4.so.0                libspeex.so.1           libxcb.so.1.1.0
krb5                        libfltk_forms.so.1.1                libheimbase.so.1             liborc-0.4.so.0.16.0           libspeex.so.1.5.0       libXcomposite.so.1
libasn1.so.8                libfltk_gl.so.1.1                   libheimbase.so.1.0.0         liborc-test-0.4.so.0           libsqlite3.so.0         libXcomposite.so.1.0.0
libasn1.so.8.0.0            libfltk_images.so.1.1               libheimntlm.so.0             liborc-test-0.4.so.0.16.0      libsqlite3.so.0.8.6     libXcursor.so.1
libasound.so.2              libfltk.so.1.1                      libheimntlm.so.0.1.0         libp11-kit.so.0                libssl3.so              libXcursor.so.1.0.2
libasound.so.2.0.0          libfontconfig.so.1                  libhx509.so.5                libp11-kit.so.0.0.0            libstdc++.so.6          libXdamage.so.1
libasyncns.so.0             libfontconfig.so.1.4.4              libhx509.so.5.0.0            libpanelw.so.5                 libstdc++.so.6.0.16     libXdamage.so.1.1.0
libasyncns.so.0.3.1         libformw.so.5                       libICE.so.6                  libpanelw.so.5.9               libswscale.so.2         libXdmcp.so.6
libatk-1.0.so.0             libformw.so.5.9                     libICE.so.6.3.0              libpango-1.0.so.0              libswscale.so.2.1.0     libXdmcp.so.6.0.0
libatk-1.0.so.0.20409.1     libfreetype.so.6                    libidn.so.11                 libpango-1.0.so.0.3000.0       libtasn1.so.3           libXext.so.6
libavahi-client.so.3        libfreetype.so.6.8.0                libidn.so.11.6.6             libpangocairo-1.0.so.0         libtasn1.so.3.1.12      libXext.so.6.4.0
libavahi-client.so.3.2.9    libgdk_pixbuf-2.0.so.0              libjasper.so.1               libpangocairo-1.0.so.0.3000.0  libtdb.so.1             libXfixes.so.3
libavahi-common.so.3        libgdk_pixbuf-2.0.so.0.2600.1       libjasper.so.1.0.0           libpangoft2-1.0.so.0           libtdb.so.1.2.9         libXfixes.so.3.1.0
libavahi-common.so.3.5.3    libgdk_pixbuf_xlib-2.0.so.0         libjpeg.so.62                libpangoft2-1.0.so.0.3000.0    libtheoradec.so.1       libXft.so.2
libavcodec.so.53            libgdk_pixbuf_xlib-2.0.so.0.2600.1  libjpeg.so.62.0.0            libpangox-1.0.so.0             libtheoradec.so.1.1.4   libXft.so.2.2.0
libavcodec.so.53.35.0       libgdk-x11-2.0.so.0                 libjpeg.so.8                 libpangox-1.0.so.0.3000.0      libtheoraenc.so.1       libXinerama.so.1
libavfilter.so.2            libgdk-x11-2.0.so.0.2400.10         libjpeg.so.8.0.2             libpangoxft-1.0.so.0           libtheoraenc.so.1.1.2   libXinerama.so.1.0.0
libavfilter.so.2.15.0       libgio-2.0.so.0                     libjson.so.0                 libpangoxft-1.0.so.0.3000.0    libtheora.so.0          libXi.so.6
libavformat.so.53           libgio-2.0.so.0.3200.3              libjson.so.0.0.1             libpcreposix.so.3              libtheora.so.0.3.10     libXi.so.6.1.0
libavformat.so.53.21.1      libglapi.so.0                       libk5crypto.so.3             libpcreposix.so.3.12.1         libtic.so.5             libXmu.so.6
libavutil.so.51             libglapi.so.0.0.0                   libk5crypto.so.3.1           libpixman-1.so.0               libtic.so.5.9           libXmu.so.6.2.0
libavutil.so.51.22.1        libGLEW.so.1.6                      libkrb5.so.26                libpixman-1.so.0.24.4          libtiff.so.4            libXpm.so.4
libcairo.so.2               libGLEW.so.1.6.0                    libkrb5.so.26.0.0            libplc4.so                     libtiff.so.4.3.4        libXpm.so.4.11.0
libcairo.so.2.11000.2       libGLU.so.1                         libkrb5.so.3                 libplds4.so                    libva.so.1              libXrandr.so.2
libcanberra-0.28            libGLU.so.1.3.08004                 libkrb5.so.3.3               libpulsecommon-1.1.so          libva.so.1.3200.0       libXrandr.so.2.2.0
libcanberra-gtk.so.0        libglut.so.3                        libkrb5support.so.0          libpulse-simple.so.0           libvorbisenc.so.2       libXrender.so.1
libcanberra-gtk.so.0.1.8    libglut.so.3.9.0                    libkrb5support.so.0.1        libpulse-simple.so.0.0.3       libvorbisenc.so.2.0.8   libXrender.so.1.3.0
libcanberra.so.0            libgmodule-2.0.so.0                 liblber-2.4.so.2             libpulse.so.0                  libvorbisfile.so.3      libXss.so.1
libcanberra.so.0.2.5        libgmodule-2.0.so.0.3200.3          liblber-2.4.so.2.8.1         libpulse.so.0.13.5             libvorbisfile.so.3.3.4  libXss.so.1.0.0
libCgGL.so                  libgmp.so.10                        liblcms2.so.2                libroken.so.18                 libvorbis.so.0          libXt.so.6
libCg.so                    libgmp.so.10.0.2                    liblcms2.so.2.0.2            libroken.so.18.1.0             libvorbis.so.0.4.5      libXt.so.6.0.0
libcups.so.2                libgnutls-extra.so.26               libldap-2.4.so.2             librtmp.so.0                   libwind.so.0            libXxf86vm.so.1
libcurl-gnutls.so.3         libgnutls-extra.so.26.21.8          libldap_r-2.4.so.2           libsasl2.so.2                  libwind.so.0.0.0        libXxf86vm.so.1.0.0
libcurl-gnutls.so.4         libgnutls.so.26                     libldap_r-2.4.so.2.8.1       libsasl2.so.2.0.25             libX11.so.6             mesa
libcurl-gnutls.so.4.2.0     libgnutls.so.26.21.8                libltdl.so.7                 libSDL-1.2.so.0                libX11.so.6.3.0         nss
libcurl.so.3                libgobject-2.0.so.0                 libltdl.so.7.3.0             libSDL-1.2.so.0.11.3           libX11-xcb.so.1         openssl-1.0.0
libcurl.so.4                libgobject-2.0.so.0.3200.3          libmad.so.0                  libSDL_image-1.2.so.0          libX11-xcb.so.1.0.0     pango
libcurl.so.4.2.0            libgomp.so.1                        libmad.so.0.2.1              libSDL_image-1.2.so.0.8.2      libXau.so.6             sasl2
libdbusmenu-glib.so.4       libgomp.so.1.0.0                    libmenuw.so.5                libSDL_mixer-1.2.so.0          libXau.so.6.0.0         sse2
libdbusmenu-glib.so.4.0.13  libgssapi_krb5.so.2                 libmenuw.so.5.9              libSDL_mixer-1.2.so.0.10.1     libXaw7.so.7            xorg
libdbusmenu-gtk.so.4        libgssapi_krb5.so.2.2               libmikmod.so.2               libSDL_ttf-2.0.so.0            libXaw7.so.7.0.0
libdbusmenu-gtk.so.4.0.13   libgssapi.so.3                      libmikmod.so.2.0.4           libSDL_ttf-2.0.so.0.6.3        libXaw.so.7
libdrm.so.2                 libgssapi.so.3.0.0                  libnspr4.so                  libsmime3.so                   libxcb-glx.so.0
Steam libGLEW libglut etc etc load before game lib.
UPD3:
Ok. Quick fix for steam X3 portrait bug here:
Steam->X3:Reunion->Properties->Set_Launch_Options->

Code: Select all

LD_LIBRARY_PATH=. %command%
User avatar
Hyper_Eye
Posts: 3
Joined: Fri, 11. Jan 13, 01:34

Post by Hyper_Eye »

For those that are not familiar the Steam Linux client has recently been updated to use what they call a "Steam runtime" environment. It is essentially a large amount of libraries packed into Steam that are intended to be prioritized above the system libraries. This is likely intended to improve stability and compatibility across Linux distributions.

Steam runtime has introduced two bugs to X3 that I have noticed so far.

- The first is in the launcher dialog. The buttons are no longer text on top of a button widget. They are now simply black text on top of the background. They are pretty much impossible to see. It took me a bit to realize they were actually still there and clickable.

- The second is that during dialog the portraits do not match at all with the person talking. While one person is talking the portrait will change multiple times.

These issues are resolved by disabling Steam runtime when starting Steam:

Code: Select all

STEAM_RUNTIME=0 steam
My system is a Gentoo AMD64, Phenom II, with Geforce 9800 GTX+ (nvidia 313.18)
SkyBon
Posts: 89
Joined: Fri, 7. Apr 06, 19:30
x4

Post by SkyBon »

I can confirm that the portrait bug and aforementioned cutscene crash have been fixed during the latest update <1h ago.
Mellen
Posts: 42
Joined: Mon, 3. May 04, 02:08
x4

Post by Mellen »

I'm still seeing portrait bugs. Ie. talking to a person on a station will loop between two different portraits while waiting to select a dialog option.
X3: Reunion for Linux
Screenshots: http://goo.gl/sv6qn
My Issues: http://goo.gl/uDk1H
System Information: http://goo.gl/l74Dh
timon37
EGOSOFT
EGOSOFT
Posts: 508
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Post by timon37 »

Mellen wrote:I'm still seeing portrait bugs. Ie. talking to a person on a station will loop between two different portraits while waiting to select a dialog option.
That's actually a different bug, and yeah it's not yet fixed.
Btw there's an input config dialog crash, and the theme can still be wrong, I'll fix it in a few moments.
SkyBon
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Post by SkyBon »

By the way, is it me or X3's config is using GTK+ theme? :(

Input dialog bug fixed.
Night Nord
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Joined: Fri, 13. Jan 12, 19:09
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Post by Night Nord »

Hey, awesome work! Bala Gi missions are passable now (at least up to very last point)! And everything else, including sound is nice now.

But still...

There is a bug within Nyana's Hideout "plot sequence" (when you are flying into asteroid with khaaks chasing you) - if you are trying to do this on Hyperion than Saya shows up saying "you'll need a fighter for this" and everything turns black and behaves like burning cinema tape.

Log, lolwhat screenshots and savegame (autosave just before sequence) are here

BTW. "Bug" with Ion distruptor is not a bug with ion distruptor, it was phase shockwave generator. I still believe that it's behaving strange, but I still have to get to it.
User avatar
ezra-r
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Joined: Fri, 14. Oct 05, 21:04
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Post by ezra-r »

STICKY KEYs or AUTO - STRAFE thing - WORKAROUND


Again playing today I got the continuos strafe active without means to disabling it so I checked keys configurations under controls.

*I noticed that this behaviour It didn't happened until I touched the mouse.*

There seems to be entries for "Joystick2 X and Y axis" set to "Strafe", so disabling it under Control Settings inside the game worked around the problem.


---

Doppler or Engine sound SOLVED too!


I've been playing for a few hours without a hitch!

I am playing the argon explorer start in case anyone wonders.

I also noticed joystick much smoother (maybe it's my imagination or this was improved?;)

-

Great Work timon37!
pll1080
Posts: 1
Joined: Wed, 6. Feb 13, 04:11

Post by pll1080 »

Hi!

I'm running mint kde 64-but and the 310.14 nvidia drivers. Unfortunately, when I run the game, I just get a blank screen. I can send over the terminal output from when I run the game through Steam if that's what you need. Thanks in advance for any help.

EDIT/UPDATE: I found where Steam installed the game under .local in my home directory and ran the X3R_config binary. It works. Not sure what Steam's deal is with launching the game. Possibly different environment variables or something?
etonbears
Posts: 63
Joined: Mon, 31. Dec 12, 00:13
x4

Post by etonbears »

Running the latest update on Tue 5th Feb:

1. Still have occasional random system lock-ups. Will update to latest graphics driver beta to see if that helps.

2. Had a segmentation fault ( only one ), but had forgotten to allow core dumps :oops:

3. Had the following assertion ( for which I do have the core if you need it, but it's 1.5GB )
../X3/X3/3dlib/sector.cpp:19632: void SectorSpace::S_MoveObjects(): Assertion `a' failed.
timon37
EGOSOFT
EGOSOFT
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Post by timon37 »

pll1080 wrote:Hi!

I'm running mint kde 64-but and the 310.14 nvidia drivers. Unfortunately, when I run the game, I just get a blank screen. I can send over the terminal output from when I run the game through Steam if that's what you need. Thanks in advance for any help.

EDIT/UPDATE: I found where Steam installed the game under .local in my home directory and ran the X3R_config binary. It works. Not sure what Steam's deal is with launching the game. Possibly different environment variables or something?
Hmm if it's blank press enter, wait a bit, and press enter and wait a bit and see if it gets into the main menu. If it does it's certainly ffmpeg issues.
Also can you try changing line 3 in the script testandlaunch from:

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export LD_LIBRARY_PATH="lib:$LD_LIBRARY_PATH"
to:

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export LD_LIBRARY_PATH=""
And see if that helps when running through steam.
etonbears wrote:Running the latest update on Tue 5th Feb:

1. Still have occasional random system lock-ups. Will update to latest graphics driver beta to see if that helps.

2. Had a segmentation fault ( only one ), but had forgotten to allow core dumps :oops:

3. Had the following assertion ( for which I do have the core if you need it, but it's 1.5GB )
../X3/X3/3dlib/sector.cpp:19632: void SectorSpace::S_MoveObjects(): Assertion `a' failed.
1. 2. May be related, I understand you're talking about your main machine with fglrx? A core dump in this case would be useful though it may be hard to exchange it:( A log could also be useful you can try redirecting the output (it shouldn't be ridiculously large, though you still might need to clear it every once in a while). Also how often does it happen, like once every 10min or 3h?
3. A save game would be much better, since I also need to do check if it happens on windows. Is it repeatable or was it just a random occurrence?
timon37
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EGOSOFT
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Post by timon37 »

ezra-r wrote:There seems to be entries for "Joystick2 X and Y axis" set to "Strafe", so disabling it under Control Settings inside the game worked around the problem.
Hmm wait do you have a joystick, or anything that reports joystick output?
Check what devices are in the input config dialog, whether you moving anything can change them etc.
E.g. a macbooks tilt sensor/accelerometer reports joystick events and will be used by default.
etonbears
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Post by etonbears »

timon37 wrote:
etonbears wrote:Running the latest update on Tue 5th Feb:

1. Still have occasional random system lock-ups. Will update to latest graphics driver beta to see if that helps.

2. Had a segmentation fault ( only one ), but had forgotten to allow core dumps :oops:

3. Had the following assertion ( for which I do have the core if you need it, but it's 1.5GB )
../X3/X3/3dlib/sector.cpp:19632: void SectorSpace::S_MoveObjects(): Assertion `a' failed.
1. 2. May be related, I understand you're talking about your main machine with fglrx? A core dump in this case would be useful though it may be hard to exchange it:( A log could also be useful you can try redirecting the output (it shouldn't be ridiculously large, though you still might need to clear it every once in a while). Also how often does it happen, like once every 10min or 3h?
3. A save game would be much better, since I also need to do check if it happens on windows. Is it repeatable or was it just a random occurrence?
Sorry, yes. I'm generally using the desktop with fglrx. These issues occur at irregular intervals but probably average one every 3-4 hours, most of which are lockups. So far, re-starting from the most recent save has not made any of them repeat, unfortunately. Similarly, the console for the 2 issues that did not freeze the whole machine did not show anything that looked out of the ordinary.

I'll start logging the console as well to see if I can catch one of the hangups.
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ezra-r
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Post by ezra-r »

timon37 wrote:
ezra-r wrote:There seems to be entries for "Joystick2 X and Y axis" set to "Strafe", so disabling it under Control Settings inside the game worked around the problem.
Hmm wait do you have a joystick, or anything that reports joystick output?
Check what devices are in the input config dialog, whether you moving anything can change them etc.
E.g. a macbooks tilt sensor/accelerometer reports joystick events and will be used by default.
Hey, yes I have a joystick, a simple two axis + hat + 3 buttons one. Thing is inside game there are settings for "Joystick 1" and "Joystick 2" which I don't have.

When I click to start the game and you can choose which input to use I just have two options:
  • * NONE

    * Mega Wolrd USB Game Controllers <-- For this one I see Joy1 and Joy2 entries!
This joystick is really a simple one:
http://www.amazon.com/Guillemot-2960623 ... B0002EAA36


Also here is a descriptive image link of the settings I mean which I had to disable in-game:
https://docs.google.com/file/d/0B7Mv-H_ ... sp=sharing

And my lsusb output:

Code: Select all

~$ lsusb
Bus 001 Device 002: ID 0424:2514 Standard Microsystems Corp. USB 2.0 Hub
Bus 006 Device 002: ID 07b5:0316 Mega World International, Ltd < ---- JOYSTICK
Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 008 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 009 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
Bus 001 Device 003: ID 046d:c051 Logitech, Inc. G3 (MX518) Optical Mouse
Bus 001 Device 004: ID 046d:c31b Logitech, Inc. Compact Keyboard K300
Bus 010 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub
Should you need more info, do not hesitate asking!


PS: Playing this game without a joystick is a criminal act!
Last edited by ezra-r on Mon, 11. Feb 13, 21:15, edited 1 time in total.
P0W3R_p4cK
Posts: 7
Joined: Fri, 4. Nov 11, 15:54
x3ap

Post by P0W3R_p4cK »

A gameplay bug.
When i try to launch a rocket against squash mine, and a rocket hits a target game is quit instantly. I saw the same bug in X3TC, but in case TC game only stucks.
loggy
Posts: 15
Joined: Mon, 14. Jan 13, 16:04
x4

Post by loggy »

My Joytick / SETA Problems are gone! Throttle slider works now all the way, its set to "Scale 1,00" - not sure how that was before. The "Controller Adjustment" dialog now shows up in color (gtk theme), so its easier to recognise the progress bars.

Just the HAT on the joystick - jstest-gtk show them as axes 4 and 5 - dont do anything in either "Controller Adjustment" nor in game. I checked the axes up to 32.

--edit--

Since the last update, I have no more sound. Even when I run it via STEAM_RUNTIME=0 steam

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