http://forum.egosoft.com/viewtopic.php? ... 05#2626605
Thanks guys

Moderator: Moderators for English X Forum
Btw i see that some people play with shader 1.0 how can i change shader 3.0 to 1.0 ??--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS [320 MB] Driver: 6.14.0011.7519
CPU Info: Intel(R) Pentium(R) D CPU 2.66GHz (2 CPUs)
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 2x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 13.3 average fps 1.0 minimum fps 26.0 maximum fps
Scene "Fight" 26.7 average fps 9.0 minimum fps 64.0 maximum fps
Scene "Build" 37.3 average fps 22.0 minimum fps 67.0 maximum fps
Scene "Think" 16.3 average fps 9.0 minimum fps 28.0 maximum fps
Overall average framerate: 23.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Nice work there exogenesisexogenesis wrote:Started an Excel spread sheet (1st page this thread) at:
http://forum.egosoft.com/viewtopic.php? ... 31#2620931
Contains all PCMark05 & 3DMark06 values for each entry in this thread (up to page 6 so far).
Would be easier to be able to have people enter their own stuff,
but I haven't got an interactive web site set up.
The largest group with consistent settings is
1280x1024 all seting High,
14 of the 92 so far (+ 13 similar enough).
I wonder if it's worth everyone submitting an entry like that ?
Can't use a higher resolution, but I'll see what happens if I turn some more things up, perhaps that'll manage where I failed before and melt my hugely inadequate graphics card ^_^exogenesis wrote:Started an Excel spread sheet (1st page this thread) at:
http://forum.egosoft.com/viewtopic.php? ... 31#2620931
Contains all PCMark05 & 3DMark06 values for each entry in this thread (up to page 6 so far).
Would be easier to be able to have people enter their own stuff,
but I haven't got an interactive web site set up.
The largest group with consistent settings is
1280x1024 all seting High,
14 of the 92 so far (+ 13 similar enough).
I wonder if it's worth everyone submitting an entry like that ?
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce GTX 260 [2290 MB] Driver: 7.15.0011.7824
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 5200+ (2 CPUs), ~2.6GHz
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1200 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 25.5 average fps 8.0 minimum fps 55.0 maximum fps
Scene "Fight" 53.9 average fps 20.0 minimum fps 117.0 maximum fps
Scene "Build" 72.5 average fps 42.0 minimum fps 110.0 maximum fps
Scene "Think" 34.3 average fps 18.0 minimum fps 59.0 maximum fps
Overall average framerate: 46.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
I reckon with an AMD 6000+ X2 CPU on a 10% over clock (3.3Ghz) you could get an average frame rate of about 60 with the rest of your build.danleach wrote:Here's mine
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: NVIDIA GeForce GTX 260 [2290 MB] Driver: 7.15.0011.7824
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 5200+ (2 CPUs), ~2.6GHz
Usable System Memory: 3326 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1200 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 25.5 average fps 8.0 minimum fps 55.0 maximum fps
Scene "Fight" 53.9 average fps 20.0 minimum fps 117.0 maximum fps
Scene "Build" 72.5 average fps 42.0 minimum fps 110.0 maximum fps
Scene "Think" 34.3 average fps 18.0 minimum fps 59.0 maximum fps
Overall average framerate: 46.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.080814-1233)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: RADEON 9200 SERIES [128 MB] Driver: 6.14.0010.6614
CPU Info: Intel(R) Pentium(R) 4 CPU 2.53GHz
Usable System Memory: 1022 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 1.4
Antialias Mode: NONE
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: disabled
Environment Mapping: enabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 8.2 average fps 1.0 minimum fps 22.0 maximum fps
Scene "Fight" 9.9 average fps 2.0 minimum fps 23.0 maximum fps
Scene "Build" 6.5 average fps 2.0 minimum fps 11.0 maximum fps
Scene "Think" 5.0 average fps 0.0 minimum fps 1.0 maximum fps
Overall average framerate: 7.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
There are plenty of GPU cards out there that will run X3TC brilliantly and are very reasonably priced (even below the price of the game itself!!)mufassa wrote:My card still hasn't meltedCode: Select all
-------------------------- X3 - Terran Conflict -------------------------- Game Version: 1.2.0.0 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.080814-1233) DirectX Version: DirectX 9.0c (4.09.0000.0904) Graphics Card Info: RADEON 9200 SERIES [128 MB] Driver: 6.14.0010.6614 CPU Info: Intel(R) Pentium(R) 4 CPU 2.53GHz Usable System Memory: 1022 MB Video Settings During Benchmark: Screen Resolution: 1024 x 768 * [32], fullscreen Using Shader Profile: 1.4 Antialias Mode: NONE Anisotropic Mode: 16x Graphics & Shader Settings: Texture Quality: high Shader Quality: high High Quality Bumpmaps: disabled Environment Mapping: enabled Glow Filter: disabled Ship Color Variations: disabled More Dynamic Lights: enabled Used Vertexsize: 40 bytes Framerates -------------------------------------------------------------------------------- Scene "Trade" 8.2 average fps 1.0 minimum fps 22.0 maximum fps Scene "Fight" 9.9 average fps 2.0 minimum fps 23.0 maximum fps Scene "Build" 6.5 average fps 2.0 minimum fps 11.0 maximum fps Scene "Think" 5.0 average fps 0.0 minimum fps 1.0 maximum fps Overall average framerate: 7.4 fps (c)2008 EGOSOFT For more information visit http://www.egosoft.com
I might buy the game anyways and see exactly how unplayable it is with everything turned all the way down, I'm very surprised by the fact that the game is even running with my card being miles below the minimum reqs. Mm heres to hoping I've enough money by christmas to get something capable of doing the game justice?
Code: Select all
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional x64 Edition (5.2, Build 3790) Service Pack 2 (3790.srv03_sp2_gdr.080813-1204)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: ATI Radeon HD 3800 Series [512 MB] Driver: 6.14.0010.6869
CPU Info: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 30.3 average fps 8.0 minimum fps 65.0 maximum fps
Scene "Fight" 57.9 average fps 22.0 minimum fps 111.0 maximum fps
Scene "Build" 72.7 average fps 45.0 minimum fps 110.0 maximum fps
Scene "Think" 34.1 average fps 19.0 minimum fps 62.0 maximum fps
Overall average framerate: 48.8 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS 512 [512 MB] Driver: 6.14.0011.7824
CPU Info: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs)
Usable System Memory: 3070 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 26.8 average fps 7.0 minimum fps 61.0 maximum fps
Scene "Fight" 51.5 average fps 20.0 minimum fps 111.0 maximum fps
Scene "Build" 50.3 average fps 25.0 minimum fps 67.0 maximum fps
Scene "Think" 23.0 average fps 13.0 minimum fps 39.0 maximum fps
Overall average framerate: 37.9 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS 512 [512 MB] Driver: 6.14.0011.7824
CPU Info: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs)
Usable System Memory: 3070 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 31.8 average fps 10.0 minimum fps 70.0 maximum fps
Scene "Fight" 67.1 average fps 24.0 minimum fps 160.0 maximum fps
Scene "Build" 96.6 average fps 54.0 minimum fps 219.0 maximum fps
Scene "Think" 46.2 average fps 24.0 minimum fps 86.0 maximum fps
Overall average framerate: 60.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
seems pretty well in server2008X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Server® 2008 Standard (6.0, Build 6001) Service Pack 1 (6001.longhorn_rtm.080118-1840)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [2297 MB] Driver: 7.15.0010.0142
CPU Info: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs), ~3.0GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 42.5 average fps 14.0 minimum fps 97.0 maximum fps
Scene "Fight" 84.4 average fps 34.0 minimum fps 167.0 maximum fps
Scene "Build" 107.9 average fps 70.0 minimum fps 157.0 maximum fps
Scene "Think" 49.2 average fps 29.0 minimum fps 94.0 maximum fps
Overall average framerate: 71.0 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
This was from my previous post.--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS [320 MB] Driver: 6.14.0011.7519
CPU Info: Intel(R) Pentium(R) D CPU 2.66GHz (2 CPUs)
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 11.8 average fps 2.0 minimum fps 25.0 maximum fps
Scene "Fight" 24.9 average fps 9.0 minimum fps 56.0 maximum fps
Scene "Build" 28.8 average fps 18.0 minimum fps 47.0 maximum fps
Scene "Think" 14.5 average fps 8.0 minimum fps 23.0 maximum fps
Overall average framerate: 20.0 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
And this is with everything off.--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS [320 MB] Driver: 6.14.0011.7519
CPU Info: Intel(R) Pentium(R) D CPU 2.66GHz (2 CPUs)
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 2x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 13.3 average fps 1.0 minimum fps 26.0 maximum fps
Scene "Fight" 26.7 average fps 9.0 minimum fps 64.0 maximum fps
Scene "Build" 37.3 average fps 22.0 minimum fps 67.0 maximum fps
Scene "Think" 16.3 average fps 9.0 minimum fps 28.0 maximum fps
Overall average framerate: 23.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS [320 MB] Driver: 6.14.0011.7519
CPU Info: Intel(R) Pentium(R) D CPU 2.66GHz (2 CPUs)
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 64 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 15.2 average fps 3.0 minimum fps 29.0 maximum fps
Scene "Fight" 29.7 average fps 11.0 minimum fps 69.0 maximum fps
Scene "Build" 45.6 average fps 27.0 minimum fps 87.0 maximum fps
Scene "Think" 23.1 average fps 12.0 minimum fps 40.0 maximum fps
Overall average framerate: 28.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.080814-1242)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0011.8043
CPU Info: Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz (2 CPUs)
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: NONE
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 23.8 average fps 4.0 minimum fps 50.0 maximum fps
Scene "Fight" 50.4 average fps 17.0 minimum fps 127.0 maximum fps
Scene "Build" 67.7 average fps 36.0 minimum fps 144.0 maximum fps
Scene "Think" 31.7 average fps 15.0 minimum fps 59.0 maximum fps
Overall average framerate: 43.4 fps
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.080814-1242)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0011.8043
CPU Info: Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz (2 CPUs)
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: NONE
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 34.7 average fps 9.0 minimum fps 72.0 maximum fps
Scene "Fight" 72.4 average fps 25.0 minimum fps 180.0 maximum fps
Scene "Build" 93.0 average fps 53.0 minimum fps 145.0 maximum fps
Scene "Think" 43.1 average fps 23.0 minimum fps 67.0 maximum fps
Overall average framerate: 60.8 fps
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: ATI MOBILITY FIRE GL T2 [128 MB] Driver: 6.14.0010.6547
CPU Info: Intel(R) Pentium(R) M processor 2.10GHz
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 1.1
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: low
Shader Quality: low
High Quality Bumpmaps: disabled
Environment Mapping: disabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 20.9 average fps 6.0 minimum fps 43.0 maximum fps
Scene "Fight" 31.6 average fps 14.0 minimum fps 71.0 maximum fps
Scene "Build" 19.8 average fps 9.0 minimum fps 37.0 maximum fps
Scene "Think" 7.7 average fps 4.0 minimum fps 15.0 maximum fps
Overall average framerate: 20.0 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Yes, you're right. So I manually collected out of this thread and put into Awk.exogenesis wrote:iriyak, cheers, parsing this thread would be great, but I think there's too many difficulties with that.