[Index] Unbalanced Script & Mod Library : Post any cheat requests here
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
-
- Posts: 991
- Joined: Fri, 6. Feb 04, 01:21
-
- Moderator (Script&Mod)
- Posts: 7465
- Joined: Mon, 15. Dec 03, 18:53
Cycrow, I would really like this feature added. You already have where you can add wares to stations but it doesn't allow you to choose how much, it is either max or none. The problem with this is, my HQ when I choose to add wares it will max out on just one item so I have like a million of one item and nothing else. I want to be able to choose how much to add to my HQ. For example: 300 HEPT, 400 1mj shield, etc.
-
- Posts: 3
- Joined: Sun, 22. Jun 08, 23:28
Add-ware Script for x3: Reunion
I dont know if there is another topic the same as this, but does anybody know an easy script that adds certain wares (player specified ware and amount of said ware) to my ship?
It may not look like I'm doing much, but at a cellular level, I'm really quite busy.
-
- Posts: 817
- Joined: Sat, 14. Oct 06, 01:01
Is this list still being updated? My previous cheat (destroy incoming missiles) has yet to be added... 
-Grax

Code: Select all
Cheat Scripts
[url=http://forum.egosoft.com/viewtopic.php?t=223425]Free Jump[/url] by Graxster
-
- Posts: 13
- Joined: Thu, 12. Feb 04, 15:25
-
- Posts: 1498
- Joined: Thu, 10. Mar 05, 21:04
Presumably this is possible. I'm not promising you that there's not some check to prevent use of modified savegames, or at least to give you a modified tag. Its also possible that the savegames are encrypted in some way. If EgoSoft wanted to prevent this, its not difficult.
No harm in trying though. Write down your credit balance, search for that in the savegame in the hex editor, if you get multiple hits, then play some more and try again till you get one address to try. Dont just fill it with 'FF FF FF FF' because theres an artifical limit at 2 billion and the game may get confused if you go above that.
However, it would be faster to enable the script editor and just give yourself some money.
No harm in trying though. Write down your credit balance, search for that in the savegame in the hex editor, if you get multiple hits, then play some more and try again till you get one address to try. Dont just fill it with 'FF FF FF FF' because theres an artifical limit at 2 billion and the game may get confused if you go above that.
However, it would be faster to enable the script editor and just give yourself some money.
-
- Posts: 3144
- Joined: Sun, 19. Dec 04, 02:41
simple give money script instructions; easier, faster, can be repeated ingame!
enable script editor: change your pilot name to "Thereshallbewings"
go to personal, advanced, global commands, then go to script editor
hit new script, and name it something like "a.give.money"
make a new line, go to trade commands, and find the line that is something like this: "add money to player = <var>" (not sure about that last part)
make the argument (the part in green) be a number, and set it to like 100,000,000.
Then hit escape, say yes to save, and then highlight it and press 'r' in the script editor.
???
PROFIT.
{mcflurey667's thread merged to here. jlehtone}
enable script editor: change your pilot name to "Thereshallbewings"
go to personal, advanced, global commands, then go to script editor
hit new script, and name it something like "a.give.money"
make a new line, go to trade commands, and find the line that is something like this: "add money to player = <var>" (not sure about that last part)
make the argument (the part in green) be a number, and set it to like 100,000,000.
Then hit escape, say yes to save, and then highlight it and press 'r' in the script editor.
???
PROFIT.

{mcflurey667's thread merged to here. jlehtone}
-
- Posts: 295
- Joined: Fri, 31. Dec 04, 19:31
-
- Posts: 22518
- Joined: Sat, 23. Apr 05, 21:42
There is always the possibility to let the game run by itself. That drops the combat rank. Let it run on SETA, and you do not have to have as long coffee break. But if you then take an another combat mission, you'll soon be back "up".Malkuth74 wrote:Anyway to have a cheat lower your combat rating?
Previous games did not have a script editor command to set combat or trade ranks. I do not know for X3TC, but suspect not. You can check whether that has changed with script editor.
Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.
Insanity included at no extra charge.
There is no Box. I am the sand.
-
- Posts: 224
- Joined: Fri, 30. Jan 04, 13:40
-
- Posts: 116
- Joined: Fri, 19. Dec 03, 21:37
[REQ] Add wares to station
Is there a script that allows me to add stock to a station? Not a new item, but to add things like boarding pods and EEMP items that never get built?
Thanks.
Thanks.
-
- Posts: 247
- Joined: Sun, 26. Oct 08, 19:47
eskeemer: god mode resets your hull and sheilds every tenth of a second. if a ship can destroy you in one hit god mode wont save you. the same applies with your problem, if it can take your sheilds down and damage your equipment in one shot, it will, and god mode wont help you. try using god mode as more as a failsafe than a use anywhere sheild.
There once was a buggy AI
who decided her subject must die
when the plot was uncovered,
the subject discovered
that sadly the cake was a lie.
who decided her subject must die
when the plot was uncovered,
the subject discovered
that sadly the cake was a lie.
-
- Posts: 200
- Joined: Fri, 10. Oct 08, 00:27
-
- Posts: 1225
- Joined: Mon, 12. Dec 05, 07:41
{@WebWalker:}
Well, if you're not adverse to making the script yourself (wouldn't take too long, only a couple of lines), there's a command in the trade menu of the SE (I think it's the trade one anyways)
Where the Ship/Station can either be an argument, or a defined ship/station, the amount is self explanatory, and the Var/Ware allows you to select which ware, again, either an argument or absolute.
If you were going to have it so that it stocks certain wares at certain stations, then you'd probably want several lines
Firstly, again in the 'Trade' command section of the SE
Which returns (in the variable you specify in Retvar) the amount of the specified ware that can be put in.
And then run the first part I mentioned, but for the amount use the Retvar as the argument for Amount.
{Merged to sticky, although the Cheap Pack might be the answer. jlehtone}
Well, if you're not adverse to making the script yourself (wouldn't take too long, only a couple of lines), there's a command in the trade menu of the SE (I think it's the trade one anyways)
Code: Select all
Ship/Station->add Amount of Var/Ware
If you were going to have it so that it stocks certain wares at certain stations, then you'd probably want several lines
Firstly, again in the 'Trade' command section of the SE
Code: Select all
Retvar=Ship/Station get free amount of Var/Ware in cargobay
And then run the first part I mentioned, but for the amount use the Retvar as the argument for Amount.
{Merged to sticky, although the Cheap Pack might be the answer. jlehtone}
-
- Posts: 817
- Joined: Sat, 14. Oct 06, 01:01
You can do this with Cycrow's cheat package. Target the station and select "Set relation to you".nilshansson9 wrote:HAs anyone suggested an option to make hostiles turn friendly, would really help seeing as i have pissed off several argon equiptment docks.
-Grax
Edit: I wrote a script that will change enemies to friends in an entire sector.
Code: Select all
Cheat Scripts
[url=http://forum.egosoft.com/viewtopic.php?t=223965]Enemies to Friends[/url] by Graxster
Enemies to Friends by Graxster
-
- Posts: 1808
- Joined: Thu, 30. Sep 04, 14:43
Is there a clear universe command?
Hey there S+M community (I always love saying that
).
Is there a command that I can run that will leave the universe empty of anything that runs a script and effectively destroy them?
Eg: all ships, stations etc?
Thanks for any forthcoming replys.
{Smells like cheat request. Merging. jlehtone}

Is there a command that I can run that will leave the universe empty of anything that runs a script and effectively destroy them?
Eg: all ships, stations etc?
Thanks for any forthcoming replys.
{Smells like cheat request. Merging. jlehtone}
-
- Posts: 1808
- Joined: Thu, 30. Sep 04, 14:43
er, not quite Jlehtone.
I want to empty my galaxy so i can run scripted events for my video competition entry. Trying to raise fps and lower system usage in area's that i don't need.
No answer though so I guess no one knows
Another option is does anyone have a custom galaxy that is literally just the system map but not populated by anything/anyone?
*edit sorry for double post and I hope someone out there reads stickies
*
I want to empty my galaxy so i can run scripted events for my video competition entry. Trying to raise fps and lower system usage in area's that i don't need.
No answer though so I guess no one knows

Another option is does anyone have a custom galaxy that is literally just the system map but not populated by anything/anyone?
*edit sorry for double post and I hope someone out there reads stickies
