[Index] Unbalanced Script & Mod Library : Post any cheat requests here

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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damador
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x4

Post by damador »

thx its working
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Captain Chris sTc
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Post by Captain Chris sTc »

could we have the ability to add stations to shipyards, like adding comodities to stations. or is that not possible?
BlackRain
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Post by BlackRain »

Cycrow, I would really like this feature added. You already have where you can add wares to stations but it doesn't allow you to choose how much, it is either max or none. The problem with this is, my HQ when I choose to add wares it will max out on just one item so I have like a million of one item and nothing else. I want to be able to choose how much to add to my HQ. For example: 300 HEPT, 400 1mj shield, etc.
benduolo
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Add-ware Script for x3: Reunion

Post by benduolo »

I dont know if there is another topic the same as this, but does anybody know an easy script that adds certain wares (player specified ware and amount of said ware) to my ship?
It may not look like I'm doing much, but at a cellular level, I'm really quite busy.
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Graxster
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Post by Graxster »

Is this list still being updated? My previous cheat (destroy incoming missiles) has yet to be added... :D

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Cheat Scripts

[url=http://forum.egosoft.com/viewtopic.php?t=223425]Free Jump[/url] by Graxster
-Grax
beaster
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Joined: Thu, 12. Feb 04, 15:25
x3tc

Post by beaster »

try Cycrows cheat scipt ... it has the add ware feature

look at the top "sticky" for a list of scipts.. Use his Installer it makes it easy

:P
mcflurey667
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x3tc

hex edit

Post by mcflurey667 »

hi can u still hex edit save games to add money into ur account ?
cos i dont like downloading stuff
ty :)
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andrewas
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Post by andrewas »

Presumably this is possible. I'm not promising you that there's not some check to prevent use of modified savegames, or at least to give you a modified tag. Its also possible that the savegames are encrypted in some way. If EgoSoft wanted to prevent this, its not difficult.

No harm in trying though. Write down your credit balance, search for that in the savegame in the hex editor, if you get multiple hits, then play some more and try again till you get one address to try. Dont just fill it with 'FF FF FF FF' because theres an artifical limit at 2 billion and the game may get confused if you go above that.

However, it would be faster to enable the script editor and just give yourself some money.
Lancefighter
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x4

Post by Lancefighter »

simple give money script instructions; easier, faster, can be repeated ingame!

enable script editor: change your pilot name to "Thereshallbewings"

go to personal, advanced, global commands, then go to script editor

hit new script, and name it something like "a.give.money"

make a new line, go to trade commands, and find the line that is something like this: "add money to player = <var>" (not sure about that last part)

make the argument (the part in green) be a number, and set it to like 100,000,000.

Then hit escape, say yes to save, and then highlight it and press 'r' in the script editor.

???

PROFIT. :D


{mcflurey667's thread merged to here. jlehtone}
Malkuth74
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Post by Malkuth74 »

Anyway to have a cheat lower your combat rating? Only reason I ask that I spent 2 days fitting my dam M7... Now that I want to use the dam thing I am now going agaist Xeno Ks... And they kick the crap out of my Panther. NO chance.... It even worse when 2 Ks spawn in on you, and 6 Ps.
jlehtone
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Post by jlehtone »

Malkuth74 wrote:Anyway to have a cheat lower your combat rating?
There is always the possibility to let the game run by itself. That drops the combat rank. Let it run on SETA, and you do not have to have as long coffee break. But if you then take an another combat mission, you'll soon be back "up".

Previous games did not have a script editor command to set combat or trade ranks. I do not know for X3TC, but suspect not. You can check whether that has changed with script editor.
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eskeemer
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x3

Post by eskeemer »

Downloaded and installed your package I may be wrong but with Godmode on enemies can still destroy the equipment Also I put a number of energy cells in the pane enter and get message energy cells installed but looked in freight but no increase Am I doing something wrong?
WebWalker
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x3tc

[REQ] Add wares to station

Post by WebWalker »

Is there a script that allows me to add stock to a station? Not a new item, but to add things like boarding pods and EEMP items that never get built?

Thanks.
aquemnun
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Post by aquemnun »

eskeemer: god mode resets your hull and sheilds every tenth of a second. if a ship can destroy you in one hit god mode wont save you. the same applies with your problem, if it can take your sheilds down and damage your equipment in one shot, it will, and god mode wont help you. try using god mode as more as a failsafe than a use anywhere sheild.
There once was a buggy AI
who decided her subject must die
when the plot was uncovered,
the subject discovered
that sadly the cake was a lie.
nilshansson9
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Post by nilshansson9 »

HAs anyone suggested an option to make hostiles turn friendly, would really help seeing as i have pissed off several argon equiptment docks.
argon_emperor
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Post by argon_emperor »

{@WebWalker:}

Well, if you're not adverse to making the script yourself (wouldn't take too long, only a couple of lines), there's a command in the trade menu of the SE (I think it's the trade one anyways)

Code: Select all

Ship/Station->add Amount of Var/Ware
Where the Ship/Station can either be an argument, or a defined ship/station, the amount is self explanatory, and the Var/Ware allows you to select which ware, again, either an argument or absolute.

If you were going to have it so that it stocks certain wares at certain stations, then you'd probably want several lines

Firstly, again in the 'Trade' command section of the SE

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Retvar=Ship/Station get free amount of Var/Ware in cargobay
Which returns (in the variable you specify in Retvar) the amount of the specified ware that can be put in.

And then run the first part I mentioned, but for the amount use the Retvar as the argument for Amount.


{Merged to sticky, although the Cheap Pack might be the answer. jlehtone}
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Graxster
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Post by Graxster »

nilshansson9 wrote:HAs anyone suggested an option to make hostiles turn friendly, would really help seeing as i have pissed off several argon equiptment docks.
You can do this with Cycrow's cheat package. Target the station and select "Set relation to you".

-Grax

Edit: I wrote a script that will change enemies to friends in an entire sector.

Code: Select all

Cheat Scripts

[url=http://forum.egosoft.com/viewtopic.php?t=223965]Enemies to Friends[/url] by Graxster

Enemies to Friends by Graxster
nilshansson9
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Post by nilshansson9 »

Ah thankyou, heaps.
BDStyle
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Is there a clear universe command?

Post by BDStyle »

Hey there S+M community (I always love saying that :D).

Is there a command that I can run that will leave the universe empty of anything that runs a script and effectively destroy them?

Eg: all ships, stations etc?

Thanks for any forthcoming replys.


{Smells like cheat request. Merging. jlehtone}
BDStyle
Posts: 1808
Joined: Thu, 30. Sep 04, 14:43
x3tc

Post by BDStyle »

er, not quite Jlehtone.

I want to empty my galaxy so i can run scripted events for my video competition entry. Trying to raise fps and lower system usage in area's that i don't need.

No answer though so I guess no one knows :(

Another option is does anyone have a custom galaxy that is literally just the system map but not populated by anything/anyone?

*edit sorry for double post and I hope someone out there reads stickies :D*

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