[SCRIPT] Overtune BBS V1.50 : Updated 19/06/2006

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What do you think of the current pricing

Poll ended at Sun, 27. Nov 05, 12:32

Its too cheap
11
31%
i think its about right
18
51%
it should be cheaper
6
17%
 
Total votes: 35

Cycrow
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Post by Cycrow »

yeah, i think the only way would be to make the player leave his current ship and then fly it to a station for the upgrade to happen

the only problem i can c is that it might display in the logbook that ur ship is destroyed ?

but im not sure
Mehrunes
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Post by Mehrunes »

Cycrow wrote:the only problem i can c is that it might display in the logbook that ur ship is destroyed ?
It does, even if you set it to destruct without explosions.
Cycrow
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Post by Cycrow »

what aobut if u changed owner first then destroyed it, that might work
Mehrunes
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Post by Mehrunes »

Cycrow wrote:what aobut if u changed owner first then destroyed it, that might work
I never thought of that. I'm betting it would work.
furstukin
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Post by furstukin »

Cycrow wrote:the only problem i can c is that it might display in the logbook that ur ship is destroyed ?

but im not sure
Well if you pick up a satelite that you had dropped it records in your log satelite destroyed in sector whatever. So I don't see that as much of a problem. We all know the truth :D
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DIGSIN
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Post by DIGSIN »

Cycrow

Little idea for you, i was thinking the other day about your tunning scripts (alright sobbing, for when i buy a Boron Ray) is it possible to overtune the cargo bay with a script?
Cycrow
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Post by Cycrow »

unfortuatly not :(
cargo space can only be changed via a hard mod
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Crush
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Post by Crush »

edit: maybe some1 has already noticed this, but i didn't read all the posts...

i like your scripts a lot, but i think i may have stumbled on another bug.

i was in my nova when i read about overtuning my ship in the bbs. my ship was already overtuned enough, so i thought, maybe one of my wingmen could use the tuning better.

so i changed the ship, but the bbs message still showed that the tuning is available for my other ship, not the one i'm in now.

so i guess, the message gets made for the ship that first sees it, not the one that i am in at the moment.

i noticed this with the 'sell me your adv. mineral scanner' bbs message, too. it offered me to sell my scanner, although i didn't have one and the scanner was on my other ship.

so maybe this is a problem with the game itself, not just the scripts...
Cycrow
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Post by Cycrow »

its a limitation of the script editor, or we havn't found out how

basically, you cant edit the message on the BBS onces its been posted so it sets it to the first that view it

i could make it so if you accept it, it will overtune your current ship, the only problem is the price will be differnet, so you might be paying more than you first thought
i shall have to look into the option for doing this, and find out the best way to solve it
MillerTime
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Post by MillerTime »

Can power gen upgrades be made via script ?
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Sandalpocalypse
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Post by Sandalpocalypse »

No. Mod only.
Cycrow
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Post by Cycrow »

not as far as i can tell no, seems stuff like power, shields, cargo, etc, all has to be done via modding

would be nice if ego could add upgrades for ships power ;)
DIGSIN
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Post by DIGSIN »

Crush wrote:edit: maybe some1 has already noticed this, but i didn't read all the posts...


i was in my nova when i read about overtuning my ship in the bbs. my ship was already overtuned enough, so i thought, maybe one of my wingmen could use the tuning better.

so i changed the ship, but the bbs message still showed that the tuning is available for my other ship, not the one i'm in now.

I've noticed this, but if you go to another station in the other ship the BBS will change for the other ship
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n!ghtshade
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Post by n!ghtshade »

I've got a problem with this script, I overtuned my nova raider but only the max steering got higher the speed didn't change. :?
(when I installed it I didnt overwrite the existing file because it was newer)
btw your mercenaries script is great I just finished my first khaak invasion. :thumb_up:

Edit: Reloaded the savegame and overtuned again now the ship got faster :roll:
Last edited by n!ghtshade on Wed, 21. Dec 05, 18:29, edited 1 time in total.
Cycrow
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Post by Cycrow »

yeah, theres 2 entries on the BBS available, one for your steering, one for you max speed, they dont do both, only one or the other, u just make sure u accept the right one ;)

yeah, i quite like the kha'ak invasions ;)
should have a new version soon with a few new missions on :D
Tritous
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hmmm

Post by Tritous »

how hard would it be to try and put your scripts together into a mod with the added functionality of being able to change hardcoded stuff? I've noticed that most people who have any of your scripts have them all lol. Then again, maybe making a mod is an entirely different beast
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Cycrow
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Post by Cycrow »

putting the scripts together isn't all that hard, and its something i am planning on doing at some point, when i feel each of them is close to a finished state :)

making a mod is abit different, and the problem with it is, that you can only run one mod, so it could cause conflicts with other mods that ppl are using

the problem about using a mod to change stuff simlar to how the overtune works, is that if u mod something, u change all ships in the universe, not just urs

so u cant really have a bbs entiry to upgrade say the power generator of ur ship, as a mod cant be controlled within the game and is fixed for all ships, the only way to make it work would be to create multiple ship entries, so u have a normal disco, and a disco with a bigger power generator, which is basically what the variants do
Tritous
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hmmm

Post by Tritous »

but aren't there cases of rare ships and ships that aren't used?

as for mod compatability, it's dead easy to fix. you rename your mod to be like an update. so in this case if you rename it to 003.dat then it will be classed as the latest update and it's settings will override the previous stuff where there is a clash. when update 1.3 comes out you'll probably have to rename it to 004, and another other mods you have to 005, 006, etc depending on what you want to take preference over what.
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Set a man on fire, he'll stay warm for the rest of his life ;)
Cycrow
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Post by Cycrow »

i've not really looked much at modding, all the sutff i've done has been via the script editor atm

im looking into making it availbe to upgrade ur ship into a varient

so if u have a standard ship, you could pay to get it upgraded to vanguard, or something
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n!ghtshade
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Post by n!ghtshade »

:( since I started a new game in with 1.3 there are no more Overtune BBS messages and I've docked in many stations. The other scripts I'm using work fine and I can see the Overtune script in the script editor. :?

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