[BONUS Plug-In] Trade Command Software MK3

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James_2k
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Post by James_2k » Mon, 19. Jul 04, 01:38

wow! nice work, sounds very comprehensive! i will give this whirl, not sure that i like the AI becoming less active thou, but i'll only have a couple of these guys :)

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BurnIt!
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Post by BurnIt! » Mon, 19. Jul 04, 01:38

Well it's in german because my version of WinRar is German - that's why I added the english instructions (you did notice there were english instructions, right? ;)) - I'll do a repack in the office with an english WinRar...
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Xenon_Slayer
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Post by Xenon_Slayer » Mon, 19. Jul 04, 01:39

Where do I put the files.
plugin.autotrade.logging.xml (from the logging off folder)
And
plugin.autotrade.logging.xml (from the logging on folder)
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-River-
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Post by -River- » Mon, 19. Jul 04, 01:39

I am drooling :o
The work that must have gone into the script.............




/wonders how many ppl in the EU are calling in sick in a few hours
:lol:

simonnance
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Post by simonnance » Mon, 19. Jul 04, 01:39

so... anymore signed suprises in the waiting......

not that the Universe Trader was too much of a suprise
want the FACTS about X2/X3?
Usenko wrote:Don't get me wrong, I think animals have their place in the scheme of things. It's just that in the case of sheep, cattle and pigs, their place happens to be in neat pieces under the griller.:-)

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BurnIt!
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Post by BurnIt! » Mon, 19. Jul 04, 01:40

james_2k wrote:not sure that i like the AI becoming less active thou, but i'll only have a couple of these guys :)
Here's your chance to "control" the activity of the AI - no one forces you to use the maximum number of Universe Traders so it's entirely up to you :)
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In der Ruhe liegt die Kraft. / In peace lies strength.

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BurnIt!
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Post by BurnIt! » Mon, 19. Jul 04, 01:43

Xenon_Slayer wrote:Where do I put the files.
plugin.autotrade.logging.xml (from the logging off folder)
And
plugin.autotrade.logging.xml (from the logging on folder)
There's a readme that explains the logging procedure in detail - it also explains how to use the on/off scripts.

Because it's you I'll quote that part from the readme:
Trader Readme wrote:The logging

In the new MK3 trader there's an additional "Trader" folder. Within this folder there are two sub directories

"Logging on" and "Logging off". If you want to activate the log, which is standard deactivated, you have to copy

the "plugin.autotrade.logging" located in the corresponding folder "Logging on" into your "scripts"-folder

located in your game directory. If you want to turn Logging off again, you have to choose the corresponding file

located in the "Logging off" folder. With it you have to heed, that the logging is first changing when the

trader starts a new selling series. So delays for turning on or off of the logging can happen!
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In der Ruhe liegt die Kraft. / In peace lies strength.

Xenon_Slayer
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Post by Xenon_Slayer » Mon, 19. Jul 04, 01:44

Yeah, now I remember. Im so bloody tired. I guess Ill see the new Mk3 in the morning. Night Night.
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Mr Jones
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Re: [SIGNED] Trade Command Software MK3

Post by Mr Jones » Mon, 19. Jul 04, 01:52

ticaki wrote:Trade Command Software MK3.
To quote everyone else - WOW! :wink:

simonnance
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Post by simonnance » Mon, 19. Jul 04, 01:57

shouldnt it be Mk3.1 or Mk4 something :wink:
want the FACTS about X2/X3?
Usenko wrote:Don't get me wrong, I think animals have their place in the scheme of things. It's just that in the case of sheep, cattle and pigs, their place happens to be in neat pieces under the griller.:-)

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Circumcisor
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Post by Circumcisor » Mon, 19. Jul 04, 01:58

From all that new stuff, I'd say Mk6 at least ...
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James_2k
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Post by James_2k » Mon, 19. Jul 04, 01:59

simonnance wrote:shouldnt it be Mk3.1 or Mk4 something :wink:
No

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BurnIt!
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Post by BurnIt! » Mon, 19. Jul 04, 01:59

simonnance wrote:shouldnt it be Mk3.1 or Mk4 something :wink:

To be exact the SectorTrader is version 34 now and the UniverseTrader is on version 16 ;)

We always promised the Universe Trader as a free upgrade and it just wasn't in the initial release because it was not feature complete at the time (partly due to lack of required script commands)
So you could say the SectorTrader alone was just a Beta and now you have the final Mk3 - therefore, no change in numbers.
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In der Ruhe liegt die Kraft. / In peace lies strength.

James_2k
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Post by James_2k » Mon, 19. Jul 04, 02:00

simonnance wrote:shouldnt it be Mk3.1 or Mk4 something :wink:
;)

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Post by simonnance » Mon, 19. Jul 04, 02:02

so the original (1.3/1.4 patch) Mk3 was Mk3 beta........

nice job though, i can see how all that scripting might have taken a little while :wink:

:x2:
want the FACTS about X2/X3?
Usenko wrote:Don't get me wrong, I think animals have their place in the scheme of things. It's just that in the case of sheep, cattle and pigs, their place happens to be in neat pieces under the griller.:-)

Jambro
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Post by Jambro » Mon, 19. Jul 04, 02:39

Hmm... I can't find mk3 script in the download page. Where exactly is it? I looked over every section multiple times and still cant seem to find it. You are all talking about the download page of this site, correct?

CBJ
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Post by CBJ » Mon, 19. Jul 04, 02:40

Signed scripts are only available for registered users. Enter your registration code into your forum Profile and it should appear.

Gaspond
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Post by Gaspond » Mon, 19. Jul 04, 02:42

This is so Cool

DemaeRamen
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Post by DemaeRamen » Mon, 19. Jul 04, 04:53

Sorry to be a doofus but how do I install it?

Do I just overwrite/copy it into the X2 folder?
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thrangar
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Post by thrangar » Mon, 19. Jul 04, 06:22

:evil: (*&%$^%*^^) I just now saw this...I lost a whole weekend worth of time I could have been using this :evil:


Was it anounced in the X news ? (doesnt matter I probably would not have seen it any way)


Somebody needs to pm me about these things :wink:



Sounds wonderful...this is the kind of stuff I been waiting for...dreams of of a whole Expansion pack stuffed with goodies like this :D

Cheers/Thrangar

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