It didn't even come to my mind since it was only once that I have experienced it and it was from 1st person perspective. Not that I could pilot a Ravager.flywlyx wrote: ↑Mon, 23. Feb 26, 23:17Ravagers’ main weapon behaves as you described: it charges slowly and overheats after firing. The problem is clear Ravagers struggle to hit moving targets in high attention combat.Shadow_rainbow wrote: ↑Thu, 19. Feb 26, 00:07That would give it a much needed character it sorely misses in my eyes.SpoilerShowBut I'm not just talking 'too easy'. That, I can deal with by not piloting it and watching from the bridge. I mean, I could if AI used it properly.
The thing is, it does not behave like a superweapon it is. It fires the moment you press the button and allows for way too short bursts for such a megaweapon. It's like using Big Bertha to shoot at infantry by making it shoot bullet-sized balls one at a time, with the same resulting shot mass as a proper shell -- but over time.
That's what damages it in my eyes. And I've described how you can make it better -- by making visible and audible pre-charge, like some weapons in the game already do, but with much more 'oomph' and glowing parts. Also, making it go 'brrrrt' once it has charged up is a natural thing. Based on my experience, I'd make a maximum of 2 separate long bursts per reload. Perhaps even longer than current ones, but uninterruptible -- if you've pressed that fire button, you're committed.
Considering that Ravagers are far more agile than Asgards, I think this kind of change would make Asgards almost incapable of hitting moving targets in high attention combat.
Looking it up on YT, yes, that's exactly how I would like my Asgard to fire. Except with ability to stop at each quarter or third of the heat bar. With some bells and whistles, that would make a very nice superweapon.
As for Ravagers struggling to hit moving targets, it's not like Asgard fires its laz0r at agile targets. Destroyers, on the other hand, can easily wait for 1-2 or even 4-5 seconds of charging time without changing the battlefield much. We're not talking 5 minute charge-ups here)


