[MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)

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alt3rn1ty
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Re: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)

Post by alt3rn1ty »

ntweedie2007 wrote: Sun, 23. Nov 25, 07:06
alt3rn1ty wrote: Wed, 22. Oct 25, 16:15
Echo4 wrote: Wed, 22. Oct 25, 13:03 I just posted this: viewtopic.php?p=5295593#p5295593
I hope it helps.
Not really, thats not XRM anymore, loads of subjective inclusions some of us would not want, and there is no longer any modularity for instance where are the Hull Packs, or the PSCO Cockpit options, linux patch for part 3, no war pack. Its another persons idea of a compilation. Does it also still need the Plugin Manager? (as the original in that topic does, some of us prefer just using the fake patch method of installation).
Did you ever find working links?
No, I didn't search as I already have what I wanted out of the options (and archived on a backup HD) before the links went dead, but no use re-uploading those as I dont have all of the options anyone may want. For example I use Low Hulls, but dont have the other two, PSCO cockpit stuff I dont use any of those at all.

I dont know if Mitch004 found any of them elsewhere. The compillation zip Echo4 linked does have a lot of original stuff if you dig into the sub folders and know what you are looking for, but not all the options originally posted in the OP of this topic, as far as I can tell they are gone for good.
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