PGS-A "Prestige III" Class - Argon Shipyard (Stagebuild)

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Agrefits
Posts: 136
Joined: Tue, 4. Dec 18, 00:24
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PGS-A "Prestige III" Class - Argon Shipyard (Stagebuild)

Post by Agrefits »

First LIVE-Feed of the newly revisited Shipyard for our friends in Argon Space.

PGS-A "Prestige III" Class - Argon Shipyard (Final Stage)
Image
Factsheet: As seen in the Station Calculator
NOTE: Due to the station calculator being out of date, some of the modules may be missing in the factsheet.
(Such as observatories, Timeline Modules, Wide Area Sensor arrays)


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PGS-A "Prestige III" Class - Argon Shipyard
PGS-A _Prestige III_ Class - Shipyard.xml
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PGS-A "Prestige II" Class - Argon Shipyard (Stage II - no XL Module)
PGS-A _Prestige II_ Class - Shipyard.xml
Factsheet: As seen in the Station Calculator
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PGS-A "Prestige I" Class - Argon Shipyard (Stage I - Wharf Only)
PGS-A _Middleman -S_ Class - Mining Platform.xml
Factsheet: As seen in the Station Calculator
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NOTE: For mod compatibility all loadouts are empty by default!

SCREENSHOTS FINAL STAGE:
ImageImageImageImageImageImage

SCREENSHOTS STAGE 2 (No XL Module):
ImageImageImageImageImageImage

SCREENSHOTS STAGE 1 (Wharf Only):
ImageImageImageImageImageImage

Disclaimer: I try to build between a mix between aesthetically pleasing and functional stations without really looking at the cost(!) while, deliberately avoiding self sustainment (because i like having traffic on my stations). Therefore my stations are neither Min-Maxed for profits, nor optimized into the least detail. They may accomodate more modules than necessary.
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Exitialis101
Posts: 109
Joined: Mon, 29. Mar 10, 11:47

Re: PGS-A "Prestige III" Class - Argon Shipyard (Stagebuild)

Post by Exitialis101 »

Your stations are all amazing, thank you so much! Will you do an Argon station for every resource?

EDIT to add:
Hmm How do I actually install or use these? I have placed them in that constructionplan folder in Egosoft x4 documents folder, but nothing is showing up in the custom creative game start when I select stations to add.

Edit 2:
I figured it out. I first have to import them in the station designer, then save them, then I can use them in creative custom game start.
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Agrefits
Posts: 136
Joined: Tue, 4. Dec 18, 00:24
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Re: PGS-A "Prestige III" Class - Argon Shipyard (Stagebuild)

Post by Agrefits »

Exitialis101 wrote: Tue, 5. Aug 25, 19:14 Your stations are all amazing, thank you so much! Will you do an Argon station for every resource?
You mean like a Megakoplex? .. most likely not :)

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